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Everything Ramp

Last Updated: August 2, 2017

Deck Summary

Deck Cost: 89,000
0 6 2 5 5 2 3 17
1 2 3 4 5 6 7 8+
Followers: 32
Spells: 8
Amulets: 0

Mulligan/Draw Simulator

Deck Overview

This deck can do pretty much everything and is surprisingly consistent. With all my Dragon decks I tend to sacrifice the early game to assert dominance in the mid/late. The biggest downfall apart from the cost to craft is when you brick, you brick hard and can almost never recover though that requires getting 0 ramp and having your curve start around 5 and that happens infrequently enough that I haven't bother to adjust it. Feel free to make changes according to your budget/current rank meta. This deck isn't as much of a meme as it seems at first glance mainly because you do have a solid wincon against the most popular decks currently played it's all about the Mulligans really don't be afraid to keep an odin/wrym god against haven and Dragon as you will find it winning more games that it will lose. You have a very strong neutral ramp package with synergistic combos to beat out specific archetypes. Hope you have as much fun as I am running this :)

Deck List

Spell
Card Cost Quantity
Dragon OracleSpell - Standard
Unevolved
Gain an empty play point orb.
Draw a card if Overflow is active for you.
2 x 3
Breath of the SalamanderSpell - Rise of Bahamut
Unevolved
Deal 3 damage to an enemy follower.
Enhance (6): Then deal 2 damage to all enemy followers.
2 x 3
Draconic FervorSpell - Rise of Bahamut
Unevolved
Gain an empty play point orb, draw 2 cards, and restore 3 defense to your leader.
5 x 2
Follower
Card Cost Quantity
Aiela, Dragon KnightFollower - Standard
Unevolved
Last Words: Gain an empty play point orb.
Evolved
Last Words: Gain an empty play point orb.
3 x 2
RahabFollower - Tempest of the Gods
Unevolved
Ward.
At the end of your turn, gain +1/+0 for each of your remaining play point orbs.
Evolved
Ward.
At the end of your turn, gain +1/+0 for each of your remaining play point orbs.
4 x 3
UrdFollower - Standard
Unevolved
Fanfare: Destroy a follower, and then return it to play.
4 x 2
Sibyl of the WaterwyrmFollower - Tempest of the Gods
Unevolved
Fanfare: Gain an empty play point orb if this card is played on your fifth turn or later.
At the end of your turn, restore 3 defense to your leader if Overflow is active for you.
Evolved
At the end of your turn, restore 3 defense to your leader if Overflow is active for you.
5 x 3
Dark Dragoon ForteFollower - Standard
Unevolved
Storm.
This follower can't be attacked if Overflow is active for you.
Evolved
Storm.
This follower can't be attacked if Overflow is active for you.
6 x 2
SahaquielFollower - Rise of Bahamut
Unevolved
Fanfare: Put a Neutral follower from your hand into play. Give it Rush, and return it to your hand at the end of your turn.
7 x 3
LuciferFollower - Standard
Unevolved
At the end of your turn, restore 4 defense to your leader.
Evolved
At the end of your turn, deal 4 damage to the enemy leader.
8 x 2
OdinFollower - Darkness Evolved
Unevolved
Fanfare: Banish an enemy follower or amulet.
8 x 2
IsrafilFollower - Tempest of the Gods
Unevolved
Fanfare: Restore 4 defense to your leader.
Whenever this follower attacks, deal 2 damage to all enemies.
Evolved
Whenever this follower attacks, deal 2 damage to all enemies.
9 x 2
Wyrm God of the SkiesFollower - Wonderland Dreams
Unevolved
Last Words: During your next turn, double the attack and defense of each allied Dragoncraft follower that comes into play.
Evolved
Last Words: During your next turn, double the attack and defense of each allied Dragoncraft follower that comes into play.
9 x 2
BahamutFollower - Rise of Bahamut
Unevolved
Fanfare: Destroy all other followers and amulets. Can't attack the enemy leader if 2 or more enemy followers are in play.
Evolved
Can't attack the enemy leader if 2 or more enemy followers are in play.
10+ x 3
ZeusFollower - Tempest of the Gods
Unevolved
Storm.
Bane.
Ward.
Evolved
Storm.
Bane.
Ward.
10+ x 2
Queen of the Dread SeaFollower - Wonderland Dreams
Unevolved
Fanfare: Change the cost of a Neutral card (excluding Queen of the Dread Sea) and a non-Neutral card in your hand to 0. Then discard all other cards in your hand.
10+ x 2
Genesis DragonFollower - Standard
Unevolved
Storm.
Evolved
Storm.
10+ x 2