Unevolved Fanfare: Put a Crystalia Eve into your hand and change its cost to 3 if at least 2 other cards were played this turn. Change its cost to 1 instead if at least 4 other cards were played this turn.
Evolved Evolve: If you've played at least 3 cards this turn, give another allied follower +1/+0 and Rush. That follower can't be damaged until the end of the turn.
Unevolved Fanfare: If at least 2 other cards were played this turn, give +1/+0 to all allied followers. Then if at least 4 other cards were played this turn, give +0/+1 to all allied followers.
Evolved Evolve: Give +2/+2 to another allied follower.
Unevolved Fanfare: Randomly put 1 of the lowest-cost Forestcraft followers from your deck into your hand.
Last Words: At the start of your next turn, randomly put 1 of the highest-cost Forestcraft followers from your deck into your hand.
Evolved Last Words: At the start of your next turn, randomly put 1 of the highest-cost Forestcraft followers from your deck into your hand.
Unevolved Fanfare: Choose - Put either a Hornet Warrior or a Hornet Sting into your hand. Put both in your hand instead if at least 2 other cards were played this turn.
Unevolved Rush.
Fanfare: Give your leader the following effect - At the end of your turn, deal 2 damage to the enemy leader if at least 3 cards were played this turn. (This effect lasts for the rest of the match.)