Swordcraft Cards

Name Rating Arena
QuickbladerSwordcraft
Unevolved
Storm.
Evolved
Storm.
8.5 7.5
Ninja TraineeSwordcraft
Unevolved
Ambush.
Evolved
Ambush.
7.0 6.0
VanguardSwordcraft 8.5 6.5
Front LinesSwordcraft
Unevolved
At the end of your turn, give +1/+0 to a random allied Officer.
6.5 7.5
Oathless KnightSwordcraft
Unevolved
Fanfare: Summon a Knight.
8.5 8.0
Kunoichi TraineeSwordcraft
Unevolved
Ambush.
Evolved
Ambush.
8.0 8.0
Fervid SoldierSwordcraft
Unevolved
Whenever an allied Commander comes into play, gain +1/+0 until the end of the turn.
Evolved
Whenever an allied Commander comes into play, gain +1/+0 until the end of the turn.
9.0 9.0
Palace FencerSwordcraft
Unevolved
Fanfare: Give +1/+0 to an allied Officer.
8.0 8.0
Cyclone SoldierSwordcraft 5.5 6.5
Centaur VanguardSwordcraft
Unevolved
Fanfare: Gain Storm if you have a Commander in play.
8.0 6.5
Veteran LancerSwordcraft
Unevolved
Ward.
Evolved
Ward.
9.0 9.0
Maid LeaderSwordcraft
Unevolved
Fanfare: Put a random Commander from your deck into your hand.
9.0 8.0
AssassinSwordcraft
Unevolved
Fanfare: Give Ambush to an allied Commander.
5.5 6.5
Luminous KnightSwordcraft
Evolved
Evolve: Give all other allied followers +1/+0 until the end of the turn.
6.0 6.0
Princess VanguardSwordcraft
Unevolved
Fanfare: Give +1/+0 to a 1-play point allied follower.
8.0 7.5
Unbridled FurySwordcraft
Unevolved
Deal X damage to an enemy follower. X equals the number of allied followers in play.
7.5 7.5
ConscriptionSwordcraft
Unevolved
Put a random Officer card from your deck into your hand.
Put 1 more into your hand if you have a Commander in play.
7.5 7.0
Ironwrought FortressSwordcraft
Unevolved
Whenever an allied Commander comes into play, summon a Heavy Knight.
5.0 6.0
Ascetic KnightSwordcraft
Unevolved
Fanfare: Summon a Heavy Knight.
8.0 8.0
FencerSwordcraft
Unevolved
Fanfare: Give +1/+1 to an allied Officer.
9.0 8.5
Novice TrooperSwordcraft
Unevolved
Storm.
Evolved
Storm.
9.0 8.5
Snippy GardenerSwordcraft
Unevolved
Fanfare: Gain +1/+1 if an allied Commander is in play.
7.0 7.5
Navy LieutenantSwordcraft
Unevolved
Fanfare: Give Ward to allied Officers.
8.0 8.0
Pompous PrincessSwordcraft
Unevolved
Fanfare: Put a random 1-play point follower from your deck into play.
9.0 7.5
Gemstaff CommanderSwordcraft
Evolved
Evolve: Give an allied Officer +2/+2.
7.0 7.0
Forge WeaponrySwordcraft
Unevolved
Give +2/+2 to an allied follower.
7.5 7.5
Giant SlayerSwordcraft
Unevolved
Destroy an enemy follower with at least 5 attack.
8.0 8.5
White GeneralSwordcraft
Unevolved
Fanfare: Give +2/+0 to an allied Officer.
9.0 8.5
Floral FencerSwordcraft
Evolved
Evolve: Summon a Knight and a Steelclad Knight.
10 10
Courageous KnightSwordcraft
Unevolved
Fanfare: Summon a Steelclad Knight.
8.5 9.0
Cursed GeneralSwordcraft
Unevolved
Whenever an allied Officer comes into play, give it Storm.
Evolved
Whenever an allied Officer comes into play, give it Storm.
7.5 7.5
SwordsmanSwordcraft
Evolved
Evolve: Destroy an enemy follower with at least 5 attack.
7.5 9.5
Shadowed AssassinSwordcraft
Unevolved
Fanfare: Give all other allied followers Ambush.
8.5 8.5
Latham, Vanguard CaptainSwordcraft
Unevolved
Whenever this follower attacks, summon a Knight.
Evolved
Whenever this follower attacks, summon a Knight.
8.0 8.0
Rousing StepSwordcraft
Unevolved
Give +1/+1 to all allied followers.
8.0 7.5
StratagemSwordcraft
Unevolved
Draw X cards. X equals the number of allied followers in play.
7.5 7.5
Royal BannerSwordcraft
Unevolved
Fanfare: Give +1/+0 to allied Officers.
Give +1/+0 to all allied Officers that come into play.
8.0 7.0
Ninja MasterSwordcraft
Unevolved
Ambush.
Evolved
Ambush.
7.0 8.0
SentrySwordcraft
Unevolved
Fanfare: Gain Ward if an allied Commander is in play.
7.0 8.5
PercivalSwordcraft
Unevolved
Fanfare: Deal X damage to the enemy leader. X equals the number of allied Officers in play.
6.5 5.0
Noble KnightSwordcraft
Unevolved
Fanfare: Summon two Knights.
7.0 9.0
Aurelia, Regal SaberSwordcraft
Unevolved
Ward.
Fanfare: Gain +1/+0 for each enemy follower in play. If there are at least 3, gain resistance to targeted enemy spells and effects.
Evolved
Ward.
9.5 10
OnslaughtSwordcraft
Unevolved
Destroy an enemy follower.
Summon a Knight if you have a Commander in play.
7.5 9.0
Arthurian LightSwordcraft
Unevolved
Whenever a 1-play point allied follower comes into play, give it Storm.
At the start of your turn, summon a Knight.
4.5 7.0
Sage CommanderSwordcraft
Unevolved
Fanfare: Give +1/+1 to all other allied followers.
9.5 9.5
Warbound CavalierSwordcraft
Unevolved
Fanfare: Summon a Knight.
6.5 8.5
AdmiralSwordcraft
Unevolved
Fanfare: Give +2/+2 to an allied Officer.
5.5 7.5
Sea Queen OtohimeSwordcraft
Unevolved
Fanfare: Summon Otohime's Bodyguards until your area is full. (An area can hold 5 cards.)
10 10
TsubakiSwordcraft
Unevolved
Ambush.
Fanfare: Destroy an enemy follower with at least 5 attack.
Evolved
Ambush.
9.0 10
Alwida's CommandSwordcraft
Unevolved
Summon a Pirate and a Viking.
9.5 9.5
Frontguard GeneralSwordcraft
Unevolved
Ward.
Last Words: Summon a Fortress Guard.
Evolved
Ward.
Last Words: Summon a Fortress Guard.
9.5 10
Enraged GeneralSwordcraft
Unevolved
This card costs 1 less for each allied follower in play.
8.0 7.5
Dragonewt CharlotteSwordcraft
Unevolved
Storm.
Ward.
Evolved
Storm.
Ward.
8.5 9.0
Fortress GuardSwordcraft
Unevolved
Ward.
Evolved
Ward.
- -
Heavy KnightSwordcraft - -
KnightSwordcraft - -
Otohime's BodyguardSwordcraft - -
PirateSwordcraft
Unevolved
Ward.
Evolved
Ward.
- -
Steelclad KnightSwordcraft - -
VikingSwordcraft
Unevolved
Storm.
Evolved
Storm.
- -
Mentor's TeachingsSwordcraft
Unevolved
Give a follower +1/+0 until the end of the turn.
Draw a card.
8.0 6.5
Fearless BanneretSwordcraft
Unevolved
Whenever another follower evolves, summon a Knight.
Evolved
Whenever another follower evolves, summon a Knight.
7.5 8.0
Gunner Maid SeriaSwordcraft
Evolved
Evolve: Gain +1/+1 if you have a Commander in play.
8.0 8.5
Whole-Souled SwingSwordcraft
Unevolved
If there are fewer allied followers than enemy followers in play, summon a Knight.
Deal 2 damage to an enemy follower.
9.0 8.5
Swift InfiltratorSwordcraft
Unevolved
Fanfare: Gain +1/+0 and Ambush if an evolved allied follower is in play.
8.5 7.5
Ruthless AssassinSwordcraft
Unevolved
Bane.
Fanfare: Gain Storm if you have a Commander in play.
Evolved
Bane.
8.5 7.5
White PaladinSwordcraft
Unevolved
Ward.
Evolved
Ward.
Evolve: Summon a Shield Guardian for each enemy follower in play.
8.5 7.5
Rogue's CreedSwordcraft
Unevolved
At the end of your turn, give +1/+1 to all allied followers with Ambush.
7.5 2.0
Mirage DefenderSwordcraft
Unevolved
Ward.
Evolved
Ward.
7.5 8.5
Assault CommanderSwordcraft
Unevolved
Fanfare: Give all allied Officers +1/+0.
5.0 7.5
Avant BladerSwordcraft
Unevolved
Fanfare: Put two random Officer cards from your deck into your hand.
9.0 9.0
Koga KunoichiSwordcraft
Unevolved
Ambush.
Fanfare: Summon a Koga Kunoichi.
Evolved
Ambush.
8.0 8.0
AlexanderSwordcraft
Unevolved
Rush.
Can attack up to 14 times per turn.
Can't attack the enemy leader.
Evolved
Rush.
Can attack up to 14 times per turn.
Can't attack the enemy leader.
8.5 8.5
LeonidasSwordcraft
Unevolved
Last Words: Summon a Leonidas's Resolve.
Evolved
Last Words: Summon a Leonidas's Resolve.
9.0 8.0
Shield GuardianSwordcraft
Unevolved
Ward.
Evolved
Ward.
- -
Leonidas's ResolveSwordcraft
Unevolved
Whenever an allied follower comes into play, give it +3/+3 and Rush.
- -
Gelt, Vice CaptainSwordcraft
Unevolved
Fanfare: Gain +1/+0 and Ward if you have a Commander in play.
- -
ThiefSwordcraft
Unevolved
Clash: Draw a card.
Evolved
Clash: Draw a card.
- -
SamuraiSwordcraft
Unevolved
Fanfare: Gain +1/+1 and Bane if 3 or more enemy followers are in play.
- -
Fangblade SlayerSwordcraft
Unevolved
Bane.
Rush.
Whenever this follower attacks an enemy follwer deal X damage to the enemy leader. X equals this follower's attack.
Evolved
Bane.
Rush.
Whenever this follower attacks an enemy follwer deal X damage to the enemy leader. X equals this follower's attack.
- -
Albert, Levin SaberSwordcraft
Unevolved
Storm.
Enhance (9): Can't be damaged until the end of the turn this card is played. Can attack twice per turn.
Evolved
Storm.
- -
Blitz LancerSwordcraft
Unevolved
Rush.
Evolved
Rush.
- -
Monika, Cloudhall AdmiralSwordcraft
Unevolved
Fanfare: Summon a Knight.
Evolved
Evolve: Deal X damage to an enemy follower. X equals the number of allied followers in play.
- -
Cyclone BladeSwordcraft
Unevolved
Choose an allied follower and deal X damage to all other followers. X equals the attack of the chosen follower.
- -
Amelia, Silver PaladinSwordcraft
Unevolved
Fanfare: Put a Gelt, Vice Captain into your hand. Then, change its cost to 0 if at least 3 enemy followers are in play.
- -
Castle in the SkySwordcraft
Unevolved
Countdown (15)
Whenever an allied follower comes into play, subtract 1 from this amulet's countdown.
Last Words: Give +1/+1 and Storm to all allied Swordcraft followers.
- -
Jeno, Levin VanguardSwordcraft
Unevolved
Rush.
Enhance (6): Gain Last Words: Summon two Knights.
Evolved
Rush.
- -
Art of the NinjaSwordcraft
Unevolved
Deal 4 damage to an enemy follower.
Enhance (8): Then summon a Ninja Master.
- -
Swordwhip MaidSwordcraft
Unevolved
Fanfare: Deal 1 damage to all enemy followers if an allied Commander is in play.
- -
Captain WalfridSwordcraft
Unevolved
Fanfare: Give +2/+2 to all other allied followers. Give all allied Officers Ward.
- -
Tristan of the Round TableSwordcraft
Unevolved
Fanfare: If an allied Commander is in play, gain Last Words: Summon a Tristan of the Round Table.
- -
Gawain of the Round TableSwordcraft
Unevolved
Whenever this follower attacks, subtract 1 from the cost of all Commanders in your hand.
Enhance (6): Gain +1/+1 and Rush.
Evolved
Whenever this follower attacks, subtract 1 from the cost of all Commanders in your hand.
- -
Spring CleaningSwordcraft
Unevolved
Countdown (3)
At the end of your turn, randomly discard 1 of the highest-cost cards in your hand. Then draw a card.
- -
Luminous MageSwordcraft
Unevolved
Fanfare: Summon a Luminous Knight.
Evolution points won't be used when you evolve allied Commanders.
Evolved
Evolution points won't be used when you evolve allied Commanders.
- -
Naval Guard SimoneSwordcraft
Unevolved
Enhance (6): Gain +3/+3 and Ward.
- -
Support CannonSwordcraft
Unevolved
Whenever an allied Commander is played, deal X damage to a random enemy follower. X equals the attack of the Commander. If there are no enemy followers in play, deal X damage to the enemy leader instead.
- -
Captain LeciaSwordcraft
Unevolved
Fanfare: All allied Officers can't be damaged or destroyed by spells and effects until this follower leaves the area.
- -
Vagabond FrogSwordcraft
Unevolved
At the end of your turn, gain Ambush.
Evolved
At the end of your turn, gain Ambush.
- -
Roland the IncorruptibleSwordcraft
Unevolved
Ward.
Fanfare: Summon a Durandal the Incorruptible if there isn't an allied Durandal the Incorruptible in play.
Evolved
Ward.
- -
Durandal the IncorruptibleSwordcraft
Unevolved
Enemy followers, spells, and amulets can't deal more than 4 damage at a time.
- -
Jolly RogersSwordcraft
Unevolved
Fanfare: Randomly gain Rush, Bane, or Ward.
- -
Shrouded AssassinSwordcraft
Unevolved
Ambush.
Bane.
Evolved
Ambush.
Bane.
- -
Luminous StandardSwordcraft
Unevolved
Whenever an allied Commander comes into play, give it +1/+1.
- -