Last Updated: January 25, 2017
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Deck Summary
Deck Cost: 29,150
6
12
3
3
5
4
2
5
1
2
3
4
5
6
7
8+
Followers: 24
Spells: 16
Amulets: 0
Mulligan/Draw Simulator
Deck List
Follower
Card
Cost
Quantity
Elf Child May Follower - Standard
Unevolved Fanfare: Deal 1 damage to a random enemy follower.
1
x 3
Fairy Whisperer Follower - Standard
Unevolved Fanfare: Put two Fairies into your hand.
2
x 3
Rhinoceroach Follower - Standard
Unevolved Storm. Fanfare: For each other card played this turn, gain +1/+0 until the end of the turn.
Evolved Storm.
2
x 3
Ancient Elf Follower - Standard
Unevolved Ward. Fanfare: Return other allied followers to your hand. Gain +1/+1 for each follower returned.
Evolved Ward.
3
x 3
Elven Princess Mage Follower - Standard
Evolved Evolve: Put two Fairies into your hand and change their cost to 0.
4
x 3
Fortunehunter Feena Follower - Rise of Bahamut
Evolved Evolve: Put a Goblin Mage into your hand and change its cost to 0.
5
x 3
Fairy Beast Follower - Standard
Unevolved Fanfare: Restore X defense to your leader. X equals the number of cards in your hand.
6
x 2
Maahes Follower - Rise of Bahamut
Unevolved Ward. Fanfare: Deal 2 damage to all enemies if at least 2 other cards were played this turn.
Evolved Ward.
6
x 2
White Wolf of Eldwood Follower - Rise of Bahamut
Unevolved Rush. Last Words: Randomly put one of the highest-cost Forestcraft cards (excluding White Wolf of Eldwood) from your deck into your hand at the start of your next turn. Change its cost to 0.
Evolved Rush. Last Words: Randomly put one of the highest-cost Forestcraft cards (excluding White Wolf of Eldwood) from your deck into your hand at the start of your next turn. Change its cost to 0.
8
x 2
Spell
Card
Cost
Quantity
Fairy Circle Spell - Standard
Unevolved Put two Fairies into your hand.
1
x 3
Sylvan Justice Spell - Standard
Unevolved Deal 2 damage to an enemy follower. Put a Fairy into your hand.
2
x 3
Glimmering Wings Spell - Darkness Evolved
Unevolved Draw a card. If at least 2 other cards were played this turn, draw 2 instead.
2
x 3
Will of the Forest Spell - Standard
Unevolved Deal 1 damage to a random enemy follower X times. X equals the number of cards in your hand.
5
x 2
Homecoming Spell - Standard
Unevolved Return all followers to the players' hands.
7
x 2
Silver Bolt Spell - Standard
Unevolved Draw a card. Then deal X damage to an enemy. X equals the number of cards in your hand.
9
x 3