Guardian Forestcraft

Last Updated: July 16, 2017
Deck Summary:
Deck Cost: 10,700
6 8 8 6 7 5 0 0
1 2 3 4 5 6 7 8+
Followers: 28
Spells: 10
Amulets: 2
Mulligan/Draw Simulator:

Deck List:
Follower
Card Cost Quantity
DryadFollower - Tempest of the Gods
Unevolved
Clash: Give the enemy follower -1/-0.
Evolved
Clash: Give the enemy follower -1/-0.
2 x 3
Crystalia LilyFollower - Rise of Bahamut
Unevolved
Enhance (6): Transform an enemy follower into a Snowman.
2 x 2
Elven Princess MageFollower - Standard
Evolved
Evolve: Put two Fairies into your hand and change their cost to 0.
4 x 2
Verdant StewardFollower - Darkness Evolved
Unevolved
Ward.
Last Words: Put two Fairies into your hand.
Evolved
Ward.
Last Words: Put two Fairies into your hand.
5 x 2
Pegasus ElfFollower - Rise of Bahamut
Unevolved
Fanfare: Change an enemy follower's defense to 1.
Evolved
Evolve: Deal 1 damage to an enemy follower.
5 x 2
Fairy KnightFollower - Standard
Unevolved
Rush.
Fanfare: Put a Fairy into your hand.
Evolved
Rush.
4 x 3
Elf Knight CynthiaFollower - Darkness Evolved
Unevolved
Whenever another allied follower attacks, give it +1/+0.
Evolved
Evolve: Summon 2 Fairies.
Whenever another allied follower attacks, give it +1/+0.
6 x 1
MaahesFollower - Rise of Bahamut
Unevolved
Ward.
Fanfare: Deal 2 damage to all enemies if at least 2 other cards were played this turn.
Evolved
Ward.
6 x 1
Crystalia AerinFollower - Tempest of the Gods
Unevolved
Ward.
Fanfare: Restore 3 defense to your leader.
Enhance (8): Recover 1 evolution point.
Evolved
Ward.
6 x 3
Jungle WardenFollower - Tempest of the Gods
Unevolved
Ward.
Enhance (10): Summon a Jungle Warden. Then give all allied Jungle Wardens Storm.
Evolved
Ward.
5 x 2
Yuel the AncientFollower - Darkness Evolved
Evolved
At the end of your turn, deal 1 damage to a random enemy follower two times.
4 x 1
Magical Fairy, LilacFollower - Wonderland Dreams
Unevolved
Clash: Destroy the enemy follower. Then remove this follower's Clash ability.
Evolved
Clash: Destroy the enemy follower. Then remove this follower's Clash ability.
3 x 2
ArcherFollower - Standard
Unevolved
Whenever another allied follower comes into play, deal 1 damage to a random enemy follower.
Evolved
Whenever another allied follower comes into play, deal 1 damage to a random enemy follower.
3 x 2
Beetle WarriorFollower - Tempest of the Gods
Unevolved
Fanfare: Gain +1/+1 and Storm if at least 2 other cards were played this turn.
3 x 2
Amulet
Card Cost Quantity
Man-Eating MangroveAmulet - Tempest of the Gods
Unevolved
Countdown (2)
Whenever an enemy follower attacks your leader, deal 2 damage to that follower.
3 x 2
Spell
Card Cost Quantity
Nature's GuidanceSpell - Standard
Unevolved
Return an allied follower or amulet to your hand.
Draw a card.
1 x 3
Sylvan JusticeSpell - Standard
Unevolved
Deal 2 damage to an enemy follower.
Put a Fairy into your hand.
2 x 3
Entangling VinesSpell - Rise of Bahamut
Unevolved
Give an enemy follower -10/-0 until the end of the turn.
Enhance (5): Destroy it instead.
1 x 3
Will of the ForestSpell - Standard
Unevolved
Deal 1 damage to a random enemy follower X times. X equals the number of cards in your hand.
5 x 1
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