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Tempest B. Control

Last Updated: April 1, 2017

Deck Summary

Deck Cost: 52,600
0 5 2 9 3 2 4 10
1 2 3 4 5 6 7 8+
Followers: 27
Spells: 6
Amulets: 2

Mulligan/Draw Simulator

Deck Overview

This deck is a WIP but it's been pretty consistent winning games and pulling of it's win conditions.

Mainly you're looking to play blood moon on turn 3 IF you have Belphegor, Moriana or Righteous Devil in hand for some free card draw and early pressure.
Playing Bephomet isn't bad since it puts some presence on the board but generally getting off a Maelstrom Serpent with a discount to set-up some turns before is always nice. Temptress as well, sets up pre-turn 9 lethal if you have both in hand for that sweet 10 damage ( Or just 6 PP heavy removal ).
The rest is pretty straight forward and vs. slow decks you have a huge advantage.
-VS. Aggro decks you have a LOT of healing, enough to stall until you get the board back.
-VS. Dimension Shift, push face damage. Evolve anything, hit leader, finish with Alucard and Temptress.

-Moriana can comeback if not getting destroyed, or win more if winning.
-Spiderweb Imp is a nice taunt that helps get vengeance most of the time. ( Can be subbed with Bell-ringer. )

Any suggestions are much appreciated!

Deck List

Follower
Card Cost Quantity
Unicorn Dancer UnicaFollower - Darkness Evolved
Unevolved
At the start of your turn, restore 2 defense to your leader.
Evolved
At the start of your turn, restore 2 defense to your leader.
2 x 3
Spiderweb ImpFollower - Tempest of the Gods
Unevolved
Ward.
Fanfare: Deal 2 damage to your leader if Vengeance is not active for you.
Evolved
Ward.
2 x 2
Wardrobe RaiderFollower - Standard
Evolved
Evolve: Deal 2 damage to an enemy follower. Then restore 2 defense to your leader.
4 x 2
Righteous DevilFollower - Standard
Unevolved
Fanfare: Gain Bane and Drain if Vengeance is active for you.
4 x 2
Moriana the BejeweledFollower - Rise of Bahamut
Unevolved
Fanfare: Recover 1 evolution point if Vengeance is active for you.
4 x 2
BelphegorFollower - Tempest of the Gods
Unevolved
Fanfare: Draw 2 cards. Deal damage to your leader until their defense drops to 10 if Vengeance is not active for you.
4 x 3
Queen VampireFollower - Standard
Unevolved
Fanfare: Summon two Forest Bats and give your Forest Bats Ward.
6 x 2
AlucardFollower - Standard
Unevolved
Storm.
Fanfare: Restore 4 defense to your leader if Vengeance is active for you.
Evolved
Storm.
7 x 2
Bloodhungry MatriarchFollower - Rise of Bahamut
Unevolved
Fanfare: Deal 2 damage to all enemy followers.
Whenever an enemy follower is destroyed, deal 1 damage to the enemy leader.
Evolved
Whenever an enemy follower is destroyed, deal 1 damage to the enemy leader.
7 x 2
Maelstrom SerpentFollower - Tempest of the Gods
Unevolved
Fanfare: Summon a Maelstrom Serpent. Repeat until your area is full if Vengeance is active for you.
8 x 2
Dark Angel OliviaFollower - Darkness Evolved
Unevolved
Fanfare: Increase your evolution points to 3.
9 x 1
Temptress VampireFollower - Standard
Unevolved
Fanfare: Deal 5 damage to an enemy. Restore 5 defense to your leader.
9 x 2
BahamutFollower - Rise of Bahamut
Unevolved
Fanfare: Destroy all other followers and amulets. Can't attack the enemy leader if 2 or more enemy followers are in play.
Evolved
Can't attack the enemy leader if 2 or more enemy followers are in play.
10+ x 2
Card Cost Quantity
0 x 2
Amulet
Card Cost Quantity
Blood MoonAmulet - Tempest of the Gods
Unevolved
Countdown (4)
Vengeance is active for you even when your leader's defense is more than 10.
3 x 2
Spell
Card Cost Quantity
Call of CocytusSpell - Rise of Bahamut
Unevolved
Destroy an enemy follower.
Enhance (8): Put a Servant of Darkness into your hand.
5 x 1
Diabolic DrainSpell - Standard
Unevolved
Deal 4 damage to an enemy follower. Then restore 2 defense to your leader.
If Vengeance is active for you, this card costs 4 less.
5 x 2
RevelationSpell - Standard
Unevolved
Deal 8 damage to all followers.
If Vengeance is active for you, this card costs 4 less.
8 x 3