57.2% D-Shift

Official Japan Tournament Decks!
Last Updated: August 24, 2017
Deck Summary:
Deck Cost: 15,750
6 14 5 5 2 0 0 8
1 2 3 4 5 6 7 8+
Followers: 9
Spells: 28
Amulets: 3
Mulligan/Draw Simulator:

Deck Overview:

===-------------------------INTRO--------------------------===
Hi there!

This is the deck that i use to have non-competitive fun.

Even though i play this deck for fun, after playing it for a good while and having relative success, i grew curious how well it would perform in ranked.

I came up with 57.2% over 50 games, so i decided to share it!

Disclaimer: Ive played a LOT of D-shift, you WILL need practice with this deck to reach 57.2% WR.

===--------------------MULLIGAN-------------------------===

Great: Insight
Enchanted Library
Timeworn Mage Levi
Wind Blast

Good: Dimension Shift
Magic Missile
Merlin
Kaleidoscopic Glow
Fire Chain

BAD: Sorcery Cache
Harnessed Flame
Harnessed Glass
Fiery Embrace
Flame Destroyer

===--------------------Important Tips---------------------===

Sorcery Cache:
Most people save it for dimension shift only, this isnt a exactly mistake but this card is a lot more flexible given the chance.

Do not be afraid of using it on Fire Chain if it can clear the board. You can also use it on a low cost Flame destroyer if it gives you the board, even if you dont have Dimension Shift ready, spending a Flame destroyer that way is fine, you can win with Flame/Glass.

Lastly do not use it on Fiery Embrace or Wind Blast, even if it seems like a good play at the time, this is far too much of a value loss, dont even consider it.

Evolution points Merlin or Levi?:
In the case in wich you have to decide to evolve either levi or merlin it depends on the situation.

If levi can clear the board and merlin cannot, you pick levi.
If both can clear the board and you wont overdraw, pick merlin, if you do overdraw pick levi.
If the board is clear, pick levi because merlin cant attack and use Crimson Sorcery on the opponent face.

Fire Chain:

Againts Swordcraft:
It could be a Vagabond Frog deck, Fire Chain is your ONLY way to survive this deck.

Againts Forestcraft:
Your single target removal will have a hard time dealing with a massive amount of 1/1 fairies, you will need it.

Flow of the game/ Priorities:

1: DONT OVERDRAW
2: Keep the board clear of huge threats (3 dmg+)
3: Spell Boost Dimension Shift

Thats all folks, have fun!!

Deck List:
Spell
Card Cost Quantity
Angelic SnipeSpell - Standard
Unevolved
Deal 1 damage to an enemy.

1 x 3
InsightSpell - Standard
Unevolved
Draw a card.
1 x 3
Magic MissileSpell - Standard
Unevolved
Deal 1 damage to an enemy.
Draw a card.
2 x 3
Wind BlastSpell - Standard
Unevolved
Deal 1 damage to an enemy follower.
Spellboost: Deal 1 more.
2 x 3
Kaleidoscopic GlowSpell - Standard
Unevolved
Return a card that costs 2 play points or less to the player's hand.
Draw a card.
2 x 2
Sorcery CacheSpell - Standard
Unevolved
Spellboost a card in your hand 2 times.
Draw a card.
3 x 3
Fire ChainSpell - Standard
Unevolved
Deal 1 damage to a random enemy follower 1 time.
Spellboost: Repeat once more.
4 x 3
Fate's HandSpell - Standard
Unevolved
Draw 2 cards.
Subtract 0 from the cost of this card.
Spellboost: Subtract 1 more.
5 x 2
Fiery EmbraceSpell - Standard
Unevolved
Destroy an enemy follower.
Subtract 0 from the cost of this card.
Spellboost: Subtract 1 more.
8 x 3
Dimension ShiftSpell - Standard
Unevolved
Gain an extra turn after this one.
Subtract 0 from the cost of this card.
Spellboost: Subtract 1 more.
10+ x 3
Follower
Card Cost Quantity
Timeworn Mage LeviFollower - Darkness Evolved
Evolved
Evolve: Put a Crimson Sorcery into your hand.
2 x 3
Harnessed FlameFollower - Standard
Unevolved
Whenever this follower attacks, deal 2 damage to the enemy leader.
At the start of your turn, this follower combines with an allied Harnessed Glass to become Flame and Glass.
Evolved
Whenever this follower attacks, deal 2 damage to the enemy leader.
At the start of your turn, this follower combines with an allied Harnessed Glass to become Flame and Glass.
3 x 1
Harnessed GlassFollower - Standard
Unevolved
Whenever this follower attacks, deal 1 damage to all enemy followers.
At the start of your turn, this follower combines with an allied Harnessed Flame to become Flame and Glass.
Evolved
Whenever this follower attacks, deal 1 damage to all enemy followers.
At the start of your turn, this follower combines with an allied Harnessed Flame to become Flame and Glass.
3 x 1
MerlinFollower - Standard
Unevolved
Fanfare: Put a random spell with Spellboost from your deck into your hand.
Whenever this follower attacks, spellboost the cards in your hand.
Evolved
Evolve: Put a random spell with Spellboost from your deck into your hand.
Whenever this follower attacks, spellboost the cards in your hand.
4 x 2
Flame DestroyerFollower - Standard
Unevolved
Subtract 0 from the cost of this card.
Spellboost: Subtract 1 more.
10+ x 2
Amulet
Card Cost Quantity
Enchanted LibraryAmulet - Tempest of the Gods
Unevolved
Countdown (2)
At the end of your turn, put a random spell from your deck into your hand.
2 x 3
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