Good Old Ramp-Dragondeck

New Expansion!
Last Updated: December 4, 2017
Deck Summary:
Deck Cost: 66,350
3 8 7 1 6 0 3 12
1 2 3 4 5 6 7 8+
Followers: 27
Spells: 12
Amulets: 1
Mulligan/Draw Simulator:

Deck Overview:

Use Dragon Summoner to get ramp fellower
(with 3x Aiela and 3x Sibyl you have 50% chance to get Sibyl for midgame healing or Aiela for t3)

Use Sahaquiel for:
+ Lucifer to get heal and destroy middle followers
+ Israfil for stronger version of "Breath of the Salamander"
+ Bahamut to destroy strong followers
+ Zeus for destroy strong and special followers or to go face

Use Olivia for getting extra evopoints to hold the pressure on your opponent and use Polyphonic Roar for massiv damage on your opponent.

With all drawmaker (Dragon Summoner, Purehearted Singer, Draconic Fervor,...) you get easier on the stuff what you need and keeps you from deathdrawings.

This deck is simple and looks "old school", but is easy to play and works even in this meta.

Deck List:
Follower
Card Cost Quantity
Dragon SummonerFollower - Wonderland Dreams
Unevolved
Fanfare: Put a random Dragoncraft follower from your deck into your hand.
2 x 2
Aiela, Dragon KnightFollower - Standard
Unevolved
Last Words: Gain an empty play point orb.
Evolved
Last Words: Gain an empty play point orb.
3 x 3
Grimnir, War CycloneFollower - Tempest of the Gods
Unevolved
Ward.
Enhance (10): Deal 1 damage to all enemy followers 4 times.
Evolved
Ward.
3 x 2
Purehearted SingerFollower - Starforged Legends
Unevolved
Fanfare and Last Words: Draw a card.
Evolved
Last Words: Draw a card.
3 x 2
Goblinbreaker TeenaFollower - Rise of Bahamut
Evolved
Evolve: Deal 2 damage to an enemy follower. Deal 5 damage instead if it's a Neutral follower.
4 x 1
Sibyl of the WaterwyrmFollower - Tempest of the Gods
Unevolved
Fanfare: Gain an empty play point orb if this card is played on your fifth turn or later.
At the end of your turn, restore 3 defense to your leader if Overflow is active for you.
Evolved
At the end of your turn, restore 3 defense to your leader if Overflow is active for you.
5 x 3
SahaquielFollower - Rise of Bahamut
Unevolved
Fanfare: Put a Neutral follower from your hand into play. Give it Rush, and return it to your hand at the end of your turn.
7 x 3
LuciferFollower - Standard
Unevolved
At the end of your turn, restore 4 defense to your leader.
Evolved
At the end of your turn, deal 4 damage to the enemy leader.
8 x 3
Dark Angel OliviaFollower - Darkness Evolved
Unevolved
Fanfare: Increase your evolution points to 3.
9 x 1
IsrafilFollower - Tempest of the Gods
Unevolved
Fanfare: Restore 4 defense to your leader.
Whenever this follower attacks, deal 2 damage to all enemies.
Evolved
Whenever this follower attacks, deal 2 damage to all enemies.
9 x 2
BahamutFollower - Rise of Bahamut
Unevolved
Fanfare: Destroy all other followers and amulets. Can't attack the enemy leader if 2 or more enemy followers are in play.
Evolved
Can't attack the enemy leader if 2 or more enemy followers are in play.
10+ x 3
ZeusFollower - Tempest of the Gods
Unevolved
Storm.
Bane.
Ward.
Evolved
Storm.
Bane.
Ward.
10+ x 2
Spell
Card Cost Quantity
Blazing BreathSpell - Standard
Unevolved
Deal 2 damage to an enemy follower.
1 x 3
Breath of the SalamanderSpell - Rise of Bahamut
Unevolved
Deal 3 damage to an enemy follower.
Enhance (6): Then deal 2 damage to all enemy followers.
2 x 3
Dragon OracleSpell - Standard
Unevolved
Gain an empty play point orb.
Draw a card if Overflow is active for you.
2 x 3
Draconic FervorSpell - Rise of Bahamut
Unevolved
Gain an empty play point orb, draw 2 cards, and restore 3 defense to your leader.
5 x 3
Amulet
Card Cost Quantity
Polyphonic RoarAmulet - Darkness Evolved
Unevolved
At the start of your turn, summon a Windblast Dragon.
9 x 1