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Saha Dragoncraft

Last Updated: March 31, 2017

Deck Summary

Deck Cost: 60,200
0 15 2 3 5 3 3 9
1 2 3 4 5 6 7 8+
Followers: 25
Spells: 15
Amulets: 0

Mulligan/Draw Simulator

Deck Overview

Currently netting 23 wins out of 34 games. I keep getting told Aegis destroys this deck. but ive ran into aegis 12 times now. i've lost to it once. (at masters 4k) could be bad players, could be im just that good. but when you see how bad i miss play you wouldnt even begin to think the ladder. ¯_(ツ)_/¯

Sibyl is an MVP and i suggest 3. cut a fervor for the third. I just dont own the third yet. and dont craft the Third of a card i havent even opened yet.

Something tells me im going to need to make huge changes in a week and half times. Keep that in mind. the meta IS changing as we speak.

Deck List

Follower
Card Cost Quantity
Unicorn Dancer UnicaFollower - Darkness Evolved
Unevolved
At the start of your turn, restore 2 defense to your leader.
Evolved
At the start of your turn, restore 2 defense to your leader.
2 x 3
Date MasamuneFollower - Rise of Bahamut
Unevolved
Enhance (7): Gain +3/+3, Rush, and Bane.
2 x 3
Grimnir, War CycloneFollower - Tempest of the Gods
Unevolved
Ward.
Enhance (10): Deal 1 damage to all enemy followers 4 times.
Evolved
Ward.
3 x 2
RahabFollower - Tempest of the Gods
Unevolved
Ward.
At the end of your turn, gain +1/+0 for each of your remaining play point orbs.
Evolved
Ward.
At the end of your turn, gain +1/+0 for each of your remaining play point orbs.
4 x 3
Sibyl of the WaterwyrmFollower - Tempest of the Gods
Unevolved
Fanfare: Gain an empty play point orb if this card is played on your fifth turn or later.
At the end of your turn, restore 3 defense to your leader if Overflow is active for you.
Evolved
At the end of your turn, restore 3 defense to your leader if Overflow is active for you.
5 x 2
SahaquielFollower - Rise of Bahamut
Unevolved
Fanfare: Put a Neutral follower from your hand into play. Give it Rush, and return it to your hand at the end of your turn.
7 x 3
LuciferFollower - Standard
Unevolved
At the end of your turn, restore 4 defense to your leader.
Evolved
At the end of your turn, deal 4 damage to the enemy leader.
8 x 2
OuroborosFollower - Tempest of the Gods
Unevolved
Fanfare: Deal 3 damage to an enemy.
Last Words: Put an Ouroboros into your hand.
Evolved
Last Words: Put an Ouroboros into your hand.
8 x 2
IsrafilFollower - Tempest of the Gods
Unevolved
Fanfare: Restore 4 defense to your leader.
Whenever this follower attacks, deal 2 damage to all enemies.
Evolved
Whenever this follower attacks, deal 2 damage to all enemies.
9 x 2
BahamutFollower - Rise of Bahamut
Unevolved
Fanfare: Destroy all other followers and amulets. Can't attack the enemy leader if 2 or more enemy followers are in play.
Evolved
Can't attack the enemy leader if 2 or more enemy followers are in play.
10+ x 3
Spell
Card Cost Quantity
Dragon OracleSpell - Standard
Unevolved
Gain an empty play point orb.
Draw a card if Overflow is active for you.
2 x 3
Breath of the SalamanderSpell - Rise of Bahamut
Unevolved
Deal 3 damage to an enemy follower.
Enhance (6): Then deal 2 damage to all enemy followers.
2 x 3
Draconic FervorSpell - Rise of Bahamut
Unevolved
Gain an empty play point orb, draw 2 cards, and restore 3 defense to your leader.
5 x 3
Lightning BlastSpell - Tempest of the Gods
Unevolved
Banish an enemy follower or amulet.
6 x 3
Dragon EmissarySpell - Standard
Unevolved
Put a random card that cost at least 5 play points from your deck into your hand.
Subtract 1 from its cost.
2 x 3