Unevolved Fanfare: The next time damage is dealt to this follower, reduce that damage to 0.
Fanfare: Enhance (8) - Put a random Neutral follower that costs at least 7 play points from your deck into your hand. Recover 7 play points.
Unevolved Whenever another follower evolves, gain the ability to attack 2 times per turn.
Whenever you play a spell, gain Bane.
Whenever you play an amulet, gain Rush.
At the start of your turn, gain +8/+8 if this follower has the ability to attack 2 times per turn, Bane, and Rush.
Unevolved Fanfare: The next time you play an allied follower with Fanfare, Necromancy, Enhance, or Earth Rite abilities that activate upon being played from hand (excluding targeted effects), activate those abilities one more time. (This effect is not stackable.)