Dimensional Daria Runecraft

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Deck Archetypes:
Archetypes Rating
Burn Earthrite Runecraft
Updated for SFL
Daria Runecraft
Updated for SFL
Neutral/Alice Runecraft
Updated for SFL
Dimensional Daria Runecraft
Updated for SFL
D-Shift Runecraft
Updated for SFL
Chimera Runecraft New
Deck Overview:

What do you get when you mash Daria and Dimension Shift together? You get this deck! Dimensional Daria is quite possibly the most high roll deck in Shadowverse. It is quite a flexible deck though that uses many of the strength of the Daria Runecraft deck and adds an extra dimension (literally) to its gameplay with Dimension Shift.

Deck Skeleton:
Spell
Card Cost Quantity
InsightSpell - Standard
Unevolved
Draw a card.
1 x 3
Magic MissileSpell - Standard
Unevolved
Deal 1 damage to an enemy.
Draw a card.
2 x 3
Golem AssaultSpell - Wonderland Dreams
Unevolved
Put a Conjure Guardian into your hand.
Enhance (6): Put 2 more into your hand.
Earth Rite: Subtract 1 from the cost of all Conjure Guardians in your hand.
2 x 3
ConcentrationSpell - Starforged Legends
Unevolved
Draw 2 cards.
Earth Rite: Draw 3 cards instead. Then restore 1 defense to your leader.
3 x 2
Dimension ShiftSpell - Standard
Unevolved
Gain an extra turn after this one.
Subtract 0 from the cost of this card.
Spellboost: Subtract 1 more.
10+ x 3
Commence ExperimentSpell - Standard
Unevolved
Summon an Earth Essence.
1 x 3
Follower
Card Cost Quantity
OglerFollower - Rise of Bahamut
Unevolved
Subtract 0 from the cost of this card.
Spellboost: Subtract 1 more.
5 x 3
ChimeraFollower - Tempest of the Gods
Unevolved
Fanfare: Deal 4 damage to an enemy follower.
Subtract 0 from the cost of this card.
Spellboost: Subtract 1 more.
9 x 3
Daria, Dimensional WitchFollower - Rise of Bahamut
Unevolved
Fanfare: Banish all cards in your hand. Draw 5 cards and then spellboost the cards in your hand 5 times.
Subtract 0 from the cost of this card.
Spellboost: Subtract 1 more.
9 x 3
Amulet
Card Cost Quantity
Frozen MammothAmulet - Tempest of the Gods
Unevolved
When you play a follower that costs at least 7 play points, destroy this amulet.
Last Words: Summon an Imperial Mammoth.
3 x 3
Priority Mulligans:
  • Daria, Dimension Witch (Only if you didn't get Dimension Shift)
  • Insight
  • Magic Missile 
  • Kaleidoscopic Glow (Not amazing against Rune mirror so can be tossed away)
  • Dimension Shift (This can be a difficult choice. If you have Daria, mulligan this card away)
  • Magic Owl (If you are going second)
Deck Progression:

Early Game

  • Much like a Daria or Dimension Shift deck, you want to begin spellboosting as quickly as possible. Insight and Magic Missile is exactly what you want to be doing to help cycle through your cards. 
  • Important to note that playing this deck is more about playing the Daria accompanied by the Dimension Shift and not the other way around. 
  • Golem Assault serves 3 major functions in this deck: 
    • 1: Defensive option to help fend off against fast aggro starts
    • 2: Produces a powerful follower that you can use to produce pressure against your opponent
    • 3: Helps spellboost anywhere from 2-4 times depending on which mode you activated. 
  • Commence Experiment is very good to get down early to help with your concentrations / Golem Assault. Although doing the latter is actually better in the late game to help boost your dimension shifts and play easier Golems. 
  • Use cards such as Kaleidoscopic Glow to bounce back your opponents cards or use your magic missiles to finish off weakened ones if you need to. 

Mid Game

  • Magic Owl is a card that basically makes your late game cards, your mid game cards. You want it as your primary evolution target for at least one of your evolution points so you can begin using your chimera's, Daria's or even spellboosting your dimension shifts if you have it. 
  • Your major source of removal comes from using cards like Piercing Rune and Chimera. If you have been spellboosting a lot throughout the game, you should have access to Chimera as early as turn 5. Piercing rune is a very strong card as well for removal and has the added bonus of doing damage to your opponent as well. 
  • It is very possible for you to play a frozen mammoth early and then get the pop effect from by playing a Daria or Chimera. Mammoth follows the original cost of the card played so Daria and Chimera will definitely pop it even if they cost 0! This can be incredibly difficult for your opponent to overcome.

Late Game

  • If you manage to have dimension shift by this time, you can use it in junction with your big followers to help close out the game. 

 

Major Notes about this deck

  • Many of your decisions are going to be based on your match ups. This deck requires a lot of playtesting and experimentation to get right.
  • You are capable of drawing a very large amount of cards with this. This is something you want to try and pay attention to becaus ye you could accidently draw yourself out of the game!
  • Very much like Daria and Dimension Shift decks on their own, playing this is very high risk high reward. Prepare to suffer from some consistency issues.