Budget OTK Roach

Last Updated: August 11, 2017
Deck Summary:
Deck Cost: 7,700
12 15 5 3 5 0 0 0
1 2 3 4 5 6 7 8+
Followers: 15
Spells: 22
Amulets: 3
Mulligan/Draw Simulator:

Deck Overview:

Making Forest Great Again<

This is a more aggro variant of OTK Roach, which doesn't run wolf or even the neutral package. It focuses on dealing with the more aggro-centric threats presented by Ambush Sword and Carabosse Blood in the earlygame.

Most problems I had in the past with OTK Roach is how easily the hand can clog up. This list lets you have tempo plays without overdrawing, and also punishes misplays easily.

Why no Ancient Elf?
-less synergy with Wood of Brambles
-dependent on Fairy Circle/ May
-budget list

Why no Elf Twin's Assault?
-horrible on turn two
-horrible on turn three (if you go first)
-super inconsistent

Why no White Wolf?
-Too slow, playing it on an empty board is suicidal
-Can't deal with most top-ends like Albert (just kills you right?), Shadow's board states, Dragon's big things, or Aegis

Why Angelic Barrage?
-Carabosse Bats, Ambush sword and Shadow

Why Pixie Mischief?
-Synergy with May, WoB and Roach
-Cheap removal

I'm always play-testing and tweaking my decks, so please comment if you have any ideas!

Deck List:
Card Cost Quantity
Elf Child MayFollower - Standard
Fanfare: Deal 1 damage to a random enemy follower.
1 x 3
RhinoceroachFollower - Standard
Fanfare: For each other card played this turn, gain +1/+0 until the end of the turn.
2 x 3
Goblin MageFollower - Rise of Bahamut
Fanfare: Put a random follower that costs 2 play points or less from your deck into your hand.
3 x 3
Elven Princess MageFollower - Standard
Evolve: Put two Fairies into your hand and change their cost to 0.
4 x 3
Fortunehunter FeenaFollower - Rise of Bahamut
Evolve: Put a Goblin Mage into your hand and change its cost to 0.
5 x 3
Card Cost Quantity
Fairy CircleSpell - Standard
Put two Fairies into your hand.
1 x 3
Nature's GuidanceSpell - Standard
Return an allied follower or amulet to your hand.
Draw a card.
1 x 3
Angelic SnipeSpell - Standard
Deal 1 damage to an enemy.

1 x 3
Sylvan JusticeSpell - Standard
Deal 2 damage to an enemy follower.
Put a Fairy into your hand.
2 x 3
Pixie MischiefSpell - Standard
Return an allied follower or amulet to your hand.
Return a random enemy follower to the opponent's hand.
2 x 3
Glimmering WingsSpell - Darkness Evolved
Draw a card. If at least 2 other cards were played this turn, draw 2 instead.
2 x 3
Angelic BarrageSpell - Standard
Deal 1 damage to all enemies.

3 x 2
Will of the ForestSpell - Standard
Deal 1 damage to a random enemy follower X times. X equals the number of cards in your hand.
5 x 2
Card Cost Quantity
Wood of BramblesAmulet - Wonderland Dreams
Countdown (2)
Fanfare: Put 2 Fairies into your hand.
Give all allied followers in play and all allied followers that come into play Clash: Deal 1 damage to the enemy follower.
2 x 3