Neutral/Alice Runecraft

Neutral/Alice Runecraft
Deck Archetypes:
User Created Decks
Deck Date Sort ascending Views Cost
Double Baes Oz vs. Alice - Neutral Runecraft
Deck by Furo
Posted 09-08
457 32,750
Neutral Wallet Rune
Deck by 初衷之樂
Posted 08-06
778 54,350
Master Rank 17 Win Streak Neutral/Alice Runecraft
Deck by Patchouli_Knowledge
Posted 08-24
1,438 32,000
Rune Neutral
Deck by OpiOpi
Posted 08-18
319 25,700
Neutral Tempo Grimoire Runecraft
Deck by Skyshifter
Posted 08-06
194 21,500
Deck Overview:

Neutral Rune is a bit different than the other rune decks since it has access to a powerhouse known as Falise, Leonardian Mage. If you are looking a neutral deck with a slightly different feel, neutral rune is where you want to be!

Deck Staples:

Witch of Sweets is one of the cards that makes neutral rune different than the other neutral decks. Since most of the cards are neutral in your deck, you are able to use its ability almost with 100% certainty. It can be played early to keep cards in your hand while you place a follower on board making it an auto 3 of in all neutral rune decks.

This is card is the reason you build neutral rune! Not only does it act as removal for dealing with one of your opponents followers. On evolution, she doesn't get a full stat increase (+2/+2) Instead, she gets +1/+1 and storm!. She is currently the only card in the game that gains storm on evolution!

Deck Skeleton:
Card Cost Quantity
Kaleidoscopic GlowSpell - Standard
Return a card that costs 2 play points or less to the player's hand.
Draw a card.
2 x 3
Card Cost Quantity
GoblinFollower - Standard 1 x 3
Witch of SweetsFollower - Wonderland Dreams
Fanfare: Draw a card if the number of Neutral cards in your hand equals or exceeds the number of Runecraft cards in your hand (excluding this card).
2 x 3
HectorFollower - Wonderland Dreams
Fanfare: Deal 3 damage to an enemy if you have at least 3 Neutral cards in your hand.
5 x 3
Falise, Leonardian MageFollower - Wonderland Dreams
Fanfare: Deal X damage to an enemy follower. X equals the number of Neutral cards in your hand.
5 x 3
SahaquielFollower - Rise of Bahamut
Fanfare: Put a Neutral follower from your hand into play. Give it Rush, and return it to your hand at the end of your turn.
7 x 3
GilgameshFollower - Standard
8 x 3
Priority Mulligans:
  • Goblin
  • Any 2 PP Follower
  • Angel of the Word
  • Goblinbreaker Teena 
  • Alice, Wonderland Explorer (If you are first)
Deck Progression:

Early Game

  • This is not like most other neutral decks. While you can certainly play aggressively like other neutral decks. This deck is made primarily for midrange to late game play.
  • Use Witch of Sweets as early as possible to keep a constantly flow of cards coming to your hand. 
  • As mentioned, you aren't focused on rushing your opponent down, focus on value trading with your opponent. Use cards such as Angel of the Word or Magic Missile to punish your opponent for bad trades. 

Mid Game

  • Use Goblinbreaker Teena and Falise to keep your opponents follower count low. You can even evo your Falise to begin pressuring them with damage. As she is a 4/7, this can be incredibly difficult for your opponent to trade into. 
  • You may use wizardess of Oz to refill your hand if you are playing a more early game variation of the deck. You will probably run out of cards pretty fast if you are playing on curve properly or you are going first. 
  • Hector is very good for being a big ward and dealing damage should you have the right number of neutrals in your hand. Primarily, you want to be aiming his damage at your opponents face as this is the point in the game where you want to begin hitting your opponent for as much damage as you can. 

Late game

  • Wizardess of Oz can be incredibly helpful during this time as it is likely that you will run out of cards. 
  • Falise, Leonardian Mage is a very good way to help closeout games. 
    • People also have been running Gilgamesh as well since it is a storm follower. 


Note: Neutral rune is quite possibly the most flexible neutral deck there is currently. You can go a more early game route focusing specifically on Feria and Alice pressure. Or you can change it to have a more late game heavy game plan using cards like Sahaquiel package with Lucifer / Israfil / Gilgamesh / Zeus. Just depends on how you feel about building the deck!