Madness of Antiquity

Last Updated: July 30, 2017
Deck Summary:
Deck Cost: 23,050
4 15 2 7 6 4 0 2
1 2 3 4 5 6 7 8+
Followers: 28
Spells: 12
Amulets: 0
Mulligan/Draw Simulator:

Deck Overview:

This deck utilizes Cursed General as it core. It has decent win rate in ranked play (around 50%) and a very satisfied feelings (this is the most important!).

Tips
- Mulligans Maid Leader and Assassin. Sometimes you have to go for another set like Whole Souled Swing if facing Aggro.
- If you have 2 Cursed Generals, a secure board and either Shadow Assassin or Assassin on turn 4. Playing Cursed General is a better choice for your next turn, you can trow in Shadow Assassin after all of your followers go face or if the only one survive is Cursed General played Assassin.
- If you have just 1 Cursed General and 1 Assassin try to play them on turn 6.

Cons
- Havencraft and Nepthys.

CHANGELOG:
I decide to change some cards to add more curve trading without using evo orb.
The most useful one is the Hero of Antiquity. This old guy can strike fear to your enemy in late game.
Some of you might think that this guy is just another free 1,000 vials but I think he's not so.
First he has rush with a decent attack of 6 which mean he can kill almost anything on your opponent board.
Second he cannot be killed by bane and other board clear card! Look at his ass, a strong 10 points ass and an ability of a man! Face me one on one!

HAVE FUN!

Deck List:
Follower
Card Cost Quantity
VanguardFollower - Standard 1 x 1
QuickbladerFollower - Standard
Unevolved
Storm.
Evolved
Storm.
1 x 3
Oathless KnightFollower - Standard
Unevolved
Fanfare: Summon a Knight.
2 x 3
Veteran LancerFollower - Standard
Unevolved
Ward.
Evolved
Ward.
2 x 2
Maid LeaderFollower - Standard
Unevolved
Fanfare: Put a random Commander from your deck into your hand.
2 x 3
AssassinFollower - Standard
Unevolved
Fanfare: Give Ambush to an allied Commander.
2 x 3
Blitz LancerFollower - Rise of Bahamut
Unevolved
Rush.
Evolved
Rush.
3 x 2
Floral FencerFollower - Standard
Evolved
Evolve: Summon a Knight and a Steelclad Knight.
4 x 2
Cursed GeneralFollower - Standard
Unevolved
Whenever an allied Officer comes into play, give it Storm.
Evolved
Whenever an allied Officer comes into play, give it Storm.
4 x 3
Shadowed AssassinFollower - Standard
Unevolved
Fanfare: Give all other allied followers Ambush.
4 x 2
TsubakiFollower - Standard
Unevolved
Ambush.
Fanfare: Destroy an enemy follower with at least 5 attack.
Evolved
Ambush.
6 x 2
Hero of AntiquityFollower - Wonderland Dreams
Unevolved
Rush.
Can't be destroyed by spells and effects. (Can be destroyed by damage from effects or attacks.)
Evolved
Rush.
Can't be destroyed by spells and effects. (Can be destroyed by damage from effects or attacks.)
8 x 2
Spell
Card Cost Quantity
Whole-Souled SwingSpell - Darkness Evolved
Unevolved
If there are fewer allied followers than enemy followers in play, summon a Knight.
Deal 2 damage to an enemy follower.
2 x 2
Shield of FlameSpell - Wonderland Dreams
Unevolved
Deal 3 damage to an enemy follower.
Enhance (6): Deal 6 damage instead.
2 x 2
Cyclone BladeSpell - Rise of Bahamut
Unevolved
Choose an allied follower and deal X damage to all other followers. X equals the attack of the chosen follower.
5 x 3
Council of Card KnightsSpell - Wonderland Dreams
Unevolved
Summon a Club Soldier, a Heart Guardian, and a Spade Raider.
5 x 3
Alwida's CommandSpell - Standard
Unevolved
Summon a Pirate and a Viking.
6 x 2
Discussion: