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Abomination Mysteria Aggro/Burn

Last Updated: January 4, 2018

Deck Summary

Deck Cost: 38,300
6 9 6 6 9 4 0 0
1 2 3 4 5 6 7 8+
Followers: 24
Spells: 7
Amulets: 9

Mulligan/Draw Simulator

Deck Overview

[Rotation Format]
(Positive Winrate in Master if played correctly)
Total crafting cost: 38.300

Why Abomination?
- It's good in aggro, I can win more games with Abom around. Tried playing aggro without Abom many times, but proved that it's better with it.

Why Mysteria?
- Perfect 5pp follower that aids your burn potential. ER-Burn lacks on-curve 5pp card, she just fills that slot while actually having a slight "burn" effect.

Wow, 3x Chain Lightning?!
- Many times in the past, I can afford to just Mutagenic-pass my opponent for the burn. CL-pass is not that bad if you can just CL again next turn for a total of 6-8 damage or more, and with that, you win.

No Grand Summoning?
- Nope. I prefer more burns, I feel that GS would be too slow. And GS summons are still board-clearable.

Seriously, why the heck the deck runs a 6/6 that needs an evo point?
- Well... Seriously, it's better than Mage of Nightfall more than it's worse. 1 evo is easier to get than an ES. I've played lots of aggro/burn from WonderDreams, most with Abom around. Simply, Abom can seal a game.

But why 3 of it?
- I rarely bricked them, getting 3 when going second means you can use them all. Getting 1 late game is very rarely a totally-bad scenario for me. Just use the other cards.

Deck List

Amulet
Card Cost Quantity
Witch's CauldronAmulet - Wonderland Dreams
Unevolved
Last Words: Draw a card.
1 x 3
Starseer's TelescopeAmulet - Starforged Legends
Unevolved
Earth Rite: Draw a card. Recover 1 play point.
(This Earth Rite effect doesn't activate unless there is already an allied Earth Sigil in play.)
1 x 3
Silent LaboratoryAmulet - Chronogenesis
Unevolved
Fanfare: Randomly summon 1 of the following: Clay Golem or Zombie.
2 x 3
Follower
Card Cost Quantity
Dwarf AlchemistFollower - Rise of Bahamut
Unevolved
Fanfare: Put an Earth Essence into your hand.
Evolved
Evolve: Put a random card with Earth Rite from your deck into your hand.
2 x 3
Magic IllusionistFollower - Tempest of the Gods
Unevolved
Last Words: Perform Earth Rite: Summon a Magic Illusionist.
Evolved
Last Words: Perform Earth Rite: Summon a Magic Illusionist.
2 x 3
Abomination AwakenedFollower - Wonderland Dreams
Unevolved
Can't attack.
If the number of cards in your hand increases to 9 during your turn, evolve this follower and deal 3 damage to all enemy followers.
Evolved
(Can attack.)
3 x 3
Karl, Pious InstructorFollower - Starforged Legends
Unevolved
Fanfare: Summon an Earth Essence.
Whenever an allied Earth Sigil comes into play, restore 1 defense to your leader.
Evolved
Whenever an allied Earth Sigil comes into play, restore 1 defense to your leader.
3 x 3
Halo GolemFollower - Tempest of the Gods
Unevolved
Earth Rite: Deal 3 damage to an enemy.
4 x 3
Wizardess of OzFollower - Wonderland Dreams
Unevolved
Fanfare: Draw cards until there are 5 cards in your hand. Change the cost of the spells without Spellboost in your hand to 1.
Last Words: At the start of your next turn, banish all spells in your hand.
Evolved
Last Words: At the start of your next turn, banish all spells in your hand.
5 x 3
Mysteria, Magic FounderFollower - Chronogenesis
Unevolved
Fanfare: Give your leader the following effect - Your spells deal +1 damage. (This lasts for the rest of the match.)
5 x 3
Master Mage LeviFollower - Wonderland Dreams
Unevolved
Fanfare: Deal 3 damage to an enemy.
Earth Rite: Deal 3 damage to all enemies instead.
6 x 3
Spell
Card Cost Quantity
Piercing RuneSpell - Rise of Bahamut
Unevolved
Deal 2 damage to an enemy follower, then deal 2 damage to the enemy leader.
If an allied follower evolves, change the cost of this card to 2.
4 x 3
Chain LightningSpell - Chronogenesis
Unevolved
Deal 3 damage to an enemy. Put a Chain Lightning into your hand if you have 3 or less other cards in your hand.
5 x 3
Mutagenic BoltSpell - Tempest of the Gods
Unevolved
Transform all enemy followers into Flame Rats.
6 x 1