Brigade of the Sky Cards
Card Effect and Overview
Latham, Honorable Knight Latham, Honorable Knight
Swordcraft
Unevolved:
Accelerate (2): Summon 2 Knights. Fanfare: Give your leader the following effects - Whenever an allied follower attacks and there are no allied Knights in play, summon a Knight. Whenever an allied follower that originally costs 1 play point comes into play, give it Storm. (These effects are not stackable and last for the rest of the match.)
Dragon Knights Dragon Knights
Swordcraft
Unevolved:
Choose: Summon a Vane, Indomitable Knight; a Siegfried, Dragonslayer; a Lancelot, Twinfang Prodigy; or a Percival, Lord of Flames.
Enhance (8): Choose 2 of those followers instead.
Dei, Secret Agent Dei, Secret Agent
Swordcraft
Unevolved:
Ambush.
Fanfare: Choose - Put either an Evyn, Novice Agent or an Infiltration into your hand.

Evolved:
Ambush.
Sellsword Lucius Sellsword Lucius
Swordcraft
Unevolved:
Fanfare: Enhance (5) - Destroy an enemy follower.
Tycoon Tycoon
Swordcraft
Unevolved:
Fanfare: Enhance (7) - Gain +3/+3. Then draw cards until there are 5 cards in your hand.
Peacemancer Peacemancer
Runecraft
Unevolved:
Accelerate (2): Draw a card.
----------
Ward.

Evolved:
Ward.

Albacore Albacore
Dragoncraft
Unevolved:
Last Words: Restore 3 defense to your leader.

Evolved:
(Same as the unevolved form.)
Fran, Monster Girl Fran, Monster Girl
Shadowcraft
Unevolved:
Fanfare: Choose - Put either a Fran's Attendant or a Fran's Curse into your hand.
Fanfare: Enhance (7) - Put a Fran's Attendant and a Fran's Curse into your hand instead.
Fran's Attendant Fran's Attendant
Shadowcraft
Unevolved:
Fanfare: Necromancy (6) - Gain +2/+2 and Rush.
Fran's Curse Fran's Curse
Shadowcraft
Unevolved:
Deal 4 damage to an allied follower and enemy follower.
(This card can be played only when both a targetable allied follower and enemy follower are in play.)
Vane, Indomitable Knight Vane, Indomitable Knight
Swordcraft
Unevolved:
At the end of your turn, gain +1/+0 and restore 3 defense to this follower.

Evolved:
(Same as the unevolved form.)
Lancelot, Twinfang Prodigy Lancelot, Twinfang Prodigy
Swordcraft
Unevolved:
Storm.
Whenever this follower attacks, gain +1/+1 if an allied Vane, Indomitable Knight is in play.

Evolved:
(Same as the unevolved form.)
Siegfried, Dragonslayer Siegfried, Dragonslayer
Swordcraft
Unevolved:
Bane.
Ward.

Evolved:
(Same as the unevolved form.)
Percival, Lord of Flames Percival, Lord of Flames
Swordcraft
Unevolved:
Gain Rush while an allied Siegfried, Dragonslayer is in play.
Whenever this follower attacks, gain +X/+0. X equals the number of other allied followers in play.

Evolved:
(Same as the unevolved form.)
Evyn, Novice Agent Evyn, Novice Agent
Swordcraft

Evolved:
Storm.
Evolve: Deal 2 damage to an enemy follower.
Infiltration Infiltration
Swordcraft
Unevolved:
Draw until you have X cards in your hand. X equals the number of cards in your opponent's hand.
Sophia, Pious Pilgrim Sophia, Pious Pilgrim
Havencraft

Evolved:
Evolve: Randomly summon a copy of an allied follower that has been destroyed during this turn.
Captivating Conductor Captivating Conductor
Portalcraft
Unevolved:
Select 2 followers in play. Deal X damage to the first follower and Y damage to the second follower. X equals the attack of the second follower and Y equals the attack of the first follower. (This card can be played only when 2 targetable followers are in play.)
Proto Bahamut Proto Bahamut
Neutral
Unevolved:
Accelerate (7): Deal 3 damage to all followers. Deal 1 damage to the enemy leader.
----------
At the end of your turn, deal 3 damage to all other followers. Deal 1 damage to the enemy leader.

Evolved:
At the end of your turn, deal 3 damage to all other followers. Deal 1 damage to the enemy leader.
Lyria, Azure Maiden Lyria, Azure Maiden
Neutral
Unevolved:
Fanfare: The next time damage is dealt to this follower, reduce that damage to 0.
Fanfare: Enhance (8) - Put a random Neutral follower that costs at least 7 play points from your deck into your hand. Recover 7 play points.
Korwa, Ravishing Designer Korwa, Ravishing Designer
Forestcraft
Unevolved:
Fanfare: Give your leader the following effect - At the start of your turn, put a Fil into your hand. Put 2 Fils into your hand instead if at least 4 damage was dealt to your leader during the opponent's previous turn. (This effect is not stackable and lasts for the rest of the match.)
Fanfare: Enhance (8) - Put 3 Fils into your hand, and recover 3 play points.
Godhunter Selwyn Godhunter Selwyn
Forestcraft
Unevolved:
Accelerate (2): Deal 2 damage to an enemy follower.
----------
Ward.
Fanfare: Deal 4 damage to an enemy follower if at least 2 other cards were played this turn. Then deal 2 damage to all enemy followers if at least 4 other cards were played this turn.

Evolved:
Ward.
Metera, Peerless Shot Metera, Peerless Shot
Forestcraft
Unevolved:
Clash: Draw a card.

Evolved:
Evolve: Deal X damage to an enemy follower. X equals the number of cards in your hand.
Clash: Draw a card.
Shamu and Shama, Noblekin Shamu and Shama, Noblekin
Forestcraft
Unevolved:
Fanfare: Choose - Put either a Shamu's Antics or a Shama's Gaze into your hand.
Shamu's Antics Shamu's Antics
Forestcraft
Unevolved:
Deal 2 damage to an enemy follower.
Restore 2 defense to your leader.
Shama's Gaze Shama's Gaze
Forestcraft
Unevolved:
Give an enemy follower -X/-0 until the end of the opponent's turn. X equals the number of other cards in your hand.
Owlbear Owlbear
Forestcraft
Unevolved:
Ambush.
Whenever this follower attacks, give -1/-0 to all enemy followers if Ambush is active for this follower.

Evolved:
(Same as the unevolved form.)
Witherwood Guardian Witherwood Guardian
Forestcraft
Unevolved:
Ward.
Whenever this follower's attack or defense is increased by a spell or effect, deal 1 damage to a random enemy follower.

Evolved:
(Same as the unevolved form.)
Sutera of the Sacred Bow Sutera of the Sacred Bow
Forestcraft
Unevolved:
Fanfare: Draw a card.

Evolved:
Whenever this follower attacks, deal 1 damage to all enemy followers.
Myconid Myconid
Forestcraft
Unevolved:
Ambush.

Evolved:
(Same as the unevolved form.)
Devil Flower Devil Flower
Forestcraft
Unevolved:
Fanfare: Destroy an enemy amulet if at least 2 other cards were played this turn.
Utopian Fairy Utopian Fairy
Forestcraft
Unevolved:
Fanfare: Enhance (5) - Give an allied follower +1/+2. Restore 3 defense to your leader.
Fairy Refuge Fairy Refuge
Forestcraft
Unevolved:
If at least 2 other cards were played this turn, and you have at least 1 play point, Choose: Play this card as either a Fairy's Yawn or a Fairy's Awakening.
----------
Countdown (2)
At the end of your turn, put a Fairy into your hand.
Fairy's Yawn Fairy's Yawn
Forestcraft
Unevolved:
Countdown (2)
At the end of your turn, select a random enemy follower. It can't attack next turn.
Fairy's Awakening Fairy's Awakening
Forestcraft
Unevolved:
Countdown (2)
During your opponent's turn, whenever an enemy follower attacks your leader, deal 1 damage to that follower.
Fil Fil
Forestcraft
Unevolved:
Give an allied follower +0/+1.
If you have played at least 4 other Fils in this match, that follower can attack twice per turn.
Zeta, Crimson Lancer Evo Zeta, Crimson Lancer
Swordcraft
Unevolved:
Rush.
Whenever this follower attacks, put a Beatrix, Undying Blue into your hand if there is no allied Beatrix, Undying Blue in play or your hand.

Evolved:
(Same as the unevolved form.)
Charlotta, Tiny Justice Charlotta, Tiny Justice
Swordcraft
Unevolved:
Ward.

Evolved:
Ward.
Evolve: All allied followers can't be damaged by spells and effects until the end of your opponent's turn.
Ageworn Weaponry Ageworn Weaponry
Swordcraft
Unevolved:
If an allied Swordcraft follower is in play, and you have at least 2 play points, Choose: Play this card as either a Greatshield or a Greatsword.
----------
Countdown (2)
At the end of your opponent's turn, summon a Knight.
Greatshield Greatshield
Swordcraft
Unevolved:
Countdown (1)
Fanfare: Give an allied Swordcraft follower +0/+1.
Last Words: Summon a Shield Guardian.
Greatsword Greatsword
Swordcraft
Unevolved:
Countdown (1)
Fanfare: Give an allied Swordcraft follower +1/+0.
Last Words: Summon a Heavy Knight.
Princess Teena Princess Teena
Swordcraft
Unevolved:
At the end of your turn, put a random 1-play point Swordcraft follower from your deck into play.

Evolved:
(Same as the unevolved form.)
Tanya, Shadow Enforcer Tanya, Shadow Enforcer
Swordcraft
Unevolved:
Ambush.
Bane.

Evolved:
(Same as the unevolved form.)
Grand Auction Grand Auction
Swordcraft
Unevolved:
Discard a card from your hand.
Draw a card.
Put an Ageworn Weaponry into your hand.
Beatrix, Undying Blue Beatrix, Undying Blue
Swordcraft
Unevolved:
Storm.
Fanfare: Enhance (10) - Gain the ability to ignore Ward, and recover 6 play points.

Evolved:
Storm.
Arulumaya, Mystic Seer Arulumaya, Mystic Seer
Runecraft
Unevolved:
Fanfare: Give your leader the following effect - At the end of your turn, if there are at least 6 cards in your hand, spellboost the cards in your hand; if there are 5 cards or less in your hand, draw cards until there are 6 cards in your hand. (This effect is not stackable and lasts for the rest of the match.)

Evolved:
Evolve: If there are at least 6 cards in your hand, spellboost the cards in your hand; if there are 5 cards or less in your hand, draw cards until there are 6 cards in your hand.
Despondent Chimera Despondent Chimera
Runecraft
Unevolved:
Fanfare: Deal 3 damage to an enemy follower if this card has been spellboosted at least 6 times.
Then recover 3 play points if this card has been spellboosted at least 9 times.
Then gain Storm if this card has been spellboosted at least 12 times.
Cagliostro, Adorable Genius Cagliostro, Adorable Genius
Runecraft
Unevolved:
Fanfare: Summon an Earth Essence.
Fanfare: Enhance (8) - Recover 1 evolution point.

Evolved:
Evolve: Earth Rite - Put an Ars Magna into your hand, and recover 2 play points.
Mystic Rune Mystic Rune
Runecraft
Unevolved:
If you have at least 5 play points, Choose: Play this card as either an Emergency Summoning or a Reactive Barrier.
Emergency Summoning Emergency Summoning
Runecraft
Unevolved:
When your opponent plays a follower, destroy this amulet.
Last Words: Summon a Guardian Golem and a Clay Golem.
Reactive Barrier Reactive Barrier
Runecraft
Unevolved:
When your opponent plays a spell, destroy this amulet.
Last Words: Draw 3 cards and restore 3 defense to your leader.
Abyss Summoner Abyss Summoner
Runecraft
Unevolved:
If you have 20 cards or less in your deck, Fanfare: Choose - Summon either an Eldritch Chimera or an Eldritch Demon.
Burgeoning Genius Burgeoning Genius
Runecraft
Unevolved:
Recover 1 evolution point.
Summon a Guardian Golem if there are 20 cards or less in your deck.
Clarisse, Unpolished Mage Clarisse, Unpolished Mage
Runecraft
Unevolved:
Fanfare: Remove all effects on an enemy follower except changes to its attack or defense.
Black Witch Anna Black Witch Anna
Runecraft
Unevolved:
Last Words: Deal 1 damage to a random enemy follower.

Evolved:
Last Words: Deal 3 damage to a random enemy follower.
Grand Spire Grand Spire
Runecraft
Unevolved:
Deal 2 damage to an enemy follower.
Earth Rite: Deal 4 damage to an enemy follower instead, and deal 1 damage to the enemy leader.
Ars Magna Ars Magna
Runecraft
Unevolved:
Deal 3 damage to an enemy.
Enhance (4): Restore 3 defense to your leader.
Zooey, Arbiter of the Skies Zooey, Arbiter of the Skies (Accelerate)
Dragoncraft
Unevolved:
Accelerate (1): Draw a card. Put a 10 play point, 6/5 Zooey, Arbiter of the Skies (without Accelerate) into your deck.
----------
Storm.
Fanfare: Deal damage to your leader until their defense drops to 1. Your leader can't be damaged until the start of your next turn.

Evolved:
Storm.
Adramelech Adramelech
Dragoncraft
Unevolved:
Accelerate (3): Draw 2 cards.
----------
Fanfare: Gain +X/+0. Deal X damage to an enemy follower. X equals the number of non-follower cards you've played this match.
True Dragon Scathacha True Dragon Scathacha
Dragoncraft
Unevolved:
Fanfare: If Overflow is not active for you, deal 2 damage to this follower, and gain an empty play point orb. If Overflow is active for you, give your leader the following effect - Subtract 2 from the next source of damage dealt to your leader.
Pyrewyrm Commander Pyrewyrm Commander
Dragoncraft
Unevolved:
Fanfare: Put a Blazing Breath into your hand.

Evolved:
Evolve: Put a Lightning Blast into your hand.
Aliza, Pugilist Princess Aliza, Pugilist Princess
Dragoncraft
Unevolved:
Rush.
Fanfare: If Overflow is active for you, gain Clash - Gain +1/+1.

Evolved:
Rush.
Dragon Sanctum Dragon Sanctum
Dragoncraft
Unevolved:
If you have at least 3 play points, and Overflow is active for you, Choose: Play this card as either a Trample or a Whirlwind.
----------
Countdown (1)
Last Words: Gain an empty play point orb.
Trample Trample
Dragoncraft
Unevolved:
Countdown (1)
Last Words: Destroy a random enemy follower.
Whirlwind Whirlwind
Dragoncraft
Unevolved:
Countdown (1)
Last Words: Deal 2 damage to all enemy followers.
Hatchling Hatchling
Dragoncraft
Unevolved:
If you have at least 7 play points, Choose: Play this card as either a Whitescale Dragon or a Blackscale Dragon.
Whitescale Dragon Whitescale Dragon
Dragoncraft
Unevolved:
Ward.

Evolved:
(Same as the unevolved form.)
Blackscale Dragon Blackscale Dragon
Dragoncraft
Unevolved:
Can't be attacked.
At the end of your turn, deal 1 damage to all other followers.

Evolved:
(Same as the unevolved form.)
Tail Swing Tail Swing
Dragoncraft
Unevolved:
Randomly destroy 1 of the strongest enemy followers in play.
Subtract 1 from the cost of a Dragoncraft card in your hand.
Venomtail Salamander Venomtail Salamander
Dragoncraft
Unevolved:
Bane.
Ward.
Can only attack if Overflow is active for you.

Evolved:
(Same as the unevolved form.)
Dragon Huntress Dragon Huntress
Dragoncraft
Unevolved:
Whenever this follower attacks a follower with at least 5 attack, gain Bane.

Evolved:
(Same as the unevolved form.)
Mordecai, Eternal Duelist Mordecai, Eternal Duelist
Shadowcraft
Unevolved:
Fanfare: Necromancy (6) - Evolve this follower.
Evolve this follower if it was summoned using Reanimate.

Evolved:
Last Words: Summon an unevolved Mordecai, Eternal Duelist.
Ferry, Spirit Maiden Ferry, Spirit Maiden
Shadowcraft
Unevolved:
Fanfare: If this is your tenth turn or later, perform Burial Rite 2 times. If you perform Burial Rite 2 times, give all other allied followers the ability to attack 3 times until the end of the turn.
(To perform Burial Rite 2 times, there must be at least 2 open spaces in your area after this follower comes into play.)
Plagued City Plagued City
Shadowcraft
Unevolved:
Countdown (2)
Fanfare: Transform all followers in play into Zombies.
Whenever a follower (excluding Zombies) comes into play, transform it into a Zombie.
Fiendish Wraithknight Fiendish Wraithknight
Shadowcraft
Unevolved:
Fanfare: Gain Last Words - Summon a Fiendish Wraithknight.
Fanfare: Enhance (5) - Gain Last Words: Deal 3 damage to a random enemy follower.
Stygian Warden Stygian Warden
Shadowcraft
Unevolved:
Fanfare: Burial Rite - Destroy a random enemy follower.
 Lady Grey, Deathweaver Lady Grey, Deathweaver
Shadowcraft
Unevolved:
Drain.

Evolved:
Drain.
Evolve: Reanimate (2)
Melancholic Medium Melancholic Medium
Shadowcraft
Unevolved:
Accelerate (1): Summon a Ghost.
----------
Fanfare: Summon a Ghost
Sarunan, Cursebound Lover Sarunan, Cursebound Lover
Shadowcraft
Unevolved:
Fanfare: Necromancy (6) - Remove all effects from an enemy follower except changes to its attack or defense.
Golden Casket Golden Casket
Shadowcraft
Unevolved:
If you have at least 5 play points, Choose: Play this card as either a Profane Resurrection or a Fabled Treasure.
----------
When an allied follower is destroyed, destroy this amulet.
Last Words: Summon a Zombie.
Profane Resurrection Profane Resurrection
Shadowcraft
Unevolved:
When an allied follower is destroyed, destroy this amulet.
Last Words: Summon a Lich and a Zombie.
Fabled Treasure Fabled Treasure
Shadowcraft
Unevolved:
When an allied follower is destroyed, destroy this amulet.
Last Words: Draw 2 cards. Restore 2 defense to your leader. Gain 2 shadows.
Purson Purson
Bloodcraft
Unevolved:
Accelerate (9): Destroy all allied followers and amulets. For each card destroyed, put a random follower that costs more than the destroyed card from your deck into play.
----------
Storm.
Bane.

Evolved:
Storm.
Bane.
Vira, Knight Fanatic Vira, Knight Fanatic
Bloodcraft

Evolved:
Evolve: Until the start of your next turn, give your leader the following effect - Your leader can't be damaged. (This effect lasts until this follower leaves the area.) Until the start of your next turn, subtract 2 from all damage dealt to this follower.
Narmaya, Ephemeral Blade Narmaya, Ephemeral Blade
Bloodcraft
Unevolved:
Bane.

Evolved:
Bane.
Evolve: Destroy an enemy follower. Deal damage to your leader until their defense drops to 10 if Vengeance is not active for you.
Girtablilu Girtablilu
Bloodcraft
Unevolved:
Fanfare: Enhance (9) - If your leader has 19 defense or less, this follower's attack and defense become X. X equals 20 minus your leader's defense.

Evolved:
Evolve: Gain Storm if your leader has 2 defense or less.
Pommern, Erste's Pride Pommern, Erste's Pride
Bloodcraft
Unevolved:
Ward.

Evolved:
Ward.
At the start of your turn, deal 3 damage to this follower.
Alexandrite Demon Alexandrite Demon
Bloodcraft
Unevolved:
Fanfare: Choose - Put a Blazing Sapphire or a Blazing Ruby into your hand.
Blazing Sapphire Blazing Sapphire
Bloodcraft
Unevolved:
Countdown (2)
Fanfare: Draw 2 cards.
Last Words: Deal 2 damage to your leader.
Blazing Ruby Blazing Ruby
Bloodcraft
Unevolved:
Countdown (2)
Fanfare: Destroy an enemy follower.
Last Words: Deal 2 damage to your leader.
Restless Parish Restless Parish
Bloodcraft
Unevolved:
If you have at least 2 play points, Choose: Play this card as either a Night Fall or a Madness Revealed.
----------
Countdown (1)
Fanfare: Deal 1 damage to your leader.
Last Words: Draw a card.
Night Fall Night Fall
Bloodcraft
Unevolved:
Countdown (2)
At the end of your opponent's turn, summon a Forest Bat.
Madness Revealed Madness Revealed
Bloodcraft
Unevolved:
Countdown (1)
Fanfare: Deal 4 damage to your leader.
Last Words: Restore 8 defense to your leader.
Devil Hand Devil Hand
Bloodcraft
Unevolved:
Fanfare: Enhance (7) - Deal 2 damage to a random enemy follower, and give a random allied follower +2/+2.
Zehek, the Cursebranded Zehek, the Cursebranded
Bloodcraft

Evolved:
Evolve: Deal 1 damage to an enemy follower if Vengeance is not active for you. Deal 1 damage to all enemies if Vengeance is active for you.
Crimson Desire Crimson Desire
Bloodcraft
Unevolved:
Deal 2 damage to your leader.
Recover 1 evolution point.
Bewitching Succubus Bewitching Succubus
Bloodcraft
Unevolved:
Fanfare: Enhance (4) - Summon 2 Forest Bats.
Garuda, Ruler of Storms Garuda, Ruler of Storms
Havencraft
Unevolved:
Accelerate (1): Subtract 1 from the Countdown of an allied amulet.
----------
Fanfare: Subtract 3 from the Countdown of all allied amulets.
Whenever an allied amulet is destroyed, deal 3 damage to the enemy leader.

Evolved:
Whenever an allied amulet is destroyed, deal 3 damage to the enemy leader.
De La Fille, Gem Princess De La Fille, Gem Princess
Havencraft
Unevolved:
Ward.
Fanfare: Give your leader the following effect - At the end of your turn, restore 1 defense to all allies. (This effect is not stackable and lasts for the rest of the match.)

Evolved:
Ward.
Themis's Purge Themis's Purge
Havencraft
Unevolved:
Banish all followers.
Holy Priest Lorena Holy Priest Lorena
Havencraft

Evolved:
Evolve: Choose - Put either a Lorena's Holy Water or a Lorena's Iron Fist into your hand.
Lorena's Holy Water Lorena's Holy Water
Havencraft
Unevolved:
Restore 2 defense to an ally.
Draw a card.
Lorena's Iron Fist Lorena's Iron Fist
Havencraft
Unevolved:
Deal X damage to an enemy follower. X equals the attack of the strongest allied follower in play.
Prism Swing Prism Swing
Havencraft
Unevolved:
Deal 4 damage to an enemy follower.
Put a Holy Lion Crystal into your hand.
Father Punishment Father Punishment
Havencraft

Evolved:
Evolve: Destroy an enemy follower or amulet.
Angelic Idol Angelic Idol
Havencraft
Unevolved:
Ward.
Can't attack.
Evolve this follower if an allied amulet is destroyed during your turn.

Evolved:
Ward.
(Can attack.)
Bashful Al-mi'raj Bashful Al-mi'raj
Havencraft
Unevolved:
Fanfare: Enhance (5) - Gain +2/+0. Gain Ambush until the end of your opponent's turn.
At the end of your turn, restore 2 defense to this follower.

Evolved:
At the end of your turn, restore 2 defense to this follower.
Hazen, Priest of the Wind Hazen, Priest of the Wind
Havencraft
Unevolved:
Ward.

Evolved:
(Doesn't have Ward.)
Sealed Tome Sealed Tome
Havencraft
Unevolved:
If you have at least 2 play points, Choose: Play this card as either a Sacred Teachings or a Forbidden Teachings.
----------
Countdown (1)
Last Words: Draw a card.
Sacred Teachings Sacred Teachings
Havencraft
Unevolved:
Countdown (1)
Last Words: Summon a Holy Falcon.
Forbidden Teachings Forbidden Teachings
Havencraft
Unevolved:
Countdown (1)
Last Words: Draw 2 cards. Give your leader the following effect - Followers can't be played. This effect lasts until the start of your opponent's turn.
Silva, Ardent Sniper Silva, Ardent Sniper
Portalcraft
Unevolved:
Accelerate (3): Put a follower that originally costs 3 play points or less from your hand into play. Give it Rush. Give your leader the following effect - On each of your turns, deal 1 damage to the enemy leader the first time an allied follower attacks. (This effect lasts for the rest of the match.)
----------
Ambush.

Evolved:
Ambush.
Lococo, Little Puppeteer Lococo, Little Puppeteer
Portalcraft
Unevolved:
Fanfare: Enhance (5) - Transform an enemy follower into a Lococo's Teddy Bear.
Artifact Spark Artifact Spark
Portalcraft
Unevolved:
Transform an Artifact card in your hand into an Artifact Spark.
Deal 4 damage to the enemy leader. (This card can be played only when a targetable Artifact card is in your hand.)
Paracelsus Paracelsus
Portalcraft

Evolved:
Evolve: Choose - Put either a Guardform Golem or a Strikeform Golem into your hand.
Guardform Golem Guardform Golem
Portalcraft
Unevolved:
Ward.
Fanfare: Enhance (4) - Gain +1/+2.

Evolved:
Ward.
Strikeform Golem Strikeform Golem
Portalcraft
Unevolved:
Rush.
Fanfare: Enhance (4): Gain +2/+1.

Evolved:
Rush.
Basileus, Outworld Invader Basileus, Outworld Invader
Portalcraft

Evolved:
Evolve: Banish all enemy followers with 3 defense or less.
Nicholas, Stalwart Inventor Nicholas, Stalwart Inventor
Portalcraft
Unevolved:
Fanfare: Summon a Go, Go, Robomi!
Fanfare: Enhance (8) - Subtract 3 from the Countdown of all allied Go, Go, Robomi! amulets.
Enkidu Enkidu
Portalcraft
Unevolved:
Ward.
Fanfare: Put a Gilgamesh into your hand if Resonance is active for you.

Evolved:
Ward.
Jessica, Cheerful Cannoneer Jessica, Cheerful Cannoneer
Portalcraft

Evolved:
Fanfare: Give +1/+0 to an allied Portalcraft follower. If that follower can be targeted, the opponent can only target that follower.
Ancient War Machine Ancient War Machine
Portalcraft
Unevolved:
When an allied Artifact follower comes into play, this follower gains Ward.

Evolved:
(Same as the unevolved form.)
Ancient Apparatus Ancient Apparatus
Portalcraft
Unevolved:
If you have at least 1 play point and Resonance is active for you, Choose: Play this card as either an Artifact Squadron or an Artifact's Glow.
----------
Countdown (2)
At the end of your turn, randomly put 2 of the following cards into your deck: Mystic Artifact, Radiant Artifact, Prime Artifact.
Artifact Squadron Artifact Squadron
Portalcraft
Unevolved:
Countdown (2)
At the start of your turn, put a random Artifact card that costs at least 3 play points from your deck into your hand.
Artifact's Glow Artifact's Glow
Portalcraft
Unevolved:
Countdown (2)
Whenever you play an Artifact card, restore 1 defense to your leader.
Lococo's Teddy Bear Lococo's Teddy Bear
Portalcraft
Unevolved:
At the start of your turn, put a Puppet into your opponent's hand.

Evolved:
(Same as the unevolved form.)
Robomi, Steel Warrior Robomi, Steel Warrior
Portalcraft
Unevolved:
Ward.

Evolved:
(Same as the unevolved form.)
Go, Go, Robomi! Go, Go, Robomi!
Portalcraft
Unevolved:
Countdown (3)
Last Words: Summon a Robomi, Steel Warrior.
Legendary Fighter Legendary Fighter
Neutral
Unevolved:
Whenever another follower evolves, gain the ability to attack 2 times per turn.
Whenever you play a spell, gain Bane.
Whenever you play an amulet, gain Rush.
At the start of your turn, gain +8/+8 if this follower has the ability to attack 2 times per turn, Bane, and Rush.

Evolved:
(Same as the unevolved form.)
Seraphic Blade Seraphic Blade
Neutral
Unevolved:
Destroy an enemy follower or amulet that costs 2 play points or less.
Enhance (6): Destroy any enemy follower or amulet instead.
Katalina, Sky Guardian Katalina, Sky Guardian
Neutral
Unevolved:
Ward.
Cannot receive more than 3 damage at a time.

Evolved:
(Same as the unevolved form.)
Genesis of Legend Genesis of Legend
Neutral
Unevolved:
Countdown (3)
At the end of your turn, give a random allied follower +0/+1 and Bane.
Rackam, Airship Pilot Rackam, Airship Pilot
Neutral
Unevolved:
Whenever this follower attacks an enemy follower, deal 3 damage to the follower before it can deal any damage in return.

Evolved:
(Same as the unevolved form.)
Lowain of the Brofamily Lowain of the Brofamily
Neutral
Unevolved:
Fanfare: Put an Elsam of the Brofamily into your hand.
Investigation Investigation
Neutral
Unevolved:
Draw a card.
Enhance (6): Draw 3 cards instead.
Elsam of the Brofamily Elsam of the Brofamily
Neutral
Unevolved:
Storm.
Fanfare: Put a Tomoi of the Brofamily into your hand.

Evolved:
Storm.
Tomoi of the Brofamily Tomoi of the Brofamily
Neutral
Unevolved:
Rush.
Fanfare: Put a Human! Pyramid! Attack! into your hand.

Evolved:
Rush.
Human! Pyramid! Attack! Human! Pyramid! Attack!
Neutral
Unevolved:
Rush.
Ward.
Whenever this follower attacks, randomly give +1/+0 to all allied followers or restore 2 defense to your leader.

Evolved:
(Same as the unevolved form.)
Zooey, Arbiter of the Skies Zooey, Arbiter of the Skies
Dragoncraft
Unevolved:
Storm.
Fanfare: Deal damage to your leader until their defense drops to 1. Until the start of your next turn, your leader can't be damaged.

Evolved:
Storm.