Unevolved If you have at least 2 play points, Choose: Play this card as either a Night Fall or a Madness Revealed.
Fanfare: Deal 1 damage to your leader.
Last Words: Draw a card.
Evolved Evolve: Until the start of your next turn, give your leader the following effect - Your leader can't be damaged. (This effect lasts until this follower leaves the area.) Until the start of your next turn, subtract 2 from all damage dealt to this follower.
Unevolved Fanfare: If your leader has taken damage during your turn at least 7 times in this match, gain +1/+1 and Storm, and destroy an enemy follower. At the start of your opponent's turn, if your leader took damage during your previous turn, gain +1/+1.
Evolved At the start of your opponent's turn, if your leader took damage during your previous turn, gain +1/+1.
Unevolved Invocation: During your third turn or later, if your leader has taken damage for the fourth time this turn, put a Flauros from your deck into play.
Last Words: Restore 3 defense to your leader.
Evolved Last Words: Restore 5 defense to your leader.