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Rune REKT deck

Last Updated: May 20, 2019

Deck Summary

Deck Cost: 41,900
3 15 4 3 3 0 2 8
1 2 3 4 5 6 7 8+
Followers: 15
Spells: 25
Amulets: 0

Mulligan/Draw Simulator

Deck Overview

This is the most fun deck i have ever played. It is a neutral/rune deck with early board control and late (almost impossible to loose).

This deck weak against storm deck but kinda works against the current meta decks.
Cocytus is now just a minion for you, 0/24 portal minion spamming won't annihilate you.

With this deck you can only loose(except u play again storm or darkfeast) if the enemy has better late game, what is almost impussibre.

Your thing is to survive until turn 9 and fill your board with Lucifer and Prophetess. If u played well and have EV point evolve Archangel. The best way to win is to summon 3 Lucifer but summoning 2 Prophetess is the most beautiful thing i have ever seen.

Deck List

Spell
Card Cost Quantity
InsightSpell - Standard
Unevolved
Draw a card.
1 x 3
Wind BlastSpell - Standard
Unevolved
Deal 1 damage to an enemy follower.
Spellboost: Deal 1 more.
2 x 3
Magic MissileSpell - Standard
Unevolved
Deal 1 damage to an enemy.
Draw a card.
2 x 3
Conjure GolemSpell - Standard
Unevolved
Summon a Clay Golem.
2 x 3
Kaleidoscopic GlowSpell - Standard
Unevolved
Return a card that costs 2 play points or less to the player's hand.
Draw a card.
2 x 3
WitchboltSpell - Darkness Evolved
Unevolved
Deal 4 damage to an enemy follower.
Draw a card if an evolved allied follower is in play.
3 x 2
Rite of ExorcismSpell - Rise of Bahamut
Unevolved
Destroy an enemy follower that costs 3 play points or less.
Enhance (5): Destroy an enemy follower or amulet instead.
3 x 2
Fire ChainSpell - Standard
Unevolved
Deal 1 damage to a random enemy follower 1 time.
Spellboost: Repeat once more.
4 x 3
Fate's HandSpell - Standard
Unevolved
Draw 2 cards.
Subtract 0 from the cost of this card.
Spellboost: Subtract 1 more.
5 x 3
Follower
Card Cost Quantity
Timeworn Mage LeviFollower - Darkness Evolved
Evolved
Evolve: Put a Crimson Sorcery into your hand.
2 x 3
SahaquielFollower - Rise of Bahamut
Unevolved
Fanfare: Put a Neutral follower from your hand into play. Give it Rush, and return it to your hand at the end of your turn.
7 x 2
LuciferFollower - Standard
Unevolved
At the end of your turn, restore 4 defense to your leader.
Evolved
At the end of your turn, deal 4 damage to the enemy leader.
8 x 3
Archangel ReinaFollower - Darkness Evolved
Evolved
Evolve: Evolve all allied followers.
Evolve abilities will not activate for those followers.
8 x 2
Wordwielder GingerFollower - Tempest of the Gods
Unevolved
Fanfare: Change the cost of all followers in your hand to 0. Allied followers can't attack the enemy leader. Allied followers' and amulets' Fanfare, Necromancy, Enhance, and Earth Rite abilities that activate upon being played from hand will not activate. These effects will last until the end of the turn this card is played.
9 x 3
Prophetess of CreationFollower - Omen of the Ten
Unevolved
Accelerate (10): Draw a card. Put a Prophetess of Creation into your deck. Recover 9 play points.
----------
Invocation: At the end of your turn, put a Prophetess of Creation from your deck into play if you've played cards that originally cost 1, 2, 3, 4, 5, 6, 7, 8, 9, and 10 play points this match.
Can't be targeted by enemy spells and effects.
Can't be destroyed by spells and effects. (Can be destroyed by damage from effects or attacks.)
Evolved
Can't be targeted by enemy spells and effects.
Can't be destroyed by spells and effects.
0 x 2