Aggro Storm Havencraft (With Lion now)

Last Updated: July 10, 2017
Deck Summary:
Deck Cost: 35,350
3 11 5 6 6 7 2 0
1 2 3 4 5 6 7 8+
Followers: 28
Spells: 2
Amulets: 10
Mulligan/Draw Simulator:

Deck Overview:

Aggro Storm Havencraft (With powerful Wonderland dream cards)

Mulligan:
Sacred Plea
Beastcall Aria
Unicorn Dancer (against aggro)
Snow White/Celestial Arvher (if no other 2pp card)
War Cyclone (if vs aggro and have 2pp follower or amulet)
Blackened Scripture (banish Ward like War Cyclone and Last Word like shadow or Aiela)
Goblinbreaker Teena (if 2nd against neutral)

Reason of Cards:
Urd: Destory storm follower(countdown amulet Falcon or Moon Almiraj) and make it storm again, great against some enemy follower like Rahab and Ancient Elf(Reset it's attack and evoled to attack it) , can destroy and summon 2 Snow White(with last word) and is a NEUTRAL card
Lion: Use neutral card to reduce cost and use on Turn5/6 is a super big threat to enemy, with the amulet follower like Aria, if possible don't use on Tin Soldier and (Tribunal), it waste 1 Tin Soldier and Tin soldier can just summon from playing the amulet

Match up
Forest: Favourable (except they play massive Ward ,Healing and Beauty and Beast)
Sword: Slightly Favourable (except aggro and frog, good with Cinderella Sword though)
Rune: Favourable with D-shift, Unfavourable with Daria & Earth
Dragon: Dragon ramp slow/no ramp or with bad hands and you have good hands you win (if normal ramp dragon and they don't play many healing cards still have chances)
Shadow: Favourable against aggro and midrange, Unfavourable against control
Blood: Favourable against aggro (if they damage themself) , Unfavourable against control/vengeance/spawn
Haven: Slightly Favourable against Ageis/Control/Guardian, Unfavourable against Elana
Neutal/Alice: Unfavourable, this deck is a bit slow than other aggro, hope the cards I replace work more better

Still depend on rank tier deck, but have decent win rate at AA2, give me the suggestion as maybe too few 2 drop, have fun and good luck.

Updated:
To defend neutral aggro and spawn blood, cards are replaced, new cards like Tribunal, Hector and Eagle Man are good for defending

+1 Sacred Plea
-1 Beastcall Aria
-2 Divine Birdsong
+2 Celestial Archer
+2 Goblinbreaker Teena
-2 Priest of Cudgel
-2 Hollow Dogma
+2 Tribunal
+3 Eagle Man
+3 Hector
-1 Garuda
-2 Dark Jeanne
+1 March Hare Teatime
-2 BirdKeeping Disciple
-2 Dance of Death

Deck List:
Follower
Card Cost Quantity
Lyrial, Celestial ArcherFollower - Rise of Bahamut
Evolved
Evolve: Deal 1 damage to an enemy.
2 x 2
Princess Snow WhiteFollower - Wonderland Dreams
Unevolved
Last Words: Summon a Princess Snow White and evolve it. Then that follower loses all of its abilities.
Evolved
Last Words: Summon an unevolved Princess Snow White and evolve it. Then that follower loses all of its abilities.
2 x 2
Unicorn Dancer UnicaFollower - Darkness Evolved
Unevolved
At the start of your turn, restore 2 defense to your leader.
Evolved
At the start of your turn, restore 2 defense to your leader.
2 x 3
Gourmet Emperor KhaizaFollower - Rise of Bahamut
Unevolved
Fanfare: Put an Ultimate Carrot into your hand.
3 x 2
Grimnir, War CycloneFollower - Tempest of the Gods
Unevolved
Ward.
Enhance (10): Deal 1 damage to all enemy followers 4 times.
Evolved
Ward.
3 x 3
Goblinbreaker TeenaFollower - Rise of Bahamut
Evolved
Evolve: Deal 2 damage to an enemy follower. Deal 5 damage instead if it's a Neutral follower.
4 x 2
UrdFollower - Standard
Unevolved
Fanfare: Destroy a follower, and then return it to play.
4 x 2
HectorFollower - Wonderland Dreams
Unevolved
Ward.
Fanfare: Deal 3 damage to an enemy if you have at least 3 Neutral cards in your hand.
Evolved
Ward.
5 x 3
Moon Al-mi'rajFollower - Standard
Unevolved
Storm.
At the end of your turn, fully restore this follower's defense.
Evolved
Storm.
At the end of your turn, fully restore this follower's defense.
6 x 2
Eagle ManFollower - Wonderland Dreams
Unevolved
Ward.
Whenever an allied Neutral follower comes into play, subtract 1 from this card's cost.
Evolved
Ward.
6 x 3
Winged Sentinel GarudaFollower - Darkness Evolved
Unevolved
Fanfare: Subtract 3 from the Countdown of an allied amulet.
Deal 3 damage to the enemy leader.
6 x 2
Lion of the Golden CityFollower - Wonderland Dreams
Unevolved
Fanfare: Put an amulet that costs 5 play points or less from your hand into play. Then destroy that amulet.
Whenever an allied Neutral follower comes into play, subtract 1 from this card's cost.
7 x 2
Amulet
Card Cost Quantity
Sacred PleaAmulet - Standard
Unevolved
Countdown (3)
Last Words: Draw 2 cards.
1 x 3
Beastcall AriaAmulet - Darkness Evolved
Unevolved
Countdown (3)
Last Words: Summon a Holy Falcon and a Holyflame Tiger.
2 x 2
Tribunal of Good and EvilAmulet - Rise of Bahamut
Unevolved
Countdown (3)
Fanfare: Destroy a random enemy follower.
Last Words: Destroy a random enemy follower.
4 x 2
March Hare's TeatimeAmulet - Wonderland Dreams
Unevolved
Countdown (4)
Fanfare: Summon a Tin Soldier.
Last Words: Summon a Tin Soldier.
5 x 3
Spell
Card Cost Quantity
Blackened ScriptureSpell - Standard
Unevolved
Banish an enemy follower with 3 defense or less.
2 x 2
Discussion: