|Deck Cost: 12,050|
In case you don´t know how does the Spartacus deck work here how it goes:
1- Summon Spartacus
2- Use 3 altered fates
Explanation: Spartacus comes with the effect of removing the death card (if you don´t have cards in your deck the next time you pull out a card you lose the game) to replace it with a Victory Card that makes you win the game. So the deck consist of drawing cards as crazy to get to the final card so you win the game, so the deck is a combination of board control and a lot of cards with "drawing card effect".
About the deck:
This deck is a "cheaper" version of the typical Spartacus deck but the strategy changes a little bit since you only have 1 copy of Spartacus. instead of 3 plus is the only legendary that you would need (one very good thing about the Spartacus deck is that it only requires you to play one copy of Spartacus to win, compared to other decks where you probably need at least 2 copies of the main card to finish off the opponent). Would recommend this deck if you want it to use it for dailies since it relies heavily on RNG so you can easily win on your turn 7 or lose on turn 10 because the opponent would probably have a much better board control than you (a more expensive version of the deck gives you much better board control so you can pull out the Victory card later in the game)
Cards that you want to have in your hand in the first turn:
Spartacus: Simple enough if you want to win the game you need to pull him out in turn 6 so you can easily start drawing cards as crazy. (If you get Altered Fate and Spartacus in your hand at the same time send altered fate to your deck instead because you cannot brick with this deck)
Maid Leader: In case you don´t get Spartacus, Maid Leader would pull him out to your hand since he is the only commander that it would be in your deck. So use her always when you get to 5 pp.
Altered Fate: If you don´t have Spartacus in your first turn or until turn 5, then you can easily use altered fate to quickly eliminate more cards from your deck.
One big problem about this deck is that you cannot use that easily altered fate since if you get Spartacus before turn 6 then you won´t be able to use it making your chances to win the duel being lower.
Your probability to pull Spartacus before turn 6 are extremely high because of the amount of cards that can draw cards of your deck, plus with the help of maid leader you have a guaranteed 100% chance to pull him out.
Note: You can replace Maisy, Red Riding Hood with 2 more copies of Shining Bellringer Angel.
|GoblinFollower - Standard||1||x 3|
|Bellringer AngelFollower - Standard||2||x 3|
|Maid LeaderFollower - Standard||2||x 3|
|Maisy, Red Riding HoodFollower - Wonderland Dreams||2||x 2|
|Rabbit Ear AttendantFollower - Wonderland Dreams||3||x 3|
|Shining Bellringer AngelFollower - Chronogenesis||4||x 1|
|SpartacusFollower - Dawnbreak, Nightedge||6||x 1|
|Mystic RingSpell - Starforged Legends||1||x 3|
|Mentor's TeachingsSpell - Darkness Evolved||1||x 3|
|Grand AuctionSpell - Brigade of the Sky||1||x 3|
|Trail of LightSpell - Standard||2||x 3|
|Altered FateSpell - Standard||2||x 3|
|Usurping SpinebladeSpell - Omen of the Ten||2||x 3|
|Fount of AngelsAmulet - Dawnbreak, Nightedge||1||x 3|
|Genesis of LegendAmulet - Brigade of the Sky||2||x 3|