JCG OPEN Vol.48 B

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JCG OPEN Vol.48 B
What is the JCG Open?
What is the JCG Open?

JCG is a Japan based official Shadowverse tournament. The tournament is hosted online where the winner gets a limited edition in game flair.  The following is the class distribution of participants and the first place deck lists. 

More info: JCG Shadowverse

Tournament Information

Tournament NameJCG OPEN Vol.48 B
Tournament Date1/07
Number of Participants256 Players

Class Distribution
ClassGroup StageTop 16

Forestcraft
91 Players
(35.55%)
9 Players
(56.25%)

Swordcraft
44 Players
(17.19%)
3 Players
(18.75%)

Runecraft
155 Players
(60.55%)
9 Players
(56.25%)

Dragoncraft
33 Players
(12.89%)
2 Players
(12.50%)

Shadowcraft
46 Players
(17.97%)
2 Players
(12.50%)

Bloodcraft
70 Players
(27.34%)
4 Players
(25.00%)

Havencraft
73 Players
(28.52%)
3 Players
(18.75%)
Tournament Winner Deck lists
Storm Havencraft
JCG OPEN Vol.48 B 1st Place: Storm Havencraft
Deck Summary:
Generate Deck Code
Deck Class:
Havencraft
Deck Cost:
7,350
Deck Cost Distrubution:
JCG OPEN Vol.48 B 1st Place: Storm Havencraft
Deck List:
* Click on table headers to sort
Amulet
Card Cost Quantity
Pinion Prayer
Pinion PrayerAmulet
Pinion Prayer
Unevolved
Countdown (2)
Last Words: Summon a Holy Falcon.
1 x 3
Sacred Plea
Sacred PleaAmulet
Sacred Plea
Unevolved
Countdown (3)
Last Words: Draw 2 cards.
1 x 3
Beastcall Aria
Beastcall AriaAmulet
Beastcall Aria
Unevolved
Countdown (3)
Last Words: Summon a Holy Falcon and a Holyflame Tiger.
2 x 3
Divine Birdsong
Divine BirdsongAmulet
Divine Birdsong
Unevolved
Countdown (2)
Last Words: Summon a Regal Falcon.
3 x 3
Follower
Card Cost Quantity
Unicorn Dancer Unica Unevolved
Unicorn Dancer UnicaFollower
Unicorn Dancer Unica Unevolved
Unevolved
At the start of your turn, restore 2 defense to your leader.
Evolved
At the start of your turn, restore 2 defense to your leader.
2 x 2
Heavenly Hound Unevolved
Heavenly HoundFollower
Heavenly Hound Unevolved
Unevolved
Fanfare: Gain +0/+2 and Ward if an evolved allied follower is in play.
2 x 3
Luxwing Reno Unevolved
Luxwing RenoFollower
Luxwing Reno Unevolved
Unevolved
Clash: Deal 1 damage to the enemy leader.
Evolved
Evolve: Deal 1 damage to the enemy leader.
Clash: Deal 1 damage to the enemy leader.
2 x 3
Temple Defender Unevolved
Temple DefenderFollower
Temple Defender Unevolved
Unevolved
Ward.
During the opponent's turn, subtract 1 from any damage dealt to this follower.
Evolved
Ward.
During the opponent's turn, subtract 1 from any damage dealt to this follower.
3 x 3
Priest of the Cudgel Unevolved
Priest of the CudgelFollower
Priest of the Cudgel Unevolved
Evolved
Evolve: Banish an enemy follower with 3 or less defense.
4 x 3
Veteran Tamer Unevolved
Veteran TamerFollower
Veteran Tamer Unevolved
Unevolved
Fanfare: Summon a Beastly Vow.
4 x 3
Ancient Lion Spirit Unevolved
Ancient Lion SpiritFollower
Ancient Lion Spirit Unevolved
Evolved
Evolve: Deal 2 damage to all enemy followers.
5 x 2
Winged Sentinel Garuda Unevolved
Winged Sentinel GarudaFollower
Winged Sentinel Garuda Unevolved
Unevolved
Fanfare: Subtract 3 from the Countdown of an allied amulet.
Deal 3 damage to the enemy leader.
6 x 3
Valhallan General Unevolved
Valhallan GeneralFollower
Valhallan General Unevolved
Unevolved
Fanfare: Give an allied follower +3/+3 and Rush.
6 x 2
Spell
Card Cost Quantity
Hallowed Dogma
Hallowed DogmaSpell
Hallowed Dogma
Unevolved
Subtract 2 from the Countdown of an allied amulet.
Draw a card.
2 x 2
Blackened Scripture
Blackened ScriptureSpell
Blackened Scripture
Unevolved
Banish an enemy follower with 3 defense or less.
2 x 2
Roach Forestcraft
JCG OPEN Vol.48 B 1st Place: Roach Forestcraft
Deck Summary:
Generate Deck Code
Deck Class:
Forestcraft
Deck Cost:
18,200
Deck Cost Distrubution:
JCG OPEN Vol.48 B 1st Place: Roach Forestcraft
Deck List:
* Click on table headers to sort
Follower
Card Cost Quantity
Goblin Unevolved
GoblinFollower
Goblin Unevolved
1 x 3
Water Fairy Unevolved
Water FairyFollower
Water Fairy Unevolved
Unevolved
Last Words: Put a Fairy into your hand.
Evolved
Last Words: Put a Fairy into your hand.
1 x 3
Elf Child May Unevolved
Elf Child MayFollower
Elf Child May Unevolved
Unevolved
Fanfare: Deal 1 damage to a random enemy follower.
1 x 3
Rhinoceroach Unevolved
RhinoceroachFollower
Rhinoceroach Unevolved
Unevolved
Storm.
Fanfare: For each other card played this turn, gain +1/+0 until the end of the turn.
Evolved
Storm.
2 x 3
Goblin Mage Unevolved
Goblin MageFollower
Goblin Mage Unevolved
Unevolved
Fanfare: Put a random 2-play point follower from your deck into your hand.
3 x 3
Ancient Elf Unevolved
Ancient ElfFollower
Ancient Elf Unevolved
Unevolved
Ward.
Fanfare: Return other allied followers to your hand. Gain +1/+1 for each follower returned.
Evolved
Ward.
3 x 3
Elven Princess Mage Unevolved
Elven Princess MageFollower
Elven Princess Mage Unevolved
Evolved
Evolve: Put two Fairies into your hand and change their cost to 0.
4 x 3
Fortunehunter Feena Unevolved
Fortunehunter FeenaFollower
Fortunehunter Feena Unevolved
Evolved
Evolve: Put a Goblin Mage into your hand and change its cost to 0.
5 x 3
Spell
Card Cost Quantity
Angelic Snipe
Angelic SnipeSpell
Angelic Snipe
Unevolved
Deal 1 damage to an enemy.

1 x 1
Nature's Guidance
Nature's GuidanceSpell
Nature's Guidance
Unevolved
Return an allied follower or amulet to your hand.
Draw a card.
1 x 3
Fairy Circle
Fairy CircleSpell
Fairy Circle
Unevolved
Put two Fairies into your hand.
1 x 3
Sylvan Justice
Sylvan JusticeSpell
Sylvan Justice
Unevolved
Deal 2 damage to an enemy follower.
Put a Fairy into your hand.
2 x 3
Pixie Mischief
Pixie MischiefSpell
Pixie Mischief
Unevolved
Return an allied follower or amulet to your hand.
Return a random enemy follower to the opponent's hand.
2 x 1
Selwyn’s Command
Selwyn’s CommandSpell
Selwyn’s Command
Unevolved
Summon a Skystride Raptor.
Enhance (8): Then put a Grand Archer Selwyn into your hand and change its cost to 0.
3 x 1
Dance of Death
Dance of DeathSpell
Dance of Death
Unevolved
Destroy an enemy follower.
Deal 2 damage to the enemy leader.
5 x 1
Will of the Forest
Will of the ForestSpell
Will of the Forest
Unevolved
Deal 1 damage to a random enemy follower X times. X equals the number of cards in your hand.
5 x 3
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