Unevolved Choose: Put either a Queen Hemera the White or a Queen Magnus the Black into your hand.
Enhance (8): Put a Queen Hemera the White and a Queen Magnus the Black into your hand instead, and recover 8 play points.
Unevolved Deal 3 damage to an enemy follower. Randomly put 1 of the following cards into your hand: Gilded Blade, Gilded Goblet, Gilded Boots, or Gilded Necklace.
Unevolved Choose: Summon a Vane, Indomitable Knight; a Siegfried, Dragonslayer; a Lancelot, Twinfang Prodigy; or a Percival, Lord of Flames.
Enhance (8): Choose 2 of those followers instead.
Unevolved Fanfare: Remove all Last Words effects on an enemy follower and give those effects to this follower. Fanfare: Enhance (8) - Gain +2/+2 and the ability to evolve for 0 evolution points. Recover 2 play points.
Evolved Evolve: Randomly put 2 of the following cards into your hand: Gilded Blade, Gilded Goblet, Gilded Boots, or Gilded Necklace.
Unevolved Fanfare: Deal 1 damage to an enemy. Randomly put 1 of the following cards into your hand: Gilded Blade, Gilded Goblet, Gilded Boots, or Gilded Necklace. Whenever you play a Loot card, deal 2 damage to a random enemy follower.
Evolved Whenever you play a Loot card, deal 2 damage to a random enemy follower.
Unevolved Ambush. Drain.
Fanfare: Give +2/+0 to all other allied followers.
At the start of your turn, if this is your tenth turn or later, both players draw 5 cards.
Evolved Ambush. Drain.
At the start of your turn, if this is your tenth turn or later, both players draw 5 cards.
Unevolved Accelerate (2): Summon 2 Knights. Fanfare: Give your leader the following effects - Whenever an allied follower attacks and there are no allied Knights in play, summon a Knight. Whenever an allied follower that originally costs 1 play point comes into play, give it Storm. (These effects are not stackable and last for the rest of the match.)