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"What a Peculiar Hare!" Neutral Seraph Havencraft

Last Updated: August 2, 2017

Deck Summary

Deck Cost: 32,450
3 14 7 5 3 5 0 3
1 2 3 4 5 6 7 8+
Followers: 16
Spells: 6
Amulets: 18

Mulligan/Draw Simulator

Deck Overview

An unpopular, but really fun combo havencraft deck.

DECK EXPLANATION
Your win con is to play Seraph, and then your carrots and other neutrals while Alice's Adventure is present. It shouldn't be used only as a combo piece, but also as a countdown reducer. Urd is an extremely important and versatile card, as it can be used with many other cards; it can be used on Snow White and Regal Falcon for more trades, Ultimate Carrot for more carrots, an evolved buffed enemy follower, or any nuetral so you can proc Alice's Adventure twice. I only put 1 Lion of the Golden City, because it's an unreliable mulligan, requires an amulet in hand, and is hard to manage board space with, although it still goes with the neutralcraft theme. Obvious bad matchups include control earth rite runecraft and ramp dragoncraft, because they can banish your Seraph.
Hope that you draw Tribunal or Themis against Bloodcraft, though....

Edit: I noticed that it needed more drawpower, so I added 2 Monks of Purification, and one more Uriel. Also, I added a third Alice's Adventure because it was too inconsistent, and took out one Urd, because the comboes were unreliable(Urd + Snow White took up too much board space, Regal Falcon pops on turn 5 while Urd costs 4), and one Beastcall Aria and Lion of the Golden City because they also took up too much board space. Oh yeah, and Grimnir was nerfed, and you want to end the game by turn 9, so I cut him.

Deck List

Amulet
Card Cost Quantity
Sacred PleaAmulet - Standard
Unevolved
Countdown (3)
Last Words: Draw 2 cards.
1 x 3
Beastcall AriaAmulet - Darkness Evolved
Unevolved
Countdown (3)
Last Words: Summon a Holy Falcon and a Holyflame Tiger.
2 x 2
Alice's AdventureAmulet - Wonderland Dreams
Unevolved
Whenever an allied Neutral follower comes into play, subtract 1 from the Countdown of all allied amulets.
2 x 3
Divine BirdsongAmulet - Standard
Unevolved
Countdown (2)
Last Words: Summon a Regal Falcon.
3 x 2
Tribunal of Good and EvilAmulet - Rise of Bahamut
Unevolved
Countdown (3)
Fanfare: Destroy a random enemy follower.
Last Words: Destroy a random enemy follower.
4 x 2
March Hare's TeatimeAmulet - Wonderland Dreams
Unevolved
Countdown (4)
Fanfare: Summon a Tin Soldier.
Last Words: Summon a Tin Soldier.
5 x 3
Enstatued SeraphAmulet - Darkness Evolved
Unevolved
Countdown (1)
Last Words: Summon an Awakened Seraph.
8 x 3
Follower
Card Cost Quantity
Lyrial, Celestial ArcherFollower - Rise of Bahamut
Evolved
Evolve: Deal 1 damage to an enemy.
2 x 3
Princess Snow WhiteFollower - Wonderland Dreams
Unevolved
Last Words: Summon a Princess Snow White and evolve it. Then that follower loses all of its abilities.
Evolved
Last Words: Summon an unevolved Princess Snow White and evolve it. Then that follower loses all of its abilities.
2 x 3
Gourmet Emperor KhaizaFollower - Rise of Bahamut
Unevolved
Fanfare: Put an Ultimate Carrot into your hand.
3 x 3
Angelic KnightFollower - Wonderland Dreams
Unevolved
Ward.
Fanfare: Give +1/+0 to an allied follower.
Evolved
Ward.
3 x 2
UrdFollower - Standard
Unevolved
Fanfare: Destroy a follower, and then return it to play.
4 x 1
UrielFollower - Rise of Bahamut
Unevolved
Fanfare: Put a random amulet from your deck into your hand.
4 x 2
Monk of PurificationFollower - Wonderland Dreams
Unevolved
Fanfare: Put 2 Monastic Holy Waters into your hand.
6 x 2
Spell
Card Cost Quantity
Blackened ScriptureSpell - Standard
Unevolved
Banish an enemy follower with 3 defense or less.
2 x 3
Themis's DecreeSpell - Standard
Unevolved
Destroy all followers.
6 x 3