Starforged Legends Cards

Starforged Legends
Card Effect and Overview
Perseus Perseus
Swordcraft

Evolved:
Evolve: Gain +1/+0 and Ward if there are at least 4 allied Swordcraft followers in play.
Zodiac Demon Zodiac Demon
Neutral
Unevolved:
Fanfare: Put a follower that originally costs 7 play points or less from your hand into play and destroy it. Deal X damage to a random enemy follower. If no enemy followers are in play, deal X damage to the enemy leader instead. X equals the attack of the destroyed allied follower.
Mr. Full Moon Mr. Full Moon
Neutral
Unevolved:
Fanfare: Randomly change the attack of 1 of the strongest enemy followers in play to 1.
Serpent Serpent
Bloodcraft
Medusiana Medusiana
Bloodcraft
Unevolved:
Rush.
Bane. Can attack up to 3 times per turn.

Evolved:
Rush.
Bane. Can attack up to 3 times per turn.
Venomfang Medusa Venomfang Medusa
Bloodcraft
Unevolved:
Fanfare: Summon a Serpent. At the start of your turn, if at least 2 allied Serpents are in play, 2 serpents combine to become Medusiana.

Evolved:
Fanfare: Summon a Serpent. At the start of your turn, if at least 2 allied Serpents are in play, 2 serpents combine to become Medusiana.
Ipiria Ipiria
Forestcraft
Unevolved:
Fanfare: Gain Ambush until the end of your opponent's turn.
Star Torrent Star Torrent
Havencraft
Unevolved:
Deal 1 damage to all enemy followers. Subtract 1 from the Countdown of all allied amulets.
Helblindi Helblindi
Neutral
Unevolved:
Enhance (7): At the end of your turn, deal 2 damage to a random enemy 2 times.
Elf Song Elf Song
Forestcraft
Unevolved:
Put 2 Fairies into your hand. Give all allied followers +1/+1 if at least 2 other cards were played this turn.
Starseer's Telescope Starseer's Telescope
Runecraft
Unevolved:
Earth Rite: Draw a card. Recover 1 play point. (This Earth Rite effect doesn't activate unless there is already an allied Earth Sigil in play.)
Lord General Romeo Lord General Romeo
Swordcraft
Unevolved:
Ward. Whenever you play a Commander that originally costs 3 play points, and if this follower costs 3 play points, change this follower's cost to 2 until the end of the turn.

Evolved:
Ward.
Python Python
Dragoncraft
Unevolved:
Fanfare: Banish all cards that cost 7 play points or less from your deck.
Euryale Euryale
Bloodcraft
Unevolved:
Bane.
Ward. Fanfare: Give an allied Bloodcraft follower resistance to targeted enemy spells and effects.

Evolved:
Bane.
Ward.
Andrealphus Andrealphus
Shadowcraft
Unevolved:
Last Words: Draw a card.

Evolved:
Evolve: Give all of the followers in your hand. Last Words: Draw a card.
Last Words: Draw a card.
Red-Hot Boots Red-Hot Boots
Havencraft
Unevolved:
Countdown (3) Fanfare: Deal 3 damage to an enemy follower.
Last Words: Deal 1 damage to a random enemy follower.
Cassiopeia Cassiopeia
Forestcraft
Unevolved:
Fanfare: Deal 1 damage to a random enemy follower X times. X equals the number of cards in your hand.
Lux, Solar Lancer Lux, Solar Lancer
Swordcraft
Unevolved:
Fanfare: Put a random Commander that costs 5 play points or less from your deck into your hand.
Enhance (4): Then put a random Commander that costs at least 6 play points from your deck into your hand.
Lightning Lancer Lightning Lancer
Runecraft

Evolved:
Evolve: Deal 3 damage to an enemy follower.
Prime Dragon Keeper Prime Dragon Keeper
Dragoncraft
Unevolved:
Can't be attacked if Overflow is active for you.
Whenever an allied Dragoncraft follower that originally costs 3 play points or less comes into play, deal 2 damage to a random enemy follower and 1 damage to the enemy leader if Overflow is active for you.

Evolved:
Can't be attacked if Overflow is active for you.
Whenever an allied Dragoncraft follower that originally costs 3 play points or less comes into play, deal 2 damage to a random enemy follower and 1 damage to the enemy leader if Overflow is active for you.
Draconic Singer Draconic Singer
Dragoncraft
Unevolved:
Fanfare: Subtract 1 from the cost of a Dragoncraft card in your hand.
Dark Bladefiend Dark Bladefiend
Shadowcraft
Unevolved:
Ward.
At the end of your turn, use Necromancy (2): Deal 2 damage to a random enemy follower.

Evolved:
Ward.
At the end of your turn, use Necromancy (2): Deal 2 damage to a random enemy follower.
Gunnlod Gunnlod
Bloodcraft
Unevolved:
Clash: Gain +3/+0. Deal 2 damage to your leader if Vengeance is not active for you.

Evolved:
Clash: Gain +3/+0. Deal 2 damage to your leader if Vengeance is not active for you.
Andromeda Andromeda
Havencraft

Evolved:
Evolve: None of your other followers can be damaged this turn.
Evelisia the Fallen Evelisia the Fallen
Neutral
Unevolved:
Fanfare: Deal 1 damage to the enemy leader.
Taurus the Great Taurus the Great
Havencraft
Unevolved:
Storm. Whenever this follower attacks an enemy follower, deal X damage to the follower before it can deal any damage in return. X equals this follower's attack.

Evolved:
Storm. Whenever this follower attacks an enemy follower, deal x damage to the follower before it can deal any damage in return. X equals this follower's attack.
Ariana, Natural Tutor Ariana, Natural Tutor
Forestcraft
Unevolved:
Fanfare: Put an Ivy Spellbomb into your hand.
Change its cost to 1 if there are at least 3 allied followers in play, including this follower.
Concentration Concentration
Runecraft
Unevolved:
Draw 2 cards. Earth Rite: Draw 3 cards instead. Then restore 1 defense to your leader.
Dragon's Foresight Dragon's Foresight
Dragoncraft
Unevolved:
Put a random follower from your deck into your hand. Enhance (4): Then put a random follower with at least 5 defense from your deck into your hand.
King Elephant King Elephant
Forestcraft
Unevolved:
Storm. Fanfare: Return all other allied followers to your hand. Gain +1/+1 for each card in your hand.
Ignore enemy followers' Ward.

Evolved:
Storm. Ignore enemy followers' Ward.
Sister of Punishment Sister of Punishment
Havencraft
Unevolved:
Fanfare: Deal 2 damage to an enemy follower whose attack or defense has been raised.
Unsheathed Blade Unsheathed Blade
Swordcraft
Unevolved:
Put a Swordcraft follower from your hand into play. Give it a Rush, and return it to your hand at the end of your turn.
Stheno Stheno
Bloodcraft
Unevolved:
Fanfare: Summon 2 Serpents.
Whenever an allied Serpent comes into play, deal 2 damage to a random enemy follower.

Evolved:
Whenever an allied Serpent comes into play, deal 2 damage to a random enemy follower.
Giant Chimera Giant Chimera
Runecraft
Unevolved:
Fanfare: Deal 3 damage divided between all enemies. Start with the follower that comes into play earliest and deal damage equal to its defense to the follower, then distribute remaining damage to each follower equal to their defense in the order that followers came into play. After the final follower takes damage, deal remaining damage to the enemy leader. Spellboost: Deal 1 more damage
Troth's Curse Troth's Curse
Shadowcraft
Unevolved:
Destroy an allied follower and an enemy follower. (This card can be played only when both a targetable allied card and enemy card are in play.)
Night's Way Night's Way
Neutral
Unevolved:
Countdown (1) At the end of your turn, draw a card.
Fanfare: Draw a card.
Enhance (5): Add 3 to this amulet's Countdown.
Beast Rider Beast Rider
Dragoncraft
Unevolved:
Rush. Whenever this follower attacks, double this follower's attack after damage is dealt.

Evolved:
Storm. Whenever this follower attacks, double this follower's attack after damage is dealt.
Big Knuckle Bodyguard Spring-Green Protection
Forestcraft
Unevolved:
Countdown (3) Last Words: Draw a card.
Draw a card if this amulet is returned to your hand.
At the end of your turn, give a random allied follower +1/+0.
Nyx Nyx
Neutral
Unevolved:
Fanfare: Give an allied follower resistance to targeted enemy spells and effects.
Flail Knight Flail Knight
Swordcraft
Unevolved:
Clash: Deal 1 damage to the enemy follower.

Evolved:
Clash: Deal 1 damage to the enemy follower.
Flail Knight Flail Knight
Swordcraft
Unevolved:
Clash: Deal 1 damage to the enemy follower.

Evolved:
Clash: Deal 1 damage to the enemy follower.
Princess Juliet Princess Juliet
Swordcraft
Unevolved:
Storm. Whenever you play a Commander that originally costs 3 play points, and if this follower costs 3 play points, change this follower's cost to 2 until the end of the turn.

Evolved:
Storm.
Loki Loki
Neutral
Unevolved:
Fanfare: The next time you play an allied follower with Fanfare, Necromancy, Enhance, or Earth Rite that activate when played from hand (excluding targeted effects), activate those abilities one more time.
(This effect is not stackable.)
Mail of Obliteration Mail of Obliteration
Shadowcraft
Unevolved:
Fanfare: Add X to this follower's attack. This value equals the number of allied followers destroyed during this match.
Demon Child Zain Demon Child Zain
Forestcraft
Unevolved:
Ward. Clash: Gain +1/+0 if no other allied followers are in play.

Evolved:
(Same as above.)
Lute, Leonard Necromancer Lute, Leonard Necromancer
Shadowcraft
Unevolved:
Fanfare: Summon 3 Skeletons. At the end of your turn, give a random enemy follower -4/-0 until the end of the opponent's turn if there are at least 4 allied followers in play.

Evolved:
At the end of your turn, give a random enemy follower -4/-0 until the end of the opponent's turn if there are at least 4 allied followers in play.
Fulminous Demon Fulminous Demon
Bloodcraft
Unevolved:
At the end of your turn, deal damage to both leaders if Vengeance is not active for you. Deal 1 damage to all enemies instead of if Vengeance is active for you.

Evolved:
(Same as above)
Gloaming Tombs Gloaming Tombs
Shadowcraft
Unevolved:
Whenever an allied follower comes into play, gain 1 shadow.
Purehearted Singer Purehearted Singer
Neutral
Unevolved:
Fanfare and Last Words: Draw a card.

Evolved:
Last Words: Draw a card.
Barbarossa Barbarossa
Swordcraft
Unevolved:
Rush. Last Words: At the start of your next turn, put a Barbarossa into your hand. Change its cost to 8 if there are 2 enemy followers or less in play. Change its cost to 2 instead if there are 3 enemy followers or more in play.

Evolved:
(Same as above)
Magic Owl Magic Owl
Runecraft

Evolved:
Evolve: Spellboost the cards in your hand 2 times.
Canyon of the Dragons Canyon of the Dragons
Dragoncraft
Unevolved:
Countdown (3) At the end of your turn, summon a Dragon
Aldos, Imperial Dragoon Aldos, Imperial Dragoon
Dragoncraft
Unevolved:
Fanfare: Discard your hand and deal X damage to all enemies. X equals the number of cards discarded.

Evolved:
(This card will be treated as Imperial Dragoon.)
Temple Ogre Temple Ogre
Havencraft
Unevolved:
When 2 damage or less is dealt to this follower, reduce that damage to 0. Whenever this follower attacks, gain +0/+1.

Evolved:
Can attack 2 times per turn. When 2 damage or less is dealt to this follower, reduce that damage to 0.
Whenever this follower attacks, gain +0/+1.
Elf Singer Harmony Elf Singer Harmony
Forestcraft
Unevolved:
Fanfare: Followers can't be played from your hand until this follower leaves the area.
Qilin Qilin
Neutral
Unevolved:
Ward. At the end of your turn, gain +2/+0. Whenever this follower attacks an enemy follower, deal X damage to the follower before it can deal any damage in return.
X equals this follower's attack.

Evolved:
(Same as above)
Cuhullin Cuhullin
Swordcraft
Unevolved:
Rush. Enhance (6): Gain Bane until the end of the turn.
This follower can't be damaged until the end of the turn.

Evolved:
Rush.
Astrologist of the Mist Astrologist of the Mist
Runecraft
Unevolved:
Fanfare: If another allied follower is in play, use Earth Rite: Give +1/+1 and Ward to allied follower.
Scaled Berserker Scaled Berserker
Dragoncraft
Unevolved:
Bane.

Evolved:
Bane.
Starry Elf Starry Elf
Forestcraft
Unevolved:
Fanfare: Put a random amulet from your deck into your hand.
King of the Horned Crown King of the Horned Crown
Swordcraft
Unevolved:
Fanfare: Deal 1 damage to all enemy follower.
Whenever this follower attacks, deal 1 damage to all enemy followers.

Evolved:
Whenever this follower attacks, deal 1 damage to all enemy follower.
Magic Gun Hunter Magic Gun Hunter
Runecraft
Unevolved:
Fanfare: If there are no other allied followers in play, gain Rush and Last Words: Put a Magic Gun Hunter into your hand until the end of the turn.
Europa Europa
Runecraft
Unevolved:
Enhance (5): Evolve this follower.

Evolved:
Storm.
Bane.
Ward.
Dragonrearer Matilda Dragonrearer Matilda
Dragoncraft
Unevolved:
Fanfare: Put a Fire Lizard into your hand.
Sora, Martial Artist Sora, Martial Artist
Shadowcraft

Evolved:
Evolve: Deal 1 damage to 2 random enemy followers.
Fanged Serpent Fanged Serpent
Bloodcraft
Unevolved:
Ward. Last Words: Restore 2 defense to your leader.

Evolved:
Ward. Last Words: Restore 2 defense to your leader.
Wild Golem Wild Golem
Runecraft
Unevolved:
At the end of your turn, deal 1 damage to a random follower X times (maximum 10 times).
X equals this follower's attack. Earth Rite: Gain +1/+2.

Evolved:
At the end of your turn, deal 1 damage to a random follower X times (maximum 10 times). X equals this follower's attack.
Gigas Gigas
Neutral
Unevolved:
Clash: Until the end of the opponent's turn, this follower cannot receive more than 3 damage at a time.

Evolved:
Clash: Until the end of the opponent's turn, this follower cannot receive more than 3 damage at a time.
Aegina Aegina
Havencraft
Unevolved:
Fanfare: Subtract 3 from all damage dealt to your leader until this follower leaves the area.
Jormungand Jormungand
Bloodcraft
Unevolved:
Last Words: Whenever your leader takes damage during your turn, deal q damage to all enemies.
(This effect is stackable and lasts for the rest of the match.)

Evolved:
(Same as above.)
Lorea, Dancer of the Sun Lorea, Dancer of the Sun
Runecraft
Unevolved:
Fanfare: Summon an Earth Essence if there are no allied Earth Sigils in play. Enhance (10): Double all other allied followers' attack and defense.
Estrella Beast Estrella Beast
Dragoncraft
Unevolved:
Can't be targeted by enemy spells and effects.

Evolved:
(Same as above.)
Globe of the Starways Globe of the Starways
Havencraft
Unevolved:
Countdown (3) Fanfare: Put a random Countdown amulet from your deck into your hand.
Last Words: Draw a card.
Chain of Calling Chain of Calling
Runecraft
Unevolved:
Put a random Runecraft follower from your deck into your hand.
Airbound Barrage Airbound Barrage
Forestcraft
Unevolved:
Return an allied follower or an amulet to your hand.
Then deal 3 damage to an enemy follower. (This card can be played when both a targetable allied card and enemy card are in play.)
Hresvelgr Hresvelgr
Shadowcraft
Unevolved:
Whenever another allied follower is destroyed, draw a card.

Evolved:
(Same as above.)
Demonic Ram Demonic Ram
Bloodcraft
Unevolved:
Fanfare: Whenever your leader takes damage during your turn, restore 2 defense to your leader until this follower leaves the area.
Heresy's Avatar Heresy's Avatar
Havencraft
Unevolved:
Last Words: Destroy every Countdown amulet immediately after you play it. (This effect lasts for the rest of the match.)

Evolved:
Last Words: Destroy every Countdown amulet immediately after you play it. (This effect lasts for the rest of the match.)
Belenus Belenus
Shadowcraft
Unevolved:
Last Words: Deal 1 damage to a random enemy follower.

Evolved:
Last Words: Deal 1 damage to a random enemy follower.
Fenrir Fenrir
Bloodcraft
Unevolved:
Rush.
Whenever this follower attacks and destroys an enemy follower, if this follower is not destroyed, deal 2 damage to a random enemy follower.

Evolved:
Rush.
Whenever this follower attacks and destroys an enemy follower, if this follower is not destroyed, deal 2 damage to a random enemy follower.
Staircase to Paradise Staircase to Paradise
Neutral
Unevolved:
Countdown (7)
Whenever an allied follower is destroyed, subtract 1 from this amulet's Countdown.
Enhance (5): Subtract 7 from this amulet's Countdown.
Last Words: At the start of your next turn, put 3 random followers from your deck into your hand.