Unevolved Give +2/+2 to an allied follower. That follower gains the following effect: At the end of your turn, deal 1 damage to your leader and this follower. Enhance (4): Give Drain to that follower.
Unevolved If you have at least 2 play points, Choose: Play this card as either a Night Fall or a Madness Revealed.
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Countdown (1)
Fanfare: Deal 1 damage to your leader.
Last Words: Draw a card.
Evolved Evolve: Until the start of your next turn, give your leader the following effect - Your leader can't be damaged. (This effect lasts until this follower leaves the area.) Until the start of your next turn, subtract 2 from all damage dealt to this follower.
Unevolved Fanfare: Deal 1 damage to your leader. Whenever this follower attacks the enemy leader, restore 2 defense to both leaders after damage is dealt.
Evolved Whenever this follower attacks the enemy leader, restore 2 defense to both leaders after damage is dealt.
Unevolved Fanfare: If your leader has taken damage during your turn at least 7 times in this match, gain +1/+1 and Storm, and destroy an enemy follower. At the start of your opponent's turn, if your leader took damage during your previous turn, gain +1/+1.
Evolved At the start of your opponent's turn, if your leader took damage during your previous turn, gain +1/+1.
Unevolved Invocation: During your third turn or later, if your leader has taken damage for the fourth time this turn, put a Flauros from your deck into play.
Last Words: Restore 3 defense to your leader.
Evolved Last Words: Restore 5 defense to your leader.
4
x 2
Evil Eye DemonFollower - Brigade of the Sky - Mini Expansion
Unevolved Accelerate (2): Deal 1 damage to your leader.
Deal 3 damage to an enemy follower.
Evolved Evolve: Deal X damage to all enemy followers. X equals the number of times that your leader was damaged during your turn in this match.