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Darkfeast Vengeance(Rotation Vengeance Bloodcraft)

Last Updated: March 30, 2018

Deck Summary

Deck Cost: 35,900
2 15 3 6 3 3 3 2
1 2 3 4 5 6 7 8+
Followers: 31
Spells: 9
Amulets: 0

Mulligan/Draw Simulator

Deck Overview

Summary of the Deck: A 'Vengeance Bloodcraft-ish deck' with new cards like 'Vania, Nightshade Vampire' and 'Darkfeast Bat'.

What this deck is like: This deck is quite like Pre-DN:NE Vengeance Bloodcraft, which consisted of extremely aggressive plays. However, this deck requires you to actually not just go face, but to hold back and heal your leader with cards like 'Buller, Saintly Maiden' and 'Scarlet Sabreur', since this deck contains many 'Self-Damaging' cards like 'Spiderweb Imp', 'Razory Claws', 'Snarling Chains', and on and on. This deck also requires you to deal A LOT of 'Self-Damage', since this deck's finisher card, the Darkfeast Bat, requires quite a lot of Self-Damage stack to be good.

Why these cards are in this deck:

'Gift for Bloodkin': 'Self-damage Stack'+Forest Bat+possible combo with Demonic Ram=Good
'Buller, Blood Maiden': to heal your leader and protect him/her by using Buller's Saintly Maiden form, or to buff up other followers to destroy enemy leader's board/face with Dark Maiden form
'Spiderweb Imp': Vengeance Deck Staple, nice Ward+'Self-Damage Stack'
'Baphomet': Vengeance Deck Staple, 'Card Draw'(since this deck is made out of Bloodcraft cards)
'Demonic Ram': A card which makes 'Self-Damaging' less dangerous+nice 2 PP Drop
'Razory Claw' and 'Snarling Chains': Nice 2 PP 3 Dmg removal+'Self-Damage Stack'
'Savage Wolf': Vengeance Deck Staple. Storm=Good No. 1
'Dark General': Vengeance Deck Staple. Storm=Good No. 2
'Belphegor': NO VENGEANCE DECK IS COMPLETE WITHOUT BELPHEGOR
'Scarlet Sabreur': Damage to enemy follower+leader heal=Good/With EP=Removal
'Vania, Nightshade Vampire': To either stack 'Self-Damage Stack' and deal 2 dmg to enemy leader+summon forest bat for your side with basic form, or to SMOrc with Blood Queen Form. Recommended to be used in basic form than Vengeance forms
'Emeralda, Demonic Officer': Vengeance Deck Staple, Removal/Storm=Good No. 3
'Darkfeast Bat': This Deck's Finisher Card. All those 'Self-Damage Stack' is for this card. Use it to either remove mid/big followers or to deal massive damage to enemy leader's face.

Pros about this deck: Simple, pretty powerful, fun to play, Darkfeast Bat looks cool as hell, Belphegor=never bad

Cons about this deck: Relies quite a lot on Belphegor and Darkfeast Bat, not many Forest Bat Support cards(since Vania is only there for 'Self-Damage Stack' or to SMOrc), might suffer if there isn't many leader-heal cards in your hand, no AoE Removal

Overall, this deck is quite nice deck to use if you want to try out Vengeance Bloodcraft in Rotation.

Warning:
The meta's quite chaotic nowadays, so this deck might become trash as soon as the meta settles and counter-Vengeance Bloodcraft deck becomes popular. Also, this deck is quite costly for a Vengeance Bloodcraft Deck.

Deck List

Spell
Card Cost Quantity
Gift for BloodkinSpell - Dawnbreak, Nightedge
Unevolved
Deal 1 damage to both leaders.
Summon a Forest Bat for both leaders.
0 x 3
Razory ClawSpell - Standard
Unevolved
Deal 2 damage to your leader and 3 damage to an enemy.
2 x 3
Snarling ChainsSpell - Starforged Legends
Unevolved
Deal 1 damage to both leaders.
Then deal 3 damage to an enemy follower.
2 x 3
Follower
Card Cost Quantity
Buller, Blood MaidenFollower - Dawnbreak, Nightedge
Unevolved
If you have at least 5 play points, Choose: Play this card as either a Buller, Saintly Maiden or a Buller, Dark Maiden.

1 x 2
Spiderweb ImpFollower - Tempest of the Gods
Unevolved
Ward.
Fanfare: Deal 2 damage to your leader if Vengeance is not active for you.
Evolved
Ward.
2 x 3
BaphometFollower - Tempest of the Gods
Unevolved
Fanfare: Put a random Bloodcraft follower from your deck into your hand.
2 x 3
Demonic RamFollower - Starforged Legends
Unevolved
Fanfare: Whenever your leader takes damage during your turn, restore 2 defense to your leader until this follower leaves the area.
2 x 3
Savage WolfFollower - Chronogenesis
Unevolved
Storm.
Evolved
Storm.
3 x 3
Dark GeneralFollower - Standard
Unevolved
Fanfare: Gain Storm if Vengeance is active for you.
4 x 3
BelphegorFollower - Tempest of the Gods
Unevolved
Fanfare: Draw 2 cards. Deal damage to your leader until their defense drops to 10 if Vengeance is not active for you.
4 x 3
Scarlet SabreurFollower - Wonderland Dreams
Unevolved
Bane.
Fanfare: Deal 2 damage to an enemy follower. Then restore 2 defense to your leader.
Evolved
Bane.
5 x 3
Vania, Nightshade VampireFollower - Dawnbreak, Nightedge
Unevolved
If you have at least 6 play points, and Vengeance is active for you, Choose: Play this card as either a Kind Queen Vania or a Blood Queen Vania.
Fanfare: Deal 2 damage to both leaders. Then summon a Forest Bat.
6 x 3
Emeralda, Demonic OfficerFollower - Wonderland Dreams
Unevolved
Fanfare: Destroy an enemy follower or amulet. Gain Storm if Vengeance is active for you.
7 x 3
Darkfeast BatFollower - Dawnbreak, Nightedge
Unevolved
Fanfare: Deal X damage to an enemy. X equals the number of times that your leader was damaged during your turn in this match.
8 x 2