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Sterling Archer

Last Updated: December 26, 2016
Sterling Archer

Deck Summary

Deck Cost: 14,100
10 10 3 5 4 6 2 0
1 2 3 4 5 6 7 8+
Followers: 32
Spells: 8
Amulets: 0

Mulligan/Draw Simulator

Alternate Artwork
Sterling Archer

Deck List

Follower
Card Cost Quantity
Water FairyFollower - Standard
Unevolved
Last Words: Put a Fairy into your hand.
Evolved
Last Words: Put a Fairy into your hand.
1 x 2
Elf Child MayFollower - Standard
Unevolved
Fanfare: Deal 1 damage to a random enemy follower.
1 x 3
Fairy WhispererFollower - Standard
Unevolved
Fanfare: Put two Fairies into your hand.
2 x 3
Blessed Fairy DancerFollower - Standard
Unevolved
Fanfare: Give +1/+0 to all allied followers until the end of this turn.
2 x 2
RhinoceroachFollower - Standard
Unevolved
Storm.
Fanfare: For each other card played this turn, gain +1/+0 until the end of the turn.
Evolved
Storm.
2 x 1
Elf Girl LizaFollower - Darkness Evolved
Unevolved
Fanfare: All allied followers can't be damaged by spells and effects until the start of your next turn.
2 x 1
Waltzing FairyFollower - Standard
Unevolved
Fanfare and Last Words: Put a Fairy into your hand.
Evolved
Last Words: Put a Fairy into your hand.
3 x 2
Ancient ElfFollower - Standard
Unevolved
Ward.
Fanfare: Return other allied followers to your hand. Gain +1/+1 for each follower returned.
Evolved
Ward.
3 x 1
Elven Princess MageFollower - Standard
Evolved
Evolve: Put two Fairies into your hand and change their cost to 0.
4 x 3
Yuel the AncientFollower - Darkness Evolved
Evolved
At the end of your turn, deal 1 damage to a random enemy follower two times.
4 x 2
Robin HoodFollower - Standard
Unevolved
Whenever an enemy follower attacks, deal 1 damage to it.
Evolved
Whenever an enemy follower attacks, deal 1 damage to it.
5 x 1
Verdant StewardFollower - Darkness Evolved
Unevolved
Ward.
Last Words: Put two Fairies into your hand.
Evolved
Ward.
Last Words: Put two Fairies into your hand.
5 x 2
Crystalia TiaFollower - Darkness Evolved
Unevolved
Fanfare: Summon a Crystalia Eve. Give it Ward and evolve it if at least 2 other cards were played this turn.
5 x 1
Elf TrackerFollower - Standard
Unevolved
Fanfare: Deal 1 damage to a random enemy follower two times.
6 x 2
Master of the CanopiesFollower - Darkness Evolved
Unevolved
Fanfare: Gain +1/+1 for each card in your hand.
6 x 2
Elf Knight CynthiaFollower - Darkness Evolved
Unevolved
Whenever another allied follower attacks, give it +1/+0.
Evolved
Evolve: Summon 2 Fairies.
Whenever another allied follower attacks, give it +1/+0.
6 x 1
Grand Archer SelwynFollower - Darkness Evolved
Unevolved
Fanfare: Choose an enemy follower. It can't attack next turn. If that follower has 3 attack or less, return it to the opponent's hand instead.
6 x 1
Forest ArchelonFollower - Standard
Unevolved
Fanfare: All enemy followers in play lose the ability to attack next turn if at least 2 other cards were played this turn.
7 x 2
Spell
Card Cost Quantity
Nature's GuidanceSpell - Standard
Unevolved
Return an allied follower or amulet to your hand.
Draw a card.
1 x 2
Fairy CircleSpell - Standard
Unevolved
Put two Fairies into your hand.
1 x 3
Sylvan JusticeSpell - Standard
Unevolved
Deal 2 damage to an enemy follower.
Put a Fairy into your hand.
2 x 3