Wonderland Dreams Cards

New Expansion: Wonderland Dreams!

Card Effect and Overview
Bladed Hedgehog Bladed Hedgehog
Swordcraft
Unevolved:
Whenever an enemy follower is destroyed, gain +1/+0.

Evolved:
Whenever an enemy follower is destroyed, gain +1/+0.
Witch of Sweets Witch of Sweets
Runecraft
Unevolved:
Fanfare: Draw a card if the number of Neutral cards in your hand equals or exceeds the number of Runecraft cards in your hand (excluding this card).
Alice, Wonderland Explorer Alice, Wonderland Explorer
Neutral
Unevolved:
Fanfare: Give +1/+1 to all other allied Neutral followers in your hand and in play.
Odette, White Swan Odette, White Swan
Havencraft
Unevolved:
Fanfare: Summon an enemy Odile, Black Swan.
Then evolve this follower

Evolved:
At the end of your turn, restore 2 defense to all allies.
Odile, Black Swan Odile, Black Swan
Shadowcraft
Unevolved:
Fanfare: Summon an enemy Odette, White Swan.
Then evolve this follower.

Evolved:
At the end of your turn, deal 2 damage to all enemies.
Woodland Band Woodland Band
Forestcraft
Unevolved:
At the end of your turn, give all allied followers +2/+2 if at least 4 followers with a different name are in play. Then destroy this amulet.
Draconic Lance Draconic Lance
Dragoncraft
Unevolved:
Destroy an enemy follower.
If you play a follower that originally costs at least 5 play points, change the cost of this card to 4
Old Man and Old Woman Old Man and Old Woman
Swordcraft
Unevolved:
Can attack 2 times per turn.

Evolved:
Bane. Can attack 2 times per turn.
Big Knuckle Bodyguard Big Knuckle Bodyguard
Bloodcraft
Unevolved:
Fanfare: Destroy an enemy follower with 3 defense or less. Deal 2 damage to your leader if Vengeance is not active for you.
Elf Twins' Assault Elf Twins' Assault
Forestcraft
Unevolved:
Deal X damage to 2 random enemy followers. X equals the number of Neutral cards in your hand.
Heart Guardian Heart Guardian
Neutral
Unevolved:
Ward

Evolved:
Ward
Council of Card Knights Council of Card Knights
Swordcraft
Unevolved:
Summon a Club Soldier, a Heart Guardian, and a Spade Raider.
Club Soldier Club Soldier
Neutral
Unevolved:
Storm.

Evolved:
Storm.
Spade Raider Spade Raider
Neutral
Unevolved:
Bane.

Evolved:
Bane.
Carabosse, Wicked Fairy Carabosse, Wicked Fairy
Bloodcraft
Unevolved:
Fanfare: For the remainder of this match, you will not gain a play point at the start of your turn. For the remainder of this match, draw a card and deal 1 damage to the enemy leader at the end of your turn. (These effects will continue even if this follower leaves the area.)
Master of Draconic Arts Master of Draconic Arts
Dragoncraft
Unevolved:
Ward.
Clash: Gain +4/+0 until the end of the turn if Overflow is active for you.

Evolved:
Ward.
Clash: Gain +4/+0 until the end of the turn if Overflow is active for you.
Lion of the Golden City Lion of the Golden City
Havencraft
Unevolved:
Fanfare: Put an amulet that costs 5 play points or less from your hand into play. Then destroy that amulet.
Whenever an allied Neutral follower comes into play, subtract 1 from this card's cost.
Ephemera, Angelic Slacker Ephemera, Angelic Slacker
Neutral
Unevolved:
Ambush. Whenever another allied follower attacks, give that follower +1/+0 until the end of the turn.

Evolved:
Ambush. Whenever another allied follower attacks, give that follower +1/+0 until the end of the turn.
Tilting at Windmills Tilting at Windmills
Dragoncraft
Unevolved:
Whenever you play a Neutral follower, give it Storm and destroy it at the end of your turn.
Usher of Styx Usher of Styx
Shadowcraft
Unevolved:
Necromancy (6): Put 1 of your highest-cost followers that has been destroyed during this match into your hand.
Lethal Blade Lethal Blade
Bloodcraft
Unevolved:
Choose an enemy follower. Whenever the follower attacks, it will deal 3 damage to itself.
If Vengeance is active for you, give this effect to all enemy followers instead.
White Tiger White Tiger
Havencraft
Unevolved:
Ward. Can't be targeted by enemy spells and effects.

Evolved:
Ward. Can't be targeted by enemy spells and effects.
Into the Looking Glass Into the Looking Glass
Neutral
Unevolved:
Draw a card.
Change all cards in your hand and in play that cost 7 play points or less into Neutral cards.
Abby the Axe Girl Abby the Axe Girl
Forestcraft
Unevolved:
Clash: Gain +2/+0 until the end of the turn.

Evolved:
Clash: Gain +2/+0 until the end of the turn.
Wizardess of Oz Wizardess of Oz
Runecraft
Unevolved:
Fanfare: Draw cards until there are 5 cards in your hand. Change the cost of the spells without Spellboost in your hand to 1.
Last Words: At the start of your next turn, banish all spells in your hand.

Evolved:
Last Words: At the start of your next turn, banish all spells in your hand.
Elder Tortoise Elder Tortoise
Dragoncraft
Unevolved:
Fanfare: Recover 1 evolution point if Overflow is active for you.
Haunted House Haunted House
Shadowcraft
Unevolved:
Countdown (3)
Whenever an allied follower (excluding Ghosts) is destroyed during your turn, summon a Ghost.
Maisy, Red Riding Hood Maisy, Red Riding Hood
Swordcraft

Evolved:
Evolve: Destroy an enemy follower if an allied Neutral follower is in play.
Ded Moroz Ded Moroz
Shadowcraft
Unevolved:
Fanfare: Destroy all other allied Shadowcraft followers. Restore X defense to your leader. X equals the number of followers destroyed by this effect.
Dark Alice Dark Alice
Shadowcraft
Unevolved:
Last Words: Banish all allied Shadowcraft cards in play and summon a Dark Alice. At the start of your next turn, banish all Shadowcraft cards in your hand and your deck.

Evolved:
Last Words: Banish all allied Shadowcraft cards in play and summon an unevolved Dark Alice. At the start of your next turn, banish all Shadowcraft cards in your hand and your deck.
Boy Who Cried Wolf Boy Who Cried Wolf
Bloodcraft
Unevolved:
Can't be attacked by followers with 1 attack.

Evolved:
Can't be attacked by followers with 1 attack.
Alice's Adventure Alice's Adventure
Havencraft
Unevolved:
Whenever an allied Neutral follower comes into play, subtract 1 from the Countdown of all allied amulets.
Dragon Summoner Dragon Summoner
Dragoncraft
Unevolved:
Fanfare: Put a random Dragoncraft follower from your deck into your hand.
Princess Snow White Princess Snow White
Havencraft
Unevolved:
Last Words: Summon a Princess Snow White and evolve it. Then remove all effects on this follower.

Evolved:
Last Words: Summon an unevolved Princess Snow White and evolve it. Then remove all effects on this follower.
Carbuncle of Mysteria Carbuncle of Mysteria
Runecraft
Unevolved:
Last Words: Spellboost the cards in your hand.

Evolved:
Last Words: Spellboost the cards in your hand.
Angelic Knight Angelic Knight
Neutral
Unevolved:
Ward. Fanfare: Give +1/+0 to an allied follower.

Evolved:
Ward.
Wyrm God of the Skies Wyrm God of the Skies
Dragoncraft
Unevolved:
Last Words: During your next turn, double the attack and defense of each allied Dragoncraft follower that comes into play.

Evolved:
Last Words: During your next turn, double the attack and defense of each allied Dragoncraft follower that comes into play.
Young Ogrehunter Momo Young Ogrehunter Momo
Swordcraft
Unevolved:
Rush.
Clash: Gain Bane until the end of the turn if the enemy follower has at least 5 attack. Clash: Gain Bane until the end of the turn if the enemy follower has at least 5 attack

Evolved:
Rush.
Clash: Gain Bane until the end of the turn if the enemy follower has at least 5 attack.
Magical Fairy, Lilac Magical Fairy, Lilac
Forestcraft
Unevolved:
Clash: Destroy the enemy follower. Then remove this follower's Clash ability.

Evolved:
Clash: Destroy the enemy follower. Then remove this follower's Clash ability.
Cinderella Cinderella
Swordcraft
Unevolved:
Whenever another allied Swordcraft follower comes into play, return this follower to your hand.

Evolved:
Whenever another allied Swordcraft follower comes into play, return this follower to your hand.
Eggsplosion Eggsplosion
Neutral
Unevolved:
Deal 3 damage to all followers.
Queen of the Dread Sea Queen of the Dread Sea
Neutral
Unevolved:
Fanfare: Change the cost of a Neutral card (excluding Queen of the Dread Sea) and a non-Neutral card in your hand to 0. Then discard all other cards in your hand.
Hati Hati
Havencraft
Unevolved:
Fanfare: Gain Rush and Bane if an evolved enemy follower is in play.
Tove Tove
Bloodcraft
Unevolved:
Can't attack.
When an allied Neutral follower comes into play, this follower gains Rush and can attack.

Evolved:
Can't attack.
When an allied Neutral follower comes into play, this follower gains Rush and can attack.
Bandersnatch Bandersnatch
Bloodcraft
Unevolved:
Rush.
Enhance (7): Gain Last Words: At the start of your next turn, put a follower that costs at least 6 play points from your deck into play.

Evolved:
Rush.
Emeralda, Demonic Officer Emeralda, Demonic Officer
Bloodcraft
Unevolved:
Fanfare: Destroy an enemy follower or amulet. Gain Storm if Vengeance is active for you.
Corpselord of Woe Corpselord of Woe
Shadowcraft
Unevolved:
Can't attack.
At the start of your turn, use Necromancy (6): Evolve this follower.

Evolved:
(Can attack.)
Last Words: Summon a Corpselord of Woe.
Nightmare Executioner Nightmare Executioner
Shadowcraft
Unevolved:
Bane.
Clash: Draw a card.

Evolved:
Bane.
Clash: Draw a card.
Caterpillar of Riddles Caterpillar of Riddles
Shadowcraft
Unevolved:
Fanfare: Give all other allied Neutral followers +1/+1. Deal 2 damage to all other allied Shadowcraft followers.
Red Ragewyrm Red Ragewyrm
Dragoncraft
Unevolved:
Can't attack.

Evolved:
(Can attack.)
Destroy this follower at the end of your turn.
Hippogryph Rider Hippogryph Rider
Dragoncraft
Unevolved:
Storm.
Whenever another allied follower attacks, gain +1/+0.

Evolved:
Storm.
Whenever another allied follower attacks, gain +1/+0.
Abomination Awakened Abomination Awakened
Runecraft
Unevolved:
Can't attack.
If the number of cards in your hand increases to 9 during your turn, evolve this follower and deal 3 damage to all enemy followers.

Evolved:
(Can attack.)
Mysterian Grimoire Mysterian Grimoire
Runecraft
Unevolved:
Fanfare: Draw 2 cards. At the end of your turn, discard all spells in your hand.
Gingerbread House Gingerbread House
Runecraft
Unevolved:
Fanfare: Deal 2 damage to an enemy follower. Restore 2 defense to your leader.
Apprentice Swordmage Apprentice Swordmage
Runecraft
Unevolved:
Fanfare: Gain +1/+1 if the number of Neutral cards in your hand equals or exceeds the number of Runecraft cards in your hand (excluding this card).
Hero of Antiquity Hero of Antiquity
Swordcraft
Unevolved:
Rush.
Can't be destroyed by spells and effects. (Can be destroyed by damage from effects or attacks.)

Evolved:
Rush.
Can't be destroyed by spells and effects. (Can be destroyed by damage from effects or attacks.)
Kiss of the Princess Kiss of the Princess
Swordcraft
Unevolved:
Give a Neutral follower +2/+4. Then change that follower into a Swordcraft Commander.
Fairy Driver Fairy Driver
Forestcraft
Unevolved:
Whenever an allied Fairy comes into play, give it +1/+0 and Storm until the end of the turn.

Evolved:
Whenever an allied Fairy comes into play, give it +1/+0 and Storm until the end of the turn.
Kindly Treant Kindly Treant
Forestcraft
Unevolved:
Fanfare: Gain +1/+1 and Ward if there are at least 3 Neutral cards in your hand.
Rapunzel Rapunzel
Neutral
Unevolved:
Can't attack when played or at the start of your turn.
Whenever another allied follower has attacked this turn, this follower can attack until the end of the turn.

Evolved:
Can't attack when played or at the start of your turn.
Whenever another allied follower has attacked this turn, this follower can attack until the end of the turn.
Rabbit Ear Attendant Rabbit Ear Attendant
Swordcraft
Unevolved:
Fanfare: Draw X cards. X equals the number of allied Neutral cards in play.
Naoise, Red Branch Knight Naoise, Red Branch Knight
Havencraft
Unevolved:
Fanfare: Until the start of your next turn, your leader cannot receive more than 3 damage at a time.
Fortress Crab Fortress Crab
Dragoncraft
Unevolved:
Ward.

Evolved:
Ward. Last Words: Put a Fortress Crab into your hand.
Tin Soldier Tin Soldier
Neutral

Evolved:
Evolve: Deal 3 damage to an enemy.
Mad Hatter Mad Hatter
Shadowcraft
Unevolved:
Fanfare: Destroy an allied follower and summon a Tin Soldier. (Doesn't activate if no other allied followers are in play.)
Goblin Leader Goblin Leader
Neutral
Unevolved:
Summon a Goblin at the end of your turn.

Evolved:
Summon a Goblin at the end of your turn.
Beauty and the Beast Beauty and the Beast
Forestcraft
Unevolved:
Fanfare: Gain +2/+2 if you have at least 5 cards in your hand. Gain resistance to damage and destruction from spells and effects if you have at least 3 Neutral cards in your hand.
Illusionist Illusionist
Runecraft
Unevolved:
Fanfare: Randomly summon 1 of your highest-cost followers that has been destroyed during this match and give it Rush. Banish it at the start of your next turn.
White Ridge Swordsman White Ridge Swordsman
Swordcraft
Unevolved:
Bane. Ward.

Evolved:
Bane. Ward.
Whenever this follower attacks an enemy follower, destroy the enemy follower before it can deal any damage in return.
Furtive Fangs Furtive Fangs
Bloodcraft
Unevolved:
Choose an allied Neutral follower. Whenever that follower attacks an enemy follower, destroy the enemy follower before it can deal any damage in return until the end of the turn.
Scarlet Sabreur Scarlet Sabreur
Bloodcraft
Unevolved:
Bane. Fanfare: Deal 2 damage to an enemy. Then restore 2 defense to your leader.

Evolved:
Bane.
Gruff Mountaineer Captain Gruff Mountaineer Captain
Neutral
Unevolved:
Rush. Whenever this follower attacks an enemy follower with at least 5 attack, this follower can't be damaged until the end of the turn.

Evolved:
Rush. Whenever this follower attacks an enemy follower with at least 5 attack, this follower can't be damaged until the end of the turn.
Poisoned Apple of Rebirth Poisoned Apple of Rebirth
Shadowcraft
Unevolved:
Change a Neutral follower into a Shadowcraft follower. Give that follower Last Words: Summon another follower of the same name.
Axe Destroyer Axe Destroyer
Swordcraft

Evolved:
Evolve: Destroy an enemy follower or amulet.
Monk of Purification Monk of Purification
Havencraft
Unevolved:
Fanfare: Put 2 Monastic Holy Waters into your hand.
Flower Princess Flower Princess
Forestcraft
Unevolved:
Fanfare: Put 2 Fairies into your hand if you have 2 or less Neutral cards in your hand. Put a Thorn Burst and 2 Fairies into your hand if there are at least 3 Neutral cards in your hand.
Spawn of the Abyss Spawn of the Abyss
Bloodcraft
Unevolved:
Ambush. Whenever this follower attacks, deal 6 damage to the enemy leader if Ambush is active for this follower.
Last Words: Deal 6 damage to the enemy leader if Ambush is active for this follower.

Evolved:
Ambush. Whenever this follower attacks, deal 6 damage to the enemy leader if Ambush is active for this follower.
Last Words: Deal 8 damage to the enemy leader if Ambush is active for this follower.
Hector Hector
Neutral
Unevolved:
Ward. Fanfare: Deal 3 damage to an enemy if you have at least 3 Neutral cards in your hand.

Evolved:
Ward.
Actress Feria Actress Feria
Neutral

Evolved:
Evolve: Give +1/+1 to all other allied Neutral followers.
Eagle Man Eagle Man
Havencraft
Unevolved:
Ward. Whenever an allied Neutral follower comes into play, subtract 1 from this card's cost.

Evolved:
Ward.
Fairy Dragon Fairy Dragon
Forestcraft
Unevolved:
Ward. Fanfare: Add X to this follower's attack. This value equals the number of allied Fairies that have been destroyed during this match.

Evolved:
Ward.
Wood of Brambles Wood of Brambles
Forestcraft
Unevolved:
Countdown (2) Fanfare: Put 2 Fairies into your hand.
Give all allied followers in play and all allied followers that come into play Clash: Deal 1 damage to the enemy follower.
Falise, Leonardian Mage Falise, Leonardian Mage
Runecraft
Unevolved:
Fanfare: Deal X damage to an enemy follower. X equals the number of Neutral cards in your hand. Enhance (7): Then evolve this follower.

Evolved:
Storm.
Temple of the Inquisition Temple of the Inquisition
Havencraft
Unevolved:
Countdown (5) Whenever an enemy follower is destroyed, subtract 1 from this amulet's Countdown.
Last Words: Draw 3 cards.
Sylvan Elder Sylvan Elder
Forestcraft
Unevolved:
Ward. Fanfare: Give all other allied followers +1/+1 if you have at least 3 Neutral cards in your hand.

Evolved:
Ward.
Shield of Flame Shield of Flame
Swordcraft
Unevolved:
Deal 3 damage to an enemy follower. Deal 6 damage instead if an allied follower with Ambush is in play.
Master Mage Levi Master Mage Levi
Runecraft
Unevolved:
Fanfare: Deal 3 damage to an enemy. Earth Rite: Deal 3 damage to all enemies instead.
Golem Assault Golem Assault
Runecraft
Unevolved:
Put a Conjure Guardian into your hand. Enhance (6): Put 2 more into your hand.
Earth Rite: Subtract 1 from the cost of all Conjure Guardians in your hand.
Jabberwock Jabberwock
Dragoncraft
Unevolved:
Fanfare: Destroy all other allied followers. For each follower destroyed, put a random follower that costs more than the destroyed follower from your deck into play.
Skeleton Ogre Skeleton Ogre
Shadowcraft
Unevolved:
Whenever this follower attacks, use Necromancy (4): Gain +2/+0.

Evolved:
Whenever this follower attacks, use Necromancy (4): Gain +2/+0.
Demon Key Demon Key
Bloodcraft
Unevolved:
Countdown (5)
Whenever your leader takes damage during your turn, subtract 1 from this amulet's Countdown.
Last Words: At the start of your next turn, randomly put 1 of the highest-cost followers from your hand into play.
Snow, Whitecat Sage Snow, Whitecat Sage
Neutral
Unevolved:
Fanfare: Draw a card. Give +1/+1 to another allied follower.