Rotation Archetype Overview
Arcus Shadowcraft is a variant of the traditional Midrange Shadowcraft deck focused on using low-cost followers with immense value, many of which have powerful last words effects that can be combined with effects that require a sacrifice! Arcus, Ghostly Manager is the main win condition of the deck, and with combinations with Ferry, Spirit Maiden and Gremory, this deck can produce one-turn-kill plays!
Rotation Deck Sample
|Mischievous SpiritFollower - Dawnbreak, Nightedge||1||3|
|GremoryFollower - Brigade of the Sky - Mini Expansion||1||3|
|BelenusFollower - Starforged Legends||2||3|
|AndrealphusFollower - Starforged Legends||2||3|
|Lady Grey, DeathweaverFollower - Brigade of the Sky||2||3|
|Ferry, Spirit MaidenFollower - Brigade of the Sky
Fanfare: If this is your tenth turn or later, perform Burial Rite 2 times. If you perform Burial Rite 2 times, give all other allied followers the ability to attack 3 times until the end of the turn.
(To perform Burial Rite 2 times, there must be at least 2 open spaces in your area after this follower comes into play.)
|Purehearted SingerFollower - Starforged Legends||3||3|
|Big Soul HunterFollower - Dawnbreak, Nightedge||3||3|
|Fran, Monster GirlFollower - Brigade of the Sky||3||3|
|Rulenye, Omen of SilenceFollower - Omen of the Ten||3||3|
|Cerberus, Hound of HadesFollower - Omen of the Ten||5||3|
|Arcus, Ghostly ManagerFollower - Dawnbreak, Nightedge||7||3|
|Gilnelise, Omen of CravingFollower - Omen of the Ten||7||1|
|Soul ConversionSpell - Standard||1||3|
Rotation Core Cards
Gremory: Its enhance cost evolves all allied followers (except self) and then gives them a drawing ability. This card is a great addition to a class that has many followers with good “staying power” and also enhances the burst damage via Ghosts in the end game!
Lady Grey, Deathweaver: An extremely strong silver-rare card that can help build board presence and heal leader defense at the same time! This card can easily stop aggro decks in its track by herself.
Ferry, Spirit Maiden: In combination with Arcus’ ability, this card gives the deck the ability to produce 20+ damage in one turn!
Rulenye, Omen of Silence: A 3-PP follower with amazing stats (3/3) and the ability to slow down the opponent by increasing the costs of spells in the opponent’s hand.
Cerberus, Hound of Hades: This card has great value, becoming three separate followers upon play. In addition, Cerberus’ evolution ability gives all allied followers the Last Words ability to deal 1 damage to a random enemy follower. This feels like just the card Shadowcraft needed for mid-game board control.
Arcus, Ghostly Manager: Undoubtedly the centerpiece of the deck, Arcus gives the leader the ability to turn all 1~3 PP followers into ghosts. Combining these Ghosts (with Storm) with Gremory, Ferry, or Gilnelise can unleash devastating damage potential!
Rotation Alternative Options
Rotation Budget Options
Rotation Deck Mulligans
2-PP followers: In general, keeping any 2-PP follower in the mulligan would be fine, with the cards listed below being higher priority:
Belenus: Probably the best 2-PP follower to keep in the mulligan.
Lady Grey, Deathweaver: High priority target when going second.
Arcus, Ghostly Manager: As there is no way reliable way to search this card out, it may be worth keeping in the mulligan.
Rotation General Gameplan and Tips/Tricks
Like any other midrange deck, the early and mid-game should be focused on building and maintaining a strong board so that Arcus can be played safely on turn 7. While keeping many followers is important, do not be afraid to sacrifice some board presence for draw power, especially when Arcus is not in hand.
Gremory is not only a finisher, but is extremely powerful in the mid-game as well. It provides more board presence, higher offensive potential, and draw power all for an enhance cost of 6.
This deck now has three ways of achieving burst damage with Ghosts: Gremory, Ferry, and Gilnelise. These methods are not mutually exclusive, so it is recommended to play-test a combination of these cards to learn different ways of producing big damage.
25 points of life damage can be achieved on turn 10:
Play 2-PP follower (Or Mischievous Spirit) → Turns into 2 Ghosts
Play Ferry, Spirit Maiden → Burial Rite 2 cards → 2 Ghosts gain ability and Ferry turns into 2 more Ghosts
Use remaining 6-PP to play Gremory → 4 Ghosts evolve → Gremory turns into 1/1 Ghost
Now, there are two 3/3 Ghosts that can attack three times, two 3/3 Ghosts that can attack once, and one 1/1 Ghost that can attack once = 25 damage
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