JCG OPEN Vol.49 B 1st Place: Aggro Bloodcraft

Last Updated: January 10, 2017
Deck Summary:
Deck Cost: 6,600
5 17 6 6 2 4 0 0
1 2 3 4 5 6 7 8+
Followers: 22
Spells: 16
Amulets: 2
Mulligan/Draw Simulator:

Deck List:
Follower
Card Cost Quantity
Ambling WraithFollower - Standard
Unevolved
Fanfare: Deal 1 damage to both leaders.
1 x 3
Cursebrand VampireFollower - Standard
Unevolved
Fanfare: Gain +1/+1 if Vengeance is active for you.
1 x 2
Blood WolfFollower - Standard
Unevolved
Storm.
Fanfare: Deal 2 damage to your leader.
Evolved
Storm.
2 x 3
Vania, Vampire PrincessFollower - Darkness Evolved
Unevolved
Whenever an allied Forest Bat comes into play, deal 1 damage to the enemy leader.
Evolved
Evolve: Summon a Forest Bat.
Whenever an allied Forest Bat comes into play, deal 1 damage to the enemy leader.
2 x 3
Yurius, Levin DukeFollower - Rise of Bahamut
Unevolved
Whenever an enemy follower comes into play, deal 1 damage to enemy leader.
Evolved
Whenever an enemy follower comes into play, deal 1 damage to enemy leader.
2 x 3
Goblin MageFollower - Rise of Bahamut
Unevolved
Fanfare: Put a random follower that costs 2 play points or less from your deck into your hand.
3 x 3
Veight, Vampire NobleFollower - Rise of Bahamut
Unevolved
Ward.
Clash: Summon a Forest Bat
Evolved
Ward.
Clash: Summon a Forest Bat
3 x 3
Imp LancerFollower - Standard
Unevolved
Storm.
Evolved
Storm.
6 x 2
Spell
Card Cost Quantity
Razory ClawSpell - Standard
Unevolved
Deal 2 damage to your leader and 3 damage to an enemy.
2 x 3
Summon BloodkinSpell - Standard
Unevolved
Summon two Forest Bats.
2 x 3
Demonic StrikeSpell - Standard
Unevolved
Deal 3 damage to an enemy.
4 x 3
Night HordeSpell - Standard
Unevolved
Summon two Forest Bats.
Deal X damage to an enemy follower. X equals the number of Forest Bats you have in play.
4 x 3
Dance of DeathSpell - Darkness Evolved
Unevolved
Destroy an enemy follower.
Deal 2 damage to the enemy leader.
5 x 2
Demonic StormSpell - Standard
Unevolved
Deal 3 damage to all allies and enemies.
6 x 2
Amulet
Card Cost Quantity
Vampiric FortressAmulet - Darkness Evolved
Unevolved
At the end of your turn, summon a Forest Bat if an allied Forest Bat is in play. If there were four cards in your area when the turn ended, destroy this amulet and deal X damage to the enemy leader. X equals the number of allied Forest Bats in play.
2 x 2
Discussion: