|Deck Cost: 23,050|
I am currently sitting at a2, but I will be posting this deck list as the deck I used to get to a1. If you look at my profile I have played about 240 games as only swordcraft as my main class to climb the latter, this deck is extremely fast and burns out quickly. It is best to go seconds but first also works as well.
1st: Because you get a lot more speed for open damage.
2nd: Because you get a lot more evos to work with to spam for more damage which is what you need to hope for.
The concept of the deck is face for days while comboing your little followers to make them into a threat to either trade up or to be able to hit more for face. Depending on their deck (if they are control) go face and take them down early but (if they are aggro as well) control your board against their and manage damage carefully, this deck has very close matchups against aggroblood and storm haven but it's not unwinable.
A hand with at least 1, 1 drop. That is mostly all you need, but then you need to adapt to what you have in your hand.
(All the listed below will be assuming you have a 1 drop in hand with the card I will be listing)
Palace Fencer: Rush for damage, buff your 1 follower asap (obviously)
Maid Leader: Play either turn 3 or turn 4 because you need to rush for damage. But if you have frog in hand, play the 1, then maid leader, then frog, then play the commander you get the following turn. This will now be a tempo deck because frog will cause them lots of issues so you need to clear board as best as possible.
Veteran Lancer: Kind of trash. But play it turn 2.
Princess Vanguard: same concept as Palace Fencer.
Whole-Souled Swing: Save for turn 3, assuming you have a 1 - follower minion, attack the ward and play whole sword swing. It would be best to save it for a big ward Example: Grimnir to have the best value out of the turn.
Depending if you have a commander of officer on the board, or even both:
Snippy Gardener: You have a commander? Holy fuck, let's go. Buff this gardner and you get a 6-5 follower turn 3, this is a beast. And in this meta, nothing can really stomp it unless they soulsquasher you so be careful of that in shadowcraft matchups. Don't go too aggressive if they didn't reveal a soulsquasher yet. Because a 3-4 3-play point minion can still trade up like a a beast.
Fencer: Buff your frog if you have it or buff an officer. Don't buff your ward though, buff the minion that can attack behind it.
Turn 4-5: You turn into a midrange instead of an aggro, but time is still running out you need to do damage and appropriately control the board. And when I mean appropriately I mean destroy enough followers for you to out damage them.
Albert: Face or Tank. Depending on their board go face our destroy their board.
Jenos or Floral: If you go first play Jenos and if you are second you should be able to evolve so play Floral. Then following play luminous mage if you played Floral and if you played Jenos play Albert to control board better.
Tsubaki: Clear only big minions or wards with this card, don't ever just play it on the field. You can always play enhanced Jenos (6) or Alwida's Command for turn 6. Or any other option. Only place her if you are pressuring for kill if the opponent is at 4-6 health left.
This deck is unique in the fact that you play an aggro style in the beginning to throw off your opponent then quickly switch back to Midrange to do lot's of damage in that turn with Albert's and Luminous Mage.
Side Note: Enjoy!
|QuickbladerFollower - Standard||1||x 3|
|Ninja TraineeFollower - Standard||1||x 2|
|VanguardFollower - Standard||1||x 2|
|Palace FencerFollower - Standard||2||x 2|
|Veteran LancerFollower - Standard||2||x 3|
|Maid LeaderFollower - Standard||2||x 2|
|Princess VanguardFollower - Standard||2||x 3|
|FencerFollower - Standard||3||x 2|
|Snippy GardenerFollower - Standard||3||x 2|
|Floral FencerFollower - Standard||4||x 2|
|Jeno, Levin VanguardFollower - Rise of Bahamut||4||x 2|
|Albert, Levin SaberFollower - Rise of Bahamut||5||x 3|
|Luminous MageFollower - Tempest of the Gods||5||x 3|
|TsubakiFollower - Standard||6||x 2|
|Mentor's TeachingsSpell - Darkness Evolved||1||x 2|
|Whole-Souled SwingSpell - Darkness Evolved||2||x 2|
|Alwida's CommandSpell - Standard||6||x 3|