Ptp blood, but i put it here so people will click on it since there is no archetype

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Last Updated: August 11, 2017
Deck Summary:
Deck Cost: 17,750
0 17 6 5 3 3 0 3
1 2 3 4 5 6 7 8+
Followers: 14
Spells: 17
Amulets: 6
Mulligan/Draw Simulator:

Deck Overview:

This is basically the deck from behind the cards video, where he got dominated by ptp blood playing storm haven. Hope you enjoy

Deck List:
Follower
Card Cost Quantity
Bellringer AngelFollower - Standard
Unevolved
Ward.
Last Words: Draw a card.
Evolved
Ward.
Last Words: Draw a card.
2 x 3
Spiderweb ImpFollower - Tempest of the Gods
Unevolved
Ward.
Fanfare: Deal 2 damage to your leader if Vengeance is not active for you.
Evolved
Ward.
2 x 3
Healing AngelFollower - Standard
Unevolved
Fanfare: Restore 2 defense to your leader.
3 x 3
Righteous DevilFollower - Standard
Unevolved
Fanfare: Gain Bane and Drain if Vengeance is active for you.
4 x 2
Phantom CatFollower - Wonderland Dreams
Unevolved
Fanfare: Draw 2 cards. Deal 2 damage to the enemy leader for each Neutral card drawn.
6 x 3
Spell
Card Cost Quantity
Blood PactSpell - Standard
Unevolved
Deal 2 damage to your leader.
Draw 2 cards.
2 x 2
Summon BloodkinSpell - Standard
Unevolved
Summon two Forest Bats.
2 x 3
Hungering HordeSpell - Rise of Bahamut
Unevolved
Choose an enemy follower. Deal 3 damage to it and all enemy followers of the same name.
2 x 3
Altered FateSpell - Standard
Unevolved
Discard your hand. Draw a card for each card you discarded.

2 x 3
Diabolic DrainSpell - Standard
Unevolved
Deal 4 damage to an enemy follower. Then restore 2 defense to your leader.
If Vengeance is active for you, this card costs 4 less.
5 x 3
RevelationSpell - Standard
Unevolved
Deal 8 damage to all followers.
If Vengeance is active for you, this card costs 4 less.
8 x 3
Card Cost Quantity
x 3
Amulet
Card Cost Quantity
Dire BondAmulet - Standard
Unevolved
Countdown (3)
Fanfare: Deal 6 damage to your leader.
At the start of your turn, restore 2 defense to your leader and draw a card.
3 x 3
Path to PurgatoryAmulet - Standard
Unevolved
At the end of your turn, deal 6 damage to all enemies if you have at least 30 shadows.
4 x 3
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