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Rotation Jormungand OTK Rank Master

Last Updated: May 3, 2018

Deck Summary

Deck Cost: 30,950
0 21 7 0 6 3 3 0
1 2 3 4 5 6 7 8+
Followers: 24
Spells: 13
Amulets: 3

Mulligan/Draw Simulator

Deck Overview

Portuguese : Olá meu nome é Daniel, venho mostrar um deck ainda em desenvolvimento com um winrate de 60 porcento. com uma boa vantagem contra algumas classes e perdendo muito fácil.
a sinergia do deck vem do combo de Jormungand e Nacht , sendo dessa forma qualquer banish envolvido pode acabar com o combo. o que torna ainda mais dificil se jogar com o deck. BanderSnatch é uma abertura que é necessaria pra se aplicar o otk. ou para abrir espaço sem gastar evolve. Soul Dominator combinada com a limpeza de board de jormungand pode ganhar bastante ataque e se tornar uma ótima cura combinada a blood drinker na curva 8 após ser jogada pelo lastwords do bandersnatch. Demonic Ram, é uma carta que ajuda a se recompor e não tomar tanto dano das suas magias para ativar o jormungand, e recomendável usar ele só nas curvas 8 pra cima, para consegir se curar. em curva seria algo como, Baphomet (2),Purehearted Singer(3),Hungering Horde,Blood Pact(4), (5) Nacht,(6)Jormungand, (7) BanderSnacht ou SoulDominator , (8) LastWords Snandersnatch, Summon JormunGand ou Soul Dominator, use Drinker e bufe umas dessas cartas com drain, depois explode o que estiver em seu alcance na board inimiga e ataque seu inimigo ou troque com evolve no caso do Jormungand(8) , Curva 9 em diante jogue sempre buscando causar dano a si mesmo e procure usar os demonic ram, e depois se curar usando cartas que cause dano em si mesmo. limpando e causando mais dano no seu inimigo com os efeitos do jormungand até a vida do seu inimigo zerar.
Pro : Shadow,Forest,Dragon,Sword
Cons:Portal,Rune,Heaven
Neutro:Blood
Gameplay:https://www.youtube.com/watch?v=9z6kBbAh_Xo

English: Hello my name is Daniel, I come to show a deck still in development with a 60 percent winrate. with a good advantage against some classes and losing very easy.
the synergy of the deck comes from the combo of Jormungand and Nacht, so any banish involved can end the combo. which makes it even harder to play with the deck. BanderSnatch is an opening that is needed to apply otk. or to open space without spending evolve. Soul Dominator combined with the jormungand board cleaning can gain enough attack and become a great combination cure the blood drinker on turn 8 after being played by bandersnatch's lastwords. Demonic Ram is a card that helps you recover and not take so much damage from your spells to activate jormungand, and it is advisable to use it only in curves 8 up to get healing. in curve would be something like Baphomet (2), Purehearted Singer (3), Hungering Horde, Blood Pact (4), (5) Nacht, (6) Jormungand, (7) BanderSnacht or SoulDominator, (8) LastWords Snandersnatch, Summon JormunGand or Soul Dominator, use Drinker and buff some of those cards with drain, then blow up whatever is in range on the enemy board and attack your enemy or switch with evolve in the case of Jormungand (8), Curve 9 onwards always play looking to cause damage yourself and try to use the demonic ram, and then heal yourself using cards that do damage to yourself. cleansing and inflicting more damage on your enemy with the effects of jormungand until the life of your enemy zeroes.
Pro: Shadow, Forest, Dragon, Sword
Cons: Portal, Rune, Heaven
Gameplay : https://www.youtube.com/watch?v=9z6kBbAh_Xo

Deck List

Follower
Card Cost Quantity
BaphometFollower - Tempest of the Gods
Unevolved
Fanfare: Put a random Bloodcraft follower from your deck into your hand.
2 x 3
Demonic RamFollower - Starforged Legends
Unevolved
Fanfare: Whenever your leader takes damage during your turn, restore 2 defense to your leader until this follower leaves the area.
2 x 3
Happy PigFollower - Chronogenesis
Unevolved
Last Words: Restore 1 defense to your leader.
Evolved
Last Words: Restore 3 defense to your leader.
2 x 3
Purehearted SingerFollower - Starforged Legends
Unevolved
Fanfare and Last Words: Draw a card.
Evolved
Last Words: Draw a card.
3 x 3
BandersnatchFollower - Wonderland Dreams
Unevolved
Rush.
Enhance (7): Gain Last Words: At the start of your next turn, put a follower that costs at least 6 play points from your deck into play.
Evolved
Rush.
5 x 3
NachtFollower - Chronogenesis
Unevolved
Last Words: Give both leaders the following effect - At the end of your turn, deal 1 damage to your leader. (This effect lasts for the rest of the match.)
Evolved
Last Words: Give both leaders the following effect - At the end of your turn, deal 1 damage to your leader. (This effect lasts for the rest of the match.)
5 x 3
JormungandFollower - Starforged Legends
Unevolved
Last Words: Whenever your leader takes damage during your turn, deal 1 damage to all enemies. (This effect is stackable and lasts for the rest of the match.)
Evolved
Last Words: Whenever your leader takes damage during your turn, deal 1 damage to all enemies. (This effect is stackable and lasts for the rest of the match.)
6 x 3
Soul DominatorFollower - Tempest of the Gods
Unevolved
Storm.
Whenever another follower is destroyed, gain +1/+0.
Evolved
Storm.
Whenever another follower is destroyed, gain +1/+0.
7 x 3
Spell
Card Cost Quantity
Blood PactSpell - Standard
Unevolved
Deal 2 damage to your leader.
Draw 2 cards.
2 x 3
Razory ClawSpell - Standard
Unevolved
Deal 2 damage to your leader and 3 damage to an enemy.
2 x 3
Snarling ChainsSpell - Starforged Legends
Unevolved
Deal 1 damage to both leaders.
Then deal 3 damage to an enemy follower.
2 x 3
Moon and SunSpell - Dawnbreak, Nightedge
Unevolved
Choose: Summon either an Amaterasu or a Tsukuyomi.
Enhance (7): Give that follower +3/+3.
3 x 1
Blood Drinker's BrandSpell - Chronogenesis
Unevolved
Deal 4 damage to a follower, give it Drain if it's a Bloodcraft follower.
If Vengeance is active for you, recover 2 play points.
3 x 3
Amulet
Card Cost Quantity
Mask of the Black DeathAmulet - Tempest of the Gods
Unevolved
Countdown (5)
Whenever your leader takes damage, reduce the damage to 0 and subtract the same amount from this amulet's Countdown instead. (If there is more than 1 allied Mask of the Black Death in play, subtract this amount from the Countdown of each.)
2 x 3