Forestcraft Cards

Name
Water FairyForestcraft
Unevolved
Last Words: Put a Fairy into your hand.
Evolved
Last Words: Put a Fairy into your hand.
Elf Child MayForestcraft
Unevolved
Fanfare: Deal 1 damage to a random enemy follower.
Fairy ChampionForestcraft
Unevolved
Ward.
Evolved
Ward.
Nature's GuidanceForestcraft
Unevolved
Return an allied follower or amulet to your hand.
Draw a card.
Fairy CircleForestcraft
Unevolved
Put two Fairies into your hand.
Woodland RefugeForestcraft
Unevolved
At the end of your turn, give +1/+0 to a random 1/X allied follower.
Fairy WhispererForestcraft
Unevolved
Fanfare: Put two Fairies into your hand.
Elf GuardForestcraft
Unevolved
Fanfare: Gain +1/+1 and Ward if at least 2 other cards were played this turn.
Elf MetallurgistForestcraft
Unevolved
Fanfare: Deal 2 damage to an enemy follower if at least 2 other cards were played this turn.
Dungeoncrawl FairyForestcraft
Unevolved
Fanfare: Return an allied follower or amulet to your hand.
Fairy BringerForestcraft
Unevolved
Fanfare: Change the cost of a Fairy in your hand to 0.
Wandering Elf MageForestcraft
Unevolved
Fanfare: Draw a card if at least 2 other cards were played this turn.
Elf WandererForestcraft
Unevolved
Ignore enemy followers' Ward.
Evolved
Ignore enemy followers' Ward.
Blessed Fairy DancerForestcraft
Unevolved
Fanfare: Give +1/+0 to all allied followers until the end of this turn.
RhinoceroachForestcraft
Unevolved
Storm.
Fanfare: For each other card played this turn, gain +1/+0 until the end of the turn.
Evolved
Storm.
Sylvan JusticeForestcraft
Unevolved
Deal 2 damage to an enemy follower.
Put a Fairy into your hand.
Pixie MischiefForestcraft
Unevolved
Return an allied follower or amulet to your hand.
Return a random enemy follower to the opponent's hand.
Woodkin CurseForestcraft
Unevolved
Change an enemy follower's defense to 1.
Forest of DreamsForestcraft
Unevolved
Countdown (2)
At the end of your turn, select a random enemy follower. It can't attack until after the end of the opponent's turn.
Harvest FestivalForestcraft
Unevolved
At the end of your turn, draw a card if at least 3 cards have been played this turn.
Dark Elf FaureForestcraft
Unevolved
Whenever this follower attacks, put a Fairy into your hand.
Evolved
Whenever this follower attacks, put a Fairy into your hand.
ArcherForestcraft
Unevolved
Whenever another allied follower comes into play, deal 1 damage to a random enemy follower.
Evolved
Whenever another allied follower comes into play, deal 1 damage to a random enemy follower.
Fen SpriteForestcraft
Unevolved
Fanfare: Choose an enemy follower. It can't attack next turn.
Waltzing FairyForestcraft
Unevolved
Fanfare and Last Words: Put a Fairy into your hand.
Evolved
Last Words: Put a Fairy into your hand.
Tam LinForestcraft
Unevolved
Fanfare: Gain +1/+1 for each other card played this turn.
Carnivorous FlowerForestcraft
Unevolved
Fanfare: Destroy an enemy amulet if at least 2 other cards were played this turn.
Ancient ElfForestcraft
Unevolved
Ward.
Fanfare: Return other allied followers to your hand. Gain +1/+1 for each follower returned.
Evolved
Ward.
Elemental LanceForestcraft
Unevolved
Fanfare: Deal 3 damage to an enemy follower. If at least 2 other cards were played this turn, deal 6 damage instead.
Pixie ParadiseForestcraft
Unevolved
At the end of your turn, put a Fairy into your hand.
OkamiForestcraft
Unevolved
Whenever another allied follower comes into play, gain +1/+0.
Evolved
Whenever another allied follower comes into play, gain +1/+0.
Rose GardenerForestcraft
Evolved
Evolve: Return another follower to the player's hand.
Elven Princess MageForestcraft
Evolved
Evolve: Put two Fairies into your hand and change their cost to 0.
Mana ElkForestcraft
Unevolved
Whenever another allied 1/X follower attacks, deal 1 damage to the enemy leader.
Evolved
Whenever another allied 1/X follower attacks, deal 1 damage to the enemy leader.
Petal FencerForestcraft
Unevolved
Transform each allied Fairy that comes into play into a Petal Fencer.
Evolved
Transform each allied Fairy that comes into play into a Petal Fencer.
Way of the OutlawForestcraft
Unevolved
Deal X damage to an enemy follower. X equals the number of cards in your hand.
TreantForestcraft
Unevolved
Fanfare: Gain +2/+2 if at least 2 other cards were played this turn.
Fairy CasterForestcraft
Unevolved
Fanfare: Put three Fairies into your hand.
Elf ProphetessForestcraft
Unevolved
Ward.
Fanfare: Return an allied follower or amulet to your hand.
Evolved
Ward.
Noble FairyForestcraft
Unevolved
Fanfare: Change the defense of all enemy followers to 1 if at least 2 other cards were played this turn.
Robin HoodForestcraft
Unevolved
Whenever an enemy follower attacks, deal 1 damage to it.
Evolved
Whenever an enemy follower attacks, deal 1 damage to it.
Will of the ForestForestcraft
Unevolved
Deal 1 damage to a random enemy follower X times. X equals the number of cards in your hand.
HomecomingForestcraft
Unevolved
Return all followers to the players' hands.
Titania's SanctuaryForestcraft
Unevolved
Can Evolve an allied Fairy each turn for 0 evolution points.
Elf TrackerForestcraft
Unevolved
Fanfare: Deal 1 damage to a random enemy follower two times.
Magna BotanistForestcraft
Unevolved
Fanfare: Give +1/+1 to all allied followers if at least 2 other cards were played this turn.
Elder TreantForestcraft
Unevolved
Fanfare: Evolve if at least 2 other cards were played this turn.
Fairy BeastForestcraft
Unevolved
Fanfare: Restore X defense to your leader. X equals the number of cards in your hand.
Fairy PrincessForestcraft
Unevolved
Fanfare: Put Fairies into your hand until it is full. (A hand can hold 8 cards.)
Forest ArchelonForestcraft
Unevolved
Fanfare: All enemy followers in play lose the ability to attack next turn if at least 2 other cards were played this turn.
Forest GiantForestcraft
Unevolved
Fanfare: Deal X damage to an enemy follower. X equals the number of cards in your hand.
Ancient Forest DragonForestcraft
Unevolved
Ward.
Fanfare: Give all other allied followers resistance to targeted enemy spells and effects.
Evolved
Ward.
Rose QueenForestcraft
Unevolved
Fanfare: Transform each Fairy in your hand into the spell Thorn Burst.
Silver BoltForestcraft
Unevolved
Draw a card. Then deal X damage to an enemy. X equals the number of cards in your hand.
Dwarf PerfumerForestcraft
Unevolved
Fanfare: If an evolved allied follower is in play, choose an enemy follower. It can't attack next turn.
Elf BardForestcraft
Unevolved
Whenever another follower evolves, put a Fairy into your hand.
Evolved
Whenever another follower evolves, put a Fairy into your hand.
Elf Girl LizaForestcraft
Unevolved
Fanfare: All allied followers can't be damaged by spells and effects until the start of your next turn.
Glimmering WingsForestcraft
Unevolved
Draw a card. If at least 2 other cards were played this turn, draw 2 instead.
Elf HealerForestcraft
Unevolved
Whenever an allied follower comes into play, restore 1 defense to your leader.
Evolved
Whenever an allied follower comes into play, restore 1 defense to your leader.
Elven ArcheryForestcraft
Unevolved
Deal 1 damage to a random enemy follower X times. X equals the number of cards played this turn, including this card.
Underbrush Beast GirlForestcraft
Unevolved
Fanfare: Gain Ambush if at least 2 other cards were played this turn.
Yuel the AncientForestcraft
Evolved
At the end of your turn, deal 1 damage to a random enemy follower two times.
Verdant StewardForestcraft
Unevolved
Ward.
Last Words: Put two Fairies into your hand.
Evolved
Ward.
Last Words: Put two Fairies into your hand.
Crystalia TiaForestcraft
Unevolved
Fanfare: Summon a Crystalia Eve. Give it Ward and evolve it if at least 2 other cards were played this turn.
Master of the CanopiesForestcraft
Unevolved
Fanfare: Gain +1/+1 for each card in your hand.
Elf Knight CynthiaForestcraft
Unevolved
Whenever another allied follower attacks, give it +1/+0.
Evolved
Evolve: Summon 2 Fairies.
Whenever another allied follower attacks, give it +1/+0.
Grand Archer SelwynForestcraft
Unevolved
Fanfare: Choose an enemy follower. It can't attack next turn. If that follower has 3 attack or less, return it to the opponent's hand instead.
Baalt, King of the ElvesForestcraft
Unevolved
Fanfare: Put two Fairies into your hand and change their cost to 0.
Crystalia EveForestcraft
FairyForestcraft
White Wolf of EldwoodForestcraft
Unevolved
Rush.
Last Words: Randomly put one of the highest-cost Forestcraft cards (excluding White Wolf of Eldwood) from your deck into your hand at the start of your next turn. Change its cost to 0.
Evolved
Rush.
Last Words: Randomly put one of the highest-cost Forestcraft cards (excluding White Wolf of Eldwood) from your deck into your hand at the start of your next turn. Change its cost to 0.
Crystalia LilyForestcraft
Unevolved
Enhance (6): Transform an enemy follower into a Snowman.
MaahesForestcraft
Unevolved
Ward.
Fanfare: Deal 2 damage to all enemies if at least 2 other cards were played this turn.
Evolved
Ward.
Entangling VinesForestcraft
Unevolved
Give an enemy follower -10/-0 until the end of the turn.
Enhance (5): Destroy it instead.
Elf of the GemstonesForestcraft
Unevolved
Whenever another allied follower comes into play, give it Rush.
Evolved
Whenever another allied follower comes into play, give it Rush.
Forest GigasForestcraft
Unevolved
Ward.
Fanfare: Gain +X/+0, X equals the number of cards in your hand.
Evolved
Ward.
Lionel, Elf PrinceForestcraft
Unevolved
Fanfare: Choose a Forestcraft card in your hand that costs 4 play points or less and change its cost to 0.
Felpurr KittenForestcraft
Unevolved
Fanfare: Gain +1/+1 if at least 2 other cards were played this turn.
Pegasus ElfForestcraft
Unevolved
Fanfare: Change an enemy follower's defense to 1.
Evolved
Evolve: Deal 1 damage to an enemy follower.
Selwyn’s CommandForestcraft
Unevolved
Summon a Skystride Raptor.
Enhance (8): Then put a Grand Archer Selwyn into your hand and change its cost to 0.
Forest SpiritForestcraft
Unevolved
Last Words: Put a Woodkin Curse into your hand.
Evolved
Last Words: Put a Woodkin Curse into your hand.
Skystride RaptorForestcraft
Unevolved
Storm.
Evolved
Storm.
Swords to WoodlandsForestcraft
Unevolved
Destroy an enemy follower that costs 2 play points or less. Destroy an enemy follower or amulet that costs 5 play points or less instead if at least 2 other cards were played this turn.
Fairy KnightForestcraft
Unevolved
Rush.
Fanfare: Put a Fairy into your hand.
Evolved
Rush.
Thorn BurstForestcraft
Unevolved
Deal 3 damage to an enemy.
Fairy CageForestcraft
Unevolved
Whenever you play a card, put a Fairy into your hand if you don't already have one.
Crystalia AerinForestcraft
Unevolved
Ward.
Fanfare: Restore 3 defense to your leader.
Enhance (8): Recover 1 evolution point.
Evolved
Ward.
DryadForestcraft
Unevolved
Clash: Give the enemy follower -1/-0.
Evolved
Clash: Give the enemy follower -1/-0.
Vist, Elf ButlerForestcraft
Unevolved
Ward.
Whenever you play a Forestcraft follower that costs at least 6 play points, subtract 3 from the cost of this card.
Evolved
Ward.
Beetle WarriorForestcraft
Unevolved
Fanfare: Gain +1/+1 and Storm if at least 2 other cards were played this turn.
Elf QueenForestcraft
Unevolved
Fanfare: Restore X defense to your leader. X equals the number of shadows you have. Then change your number of shadows to 0.
Man-Eating MangroveForestcraft
Unevolved
Countdown (2)
Whenever an enemy follower attacks your leader, deal 2 damage to that follower.
CybeleForestcraft
Unevolved
At the end of your turn, give all other allied followers +0/+1.
Evolved
At the end of your turn, give all other allied followers +0/+1.
Jungle WardenForestcraft
Unevolved
Ward.
Enhance (10): Summon a Jungle Warden. Then give all allied Jungle Wardens Storm.
Evolved
Ward.
Deepwood AnomalyForestcraft
Unevolved
Whenever this follower attacks the enemy leader, deal damage to that leader until their defense drops to 0.
Evolved
Whenever this follower attacks the enemy leader, deal damage to that leader until their defense drops to 0.
Mighty DwarfForestcraft
Unevolved
Clash: Deal 2 damage to the enemy leader.
Evolved
Clash: Deal 2 damage to the enemy leader.
Ivy SpellbombForestcraft
Unevolved
Deal 3 damage to an enemy follower. Then deal 2 damage to the enemy leader if at least 2 other cards were played this turn.
Sukuna, Brave and SmallForestcraft
Evolved
Evolve: Gain +2/+2 if at least 3 cards were played this turn.